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Immediate Viewport speed issue #4022

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rustbasic opened this issue Feb 11, 2024 · 3 comments
Closed

Immediate Viewport speed issue #4022

rustbasic opened this issue Feb 11, 2024 · 3 comments
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@rustbasic
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rustbasic commented Feb 11, 2024

Viewport speed issue

If you run Immediate Viewport while the program is at 60 frames (per second),
it will be at 50 frames.

If you have two monitors and the Viewport is on a different screen from the program,
the frame rate will be 30.

Is this a normal reaction?

egui version : ALL
OS : Windows 10

@rustbasic rustbasic added the bug Something is broken label Feb 11, 2024
@rustbasic
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rustbasic commented Feb 12, 2024

If you have two monitors and the viewport is on a different screen than your program:
The frame rate is 30.

Sometimes in this case the frame rate can be 1.
And when you bring the Viewport to the same screen as the program, it becomes 50 again.

@emilk
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emilk commented Oct 23, 2024

@rustbasic
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It's a duplicate, except for the symptom of FPS 50 in glow. I'll close it for now.

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