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project.xml
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project.xml
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<?xml version="1.0" encoding="utf-8"?>
<project>
<window background="#333333" fps="60" />
<window hardware="true" require-shaders="true" depth-buffer="false" stencil-buffer="false" />
<window fullscreen="false" resizable="true" borderless="false" vsync="false" />
<window orientation="portrait" if="mobile" />
<window width="0" height="0" if="html5" />
<!-- Default implementation -->
<set name="MARK_BITMAP" />
<!-- <set name="MARK_DRAWTILES" if="native" />
<set name="MARK_BLIT" if="flash" />
<set name="MARK_PIXI" if="html5" /> -->
<!-- Implementations -->
<section if="MARK_BITMAP">
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
<meta title="Bitmap Mark" package="com.drkibitz.mark.bitmap" version="0.0.2" />
<!-- output -->
<app file="BitmapMark-0.0.2" main="com.drkibitz.mark.bitmap.Main" path="Export/bitmap" />
</section>
<section if="MARK_BLIT">
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
<meta title="Blit Mark" package="com.drkibitz.mark.blit" version="0.0.2" />
<!-- output -->
<app file="BlitMark-0.0.2" main="com.drkibitz.mark.blit.Main" path="Export/blit" />
</section>
<section if="MARK_DRAWTILES">
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
<meta title="DrawTiles Mark" package="com.drkibitz.mark.drawtiles" version="0.0.2" />
<!-- output -->
<app file="DrawTilesMark-0.0.2" main="com.drkibitz.mark.drawtiles.Main" path="Export/drawtiles" />
</section>
<section if="MARK_PIXI">
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
<meta title="Pixi Mark" package="com.drkibitz.mark.pixi" version="0.0.2" />
<!-- output -->
<app file="PixiMark-0.0.2" main="com.drkibitz.mark.pixi.Main" path="Export/pixi" />
</section>
<section if="MARK_TILELAYER">
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
<meta title="TileLayer Mark" package="com.drkibitz.mark.tilelayer" version="0.0.2" />
<!-- output -->
<app file="TileLayerMark-0.0.2" main="com.drkibitz.mark.tilelayer.Main" path="Export/tilelayer" />
<!-- classpath, haxe libs -->
<haxelib name="tilelayer" />
</section>
<!-- classpath, haxe libs -->
<source path="Source" />
<haxelib name="openfl" />
<!-- For ease of changing this -->
<!-- <set name="MARK_IMAGE_WABBIT" /> -->
<!-- assets -->
<section unless="MARK_IMAGE_WABBIT">
<assets path="Assets/images/pattern32.png" rename="bg.png" include="*" />
<assets path="Assets/images/drkibitz48.png" rename="obj.png" include="*" />
<icon path="Assets/images/drkibitz48.png" />
</section>
<section if="MARK_IMAGE_WABBIT">
<assets path="Assets/images/grass32.png" rename="bg.png" include="*" />
<assets path="Assets/images/wabbit_alpha.png" rename="obj.png" include="*" />
<icon path="Assets/images/wabbit_alpha.png" />
</section>
<!-- optimize output -->
<haxeflag name="-dce std" />
</project>