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X3DImporter.cpp advertises itself as able to open .x3db (compressed X3D) files:
X3DImporter.cpp
.x3db
"x3d x3db"
But attempting to open simple official sample .x3db file HelloWorld.x3db fails with error:
HelloWorld.x3db
Validation failed: aiScene::mNumMeshes is 0. At least one mesh must be there
Does anyone know if this ever worked?
In any case, should probably comment out .x3db format pending restoring (or initial implementation) of the feature.
(Small model HelloWorld_x3db.zip attached directly in case above website goes away)
HelloWorld_x3db.zip
The text was updated successfully, but these errors were encountered:
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X3DImporter.cpp
advertises itself as able to open.x3db
(compressed X3D) files:But attempting to open simple official sample
.x3db
fileHelloWorld.x3db
fails with error:Does anyone know if this ever worked?
In any case, should probably comment out
.x3db
format pending restoring (or initial implementation) of the feature.(Small model
HelloWorld_x3db.zip
attached directly in case above website goes away)The text was updated successfully, but these errors were encountered: