This is my collection of tools, libraries and transcompilers for the esoteric programming language Befunge.
It consists of the following core components:
A Befunge-93 to multiple procedural languages (c, java, csharp, python) transcompiler
[DOWNLOAD LATEST NIGHTLY BUILD] [DOWNLOAD LATEST GITHUB RELEASE]
A small editor for Textfunge, the language used by BefunGen - use this if you want to try BefunGen for yourself
[DOWNLOAD LATEST NIGHTLY BUILD] [DOWNLOAD LATEST GITHUB RELEASE]
A dynamic Befunge-93 syntax highlighting library. Highlights your sourcecode intelligent and context-sensitive
A (fast) Befunge-93 interpreter and debugger
[DOWNLOAD LATEST NIGHTLY BUILD] [DOWNLOAD LATEST GITHUB RELEASE]
A tool to calculate (the best) number-representation in Befunge-93 space
I calculated a big set of numbers and uploaded then to github you can access them with this online app
[DOWNLOAD LATEST NIGHTLY BUILD] [DOWNLOAD LATEST GITHUB RELEASE]
An (non-general) Befunge-93 compiler. Compile your Befunge-93 code to C, C# or Python
For an example usage see the compiled versions of my Project-Euler solutions
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A simple terminal tool to run a befunge93 program (with extended grid size) and output its output.
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A debug and test tool for BefunGen, BefunCompile, BefunHighlight, etc
[DOWNLOAD LATEST NIGHTLY BUILD] [DOWNLOAD LATEST GITHUB RELEASE]
You can either download the binaries from www.mikescher.com.
Or you can setup the Solution by yourself:
- Clone the BefunUtils repository
- Clone all the subproject repositories into subfolder (or simply execute CLONE_ALL.bat)
- (eg clone BefunExec into the folder /BefunExec)
- Open the solution file in Visual Studio (or build all projects with the BUILD_ALL.bat script)
BefunCompile (Graph display of Euler_Problem-002 Level 0) (via BefunDebug):
BefunCompile (Graph display of Euler_Problem-002 Level 2) (via BefunDebug):
BefunCompile (Graph display of Euler_Problem-002 Level 3) (via BefunDebug):
BefunCompile (Graph display of Euler_Problem-002 Level 5) (via BefunDebug):
BefunDebug (Some of the pages to debug and complement the other tools):
Yes, please