[go: up one dir, main page]

Planescape: Difference between revisions

Content deleted Content added
Rescuing 1 sources and tagging 0 as dead. #IABot (v1.6.1) (Balon Greyjoy)
Line 25:
 
==Reception==
''Planescape'' won the 1994 [[Origins Award]] and has received critical acclaim for its unique visual aspects, especially the work of artists [[Tony DiTerlizzi]], [[Robh Ruppel]], and [[Dana Knutson]].<ref name="94Origins">{{cite web | url = http://www.originsgamefair.com/awards/1994 | title = 1994 Origins Award for Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1994 | publisher = Academy of Adventure Gaming Arts & Design | deadurl = yes | archiveurl = https://web.archive.org/web/20090506193538/http://www.originsgamefair.com/awards/1994 | archivedate = 2009-05-06 | df = }}</ref> ''Pyramid'' magazine reviewer [[Scott Haring]] said ''Planescape'' is "the finest [[fictional universe|game world]] ever produced for ''Advanced Dungeons & Dragons''. Period."<ref name="Pyr">{{cite journal | title=Pyramid Pick: Planescape | url=http://www.sjgames.com/pyramid/login/article.html?id=803 | journal=[[Pyramid (magazine)|Pyramid]] | author=[[Scott Haring]] |author2=Andrew Hartsock | volume=#8 | publisher=[[Steve Jackson Games]] |date=August 1994 | accessdate=2008-02-26}}</ref> Haring described the writing as "wonderful," also saying that it "has got one of the most distinctive graphic looks I've seen in any game product" and that the "unusual drawings remind [him] a little of [[Dr. Seuss]]."<ref name="Pyr"/> Trenton Webb of British RPG magazine ''Arcane'' called Planescape "the premier ''AD&D'' world", noting its hallmark as "a bizarre juxtaposition of legend and nightmare".<ref name="Arcane4">{{cite journal|last=Webb|first=Trenton|date=March 1996|title=Games Reviews|journal=Arcane|publisher=[[Future plc|Future Publishing]]|issue=4|pages=73}}</ref> Game designer [[Rick Swan]] said that the original ''[[Manual of the Planes]]'' had in a sense been "reincarnated as the Planescape setting ... TSR's most ambitious campaign world to date. Abandoning the straightforward but dry approach of the ''Manual'', the Planescape set reads less like a textbook and more like a story. Characters take precedence over game systems, high adventure supplants the physics lessons."<ref name="Dragon #207">{{cite journal| last = Swan| first = Rick| authorlink = Rick Swan| title = Role-playing Reviews| journal = [[Dragon (magazine)|Dragon]]| issue = #207| pages = 51–52| publisher = [[TSR, Inc.|TSR]]| location = [[Lake Geneva, Wisconsin]]|date=July 1994}}</ref>
 
==Cosmology==