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Justin Poehnelt for Google Workspace Developers

Posted on • Originally published at justin.poehnelt.com on

Building a Google Chat App with n8n

This afternoon I updated my homelab server from Bullseye to Bookworm and the latest version of Proxmox. This went off without too much excitement and I decided to install n8n on the server. Iโ€™ve always enjoyed mashing tools together to do something useful and I decided to build a Google Chat App in the visual workflow editor.

The Workflow

The workflow is pretty simple, but also incomplete.

  1. The workflow starts with a Webhook Node that listens for an event from Google Chat.
  2. Switch on message type.
  3. Parse the slash command for the target language and the message to translate.
  4. Use the Cloud Translation API to translate the message to the target language.
  5. Send the translated message back to the user via the Webhook Response Node.

n8n workflow for a Google Chat App

n8n workflow for a Google Chat App

You can download the workflow source from: https://gist.github.com/jpoehnelt/b8327c11c77a3228e9f2ef1727d48a8f

Here are the settings for the Chat node.

n8n Google Chat App node settings

n8n Google Chat App node settings

The finally node in the slash command path responds with JSON matching the following, which is basically a concatenation of the Cloud Translation API response:



{ "text": "Translates to: '{{ $json.translatedText }}' from {{ $json.detectedSourceLanguage }}."}

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Demo

The app is obviously not very refined, but it works! ๐ŸŽ‰

n8n demo for a Google Chat App

n8n demo for a Google Chat App

Chat App config

There isnโ€™t much exciting about the Chat App config.

Chat App config basics

Chat App config basics

The Google Chat App interactivity is configured with a slash command that sends a POST request to the webhook URL. The URL is the n8n webhook URL. The slash command is /translate and the parameters are language and text, the only code I had to write!

Chat App config interactivity

Chat App config interactivity

TODOs

There are a few things I didnโ€™t do:

  • Use cards, dialogs, etc
  • Properly respond to the slash command so it is not visible in the chat
  • Validate the token
  • Handle errors

Resources

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