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"Backface Culling for Motion Blur and Depth of Field."
Jacob Munkberg, Tomas Akenine-Möller (2010)
- Jacob Munkberg, Tomas Akenine-Möller:
Backface Culling for Motion Blur and Depth of Field. J. Graphics, GPU, & Game Tools 15(2): 123-139 (2010)
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