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"Technical Concept and Technology Choices for Implementing a Tangible ..."
Granit Luzhnica et al. (2016)
- Granit Luzhnica, Christoffer Ojeling, Eduardo E. Veas, Viktoria Pammer:
Technical Concept and Technology Choices for Implementing a Tangible Version of the Sokoban Game. ISMAR Adjunct 2016: 113-114
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