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Sandra Baldassarri
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- affiliation: Universidad de Zaragoza, Spain
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2020 – today
- 2024
- [j36]Isabelle Hupont, David Fernández Llorca, Sandra Baldassarri, Emilia Gómez:
Use case cards: a use case reporting framework inspired by the European AI Act. Ethics Inf. Technol. 26(2): 19 (2024) - [j35]Cecilia Verónica Sanz, Verónica Artola, Sandra Baldassarri:
Developing educational serious games as a proposal for university training in the area of Child Computer Interaction. Int. J. Child Comput. Interact. 41: 100672 (2024) - [c69]Isabelle Hupont, Marina Wainer, Sam Nester, Sylvie Tissot, Lucía Iglesias-Blanco, Sandra Baldassarri:
Synocene, Beyond the Anthropocene: De-Anthropocentralising Human-Nature-AI Interaction. CHI Extended Abstracts 2024: 532:1-532:9 - 2023
- [j34]Pedro Álvarez, Jorge García de Quirós, Sandra Baldassarri:
RIADA: A Machine-Learning Based Infrastructure for Recognising the Emotions of Spotify Songs. Int. J. Interact. Multim. Artif. Intell. 8(2): 168 (2023) - [j33]Juan Pablo Tessore, Leonardo Martín Esnaola, Hugo Ramón, Laura Lanzarini, Sandra Baldassarri:
Contextual information usage for the enhancement of basic emotion classification in a weakly labelled social network dataset in Spanish. Multim. Tools Appl. 82(7): 9871-9890 (2023) - [j32]Yesid Ospitia Medina, José Ramón Beltrán, Sandra Baldassarri:
ENSA dataset: a dataset of songs by non-superstar artists tested with an emotional analysis based on time-series. Pers. Ubiquitous Comput. 27(5): 1909-1925 (2023) - [j31]Sandra Baldassarri, Jorge García de Quirós, José Ramón Beltrán, Pedro Álvarez:
Wearables and Machine Learning for Improving Runners' Motivation from an Affective Perspective. Sensors 23(3): 1608 (2023) - [j30]Cecilia Veronica Sanz, Teresa Coma-Rosello, Antonio Aguelo, Pedro Álvarez, Sandra Baldassarri:
Model and Methodology for Developing Empathy: An Experience in Computer Science Engineering. IEEE Trans. Educ. 66(3): 287-298 (2023) - [j29]Verónica Artola, Cecilia Verónica Sanz, Sandra Baldassarri:
A Novel Tangible Interaction Authoring Tool for Creating Educational Activities: Analysis of Its Acceptance by Educators. IEEE Trans. Learn. Technol. 16(5): 633-647 (2023) - [c68]Gustavo Javier Astudillo, David Asiain Ansorena, Cecilia Verónica Sanz, Jesús Ponce de León, José Ramón Beltrán Blázquez, Sandra Baldassarri:
Capturing physiological data for detecting boredom in educational contexts. Interacción 2023: 27:1-27:5 - [i2]Isabelle Hupont, David Fernández Llorca, Sandra Baldassarri, Emilia Gómez:
Use case cards: a use case reporting framework inspired by the European AI Act. CoRR abs/2306.13701 (2023) - [i1]Isabelle Hupont, Marina Wainer, Sam Nester, Sylvie Tissot, Lucía Iglesias-Blanco, Sandra Baldassarri:
Synocene, Beyond the Anthropocene: De-Anthropocentralising Human-Nature-AI Interaction. CoRR abs/2312.11525 (2023) - 2022
- [j28]Juan Pablo Tessore, Leonardo Martín Esnaola, Laura Lanzarini, Sandra Baldassarri:
Distant Supervised Construction and Evaluation of a Novel Dataset of Emotion-Tagged Social Media Comments in Spanish. Cogn. Comput. 14(1): 407-424 (2022) - [j27]Antonio Aguelo, Teresa Coma-Rosello, Eva Vicente-Sánchez, Sandra Baldassarri:
Creating a Network for Employability: The Creation of Useful Networks to Help University Students Enter the Labor Market. Rev. Iberoam. de Tecnol. del Aprendiz. 17(3): 215-222 (2022) - [j26]Yesid Ospitia Medina, José Ramón Beltrán, Sandra Baldassarri:
Emotional classification of music using neural networks with the MediaEval dataset. Pers. Ubiquitous Comput. 26(4): 1237-1249 (2022) - [e1]Jesús Gallardo, Sergio Albiol-Perez, Sandra Baldassarri, Silvia Hernández, Raquel Lacuesta, Arcadio Reyes:
Interacción 2022: XXII International Conference on Human Computer Interaction, Teruel, Spain, September 7 - 9, 2022. ACM 2022, ISBN 978-1-4503-9702-5 [contents] - 2021
- [j25]Isabelle Hupont, Eva Cerezo, Sergio Ballano, Sandra Baldassarri:
On the origin of the methodology for the scalable fusion of affective channels in a continuous emotional space and the "emotional kinematics" filtering technique - A correction. Inf. Fusion 67: 1-2 (2021) - [j24]Natalia Ayuso, Elena Fillola, Belén Masiá, Ana C. Murillo, Raquel Trillo Lado, Sandra Baldassarri, Eva Cerezo, Laura Ruberte, M. Dolores Mariscal, María Villarroya-Gaudó:
Gender Gap in STEM: A Cross-Sectional Study of Primary School Students' Self-Perception and Test Anxiety in Mathematics. IEEE Trans. Educ. 64(1): 40-49 (2021) - [j23]Sandra Baldassarri, Liliana Passerino, Silvia Ramis, Inma Riquelme, Francisco José Perales López:
Toward emotional interactive videogames for children with autism spectrum disorder. Univers. Access Inf. Soc. 20(2): 239-254 (2021) - 2020
- [j22]Pedro Álvarez, Francisco Javier Zarazaga-Soria, Sandra Baldassarri:
Mobile music recommendations for runners based on location and emotions: The DJ-Running system. Pervasive Mob. Comput. 67: 101242 (2020) - [j21]Clara Bonillo, Javier Marco, Sandra Baldassarri, Eva Cerezo:
KitVision toolkit: supporting the creation of cognitive activities for tangible tabletop devices. Univers. Access Inf. Soc. 19(2): 361-389 (2020) - [c67]Eva Cerezo, Clara Bonillo, Sandra Baldassarri:
Therapeutic Activities for Elderly People based on Tangible Interaction. ICT4AWE 2020: 281-290 - [c66]Pedro Álvarez, Jorge García de Quirós, Sandra Baldassarri:
A Web System Based on Spotify for the automatic generation of affective playlists. JCC-BD&ET 2020: 124-137
2010 – 2019
- 2019
- [j20]Eva Cerezo, Teresa Coma, Ana Cristina Blasco-Serrano, Clara Bonillo, María Ángeles Garrido, Sandra Baldassarri:
Guidelines to design tangible tabletop activities for children with attention deficit hyperactivity disorder. Int. J. Hum. Comput. Stud. 126: 26-43 (2019) - [j19]Clara Bonillo, Sandra Baldassarri, Javier Marco, Eva Cerezo:
Tackling developmental delays with therapeutic activities based on tangible tabletops. Univers. Access Inf. Soc. 18(1): 31-47 (2019) - [c65]Yesid Ospitia Medina, José Ramón Beltrán, Cecilia Veronica Sanz, Sandra Baldassarri:
Dimensional Emotion Prediction through Low-Level Musical Features. Audio Mostly Conference 2019: 231-234 - [c64]Natalia Ayuso, Sandra Baldassarri, Raquel Trillo, Rosario Aragues, Belén Masiá, Pilar Molina, Ana Cristina Murillo, Eva Cerezo, María Villarroya-Gaudó:
Integral Actions Towards Women in Engineering Recognition. ETFA 2019: 1836-1840 - [c63]Evandro Preuss, Liliana Passerino, Sandra Baldassarri, Vinicius R. Camargo, Lana Kober de Almeida:
E-DUB-A: A Tangible Educational Resource Editor in Inclusive Classes. ICALT 2019: 303-307 - [c62]Pedro Álvarez, A. Guiu, José Ramón Beltrán, Jorge García de Quirós, Sandra Baldassarri:
DJ-Running: An Emotion-based System for Recommending Spotify Songs to Runners. icSPORTS 2019: 55-63 - [c61]Juan Pablo Tessore, Leonardo Martín Esnaola, Claudia Cecilia Russo, Sandra Baldassarri:
Comparative analysis of preprocessing tasks over social media texts in Spanish. Interacción 2019: 27:1-27:8 - [c60]Mainor Cruz Alvarado, Cecilia Veronica Sanz, Sandra Baldassarri:
Analyzing Experiences with Active Objects in Interaction-Based Educational Activities. Interacción 2019: 29:1-29:2 - [c59]Jorge García de Quirós, Sandra Baldassarri, José Ramón Beltrán, A. Guiu, Pedro Álvarez:
An Automatic Emotion Recognition System for Annotating Spotify's Songs. OTM Conferences 2019: 345-362 - 2018
- [j18]Teresa Coma-Rosello, Antonio Aguelo-Arguis, Pedro Álvarez, Cecilia Veronica Sanz, Sandra Baldassarri:
Analysis of Innovative Approaches in the Class Using Conceptual Maps and Considering the Learning Styles of Students. Rev. Iberoam. de Tecnol. del Aprendiz. 13(4): 120-129 (2018) - [c58]Javier Marco, Clara Bonillo, Sandra Baldassarri, Eva Cerezo:
Multidisciplinary Experience in the Creation of Pervasive Games for Interactive Spaces. ArtsIT/DLI 2018: 182-187 - [c57]Pedro Álvarez, Sandra Baldassarri:
Semantics and service technologies for the automatic generation of online MCQ tests. EDUCON 2018: 421-426 - [c56]Yesid Ospitia Medina, Sandra Baldassarri, José Ramón Beltrán:
High-Level Libraries for Emotion Recognition in Music: A Review. HCI-COLLAB 2018: 158-168 - [c55]Pedro Álvarez, José Ramón Beltrán, Sandra Baldassarri:
DJ-Running: Wearables and Emotions for Improving Running Performance. IHSED 2018: 847-853 - [c54]Sandra Baldassarri, Liliana Passerino, Silvia Ramis, Inma Riquelme, Francisco José Perales López:
Videogame-based case studies for improving communication and attention in children with ASD. Interacción 2018: 9:1-9:8 - [c53]Eva Cerezo, Natalia Ayuso, Raquel Trillo, Belén Masiá, Ana Cristina Murillo, Lola Mariscal, Laura Ruberte, Sandra Baldassarri, María Villarroya-Gaudó, Manuela Delgado, Carmen Mayoral:
A female engineer in every school. Interacción 2018: 38:1-38:2 - 2017
- [j17]Cecilia Veronica Sanz, Verónica Artola, Andrea Guisen, Javier Marco, Eva Cerezo, Sandra Baldassarri:
Shortages and Challenges in Augmentative Communication through Tangible Interaction Using a User-centered Design and Assessment Process. J. Univers. Comput. Sci. 23(10): 992-1016 (2017) - [c52]Sandra Baldassarri, Eva Cerezo, José Ramón Beltrán:
Immertable: a configurable and customizable tangible tabletop for audiovisual and musical control. Interacción 2017: 32:1-32:8 - 2016
- [j16]Javier Marco, Eva Cerezo, Sandra Baldassarri:
Lowering the threshold and raising the ceiling of tangible expressiveness in hybrid board-games. Multim. Tools Appl. 75(1): 425-463 (2016) - [c51]Verónica Artola, Cecilia Veronica Sanz, Patricia Pesado, Sandra Baldassarri:
ITCol. Tangible Interaction for Collaboration: Experiments Carried Out. CTS 2016: 172-179 - [c50]Clara Bonillo, Eva Cerezo, Javier Marco, Sandra Baldassarri:
Designing Therapeutic Activities Based on Tangible Interaction for Children with Developmental Delay. HCI (9) 2016: 183-192 - [c49]Sandra Baldassarri, Javier Marco, Clara Bonillo, Eva Cerezo, José Ramón Beltrán:
ImmertableApp: Interactive and Tangible Learning Music Environment. HCI (3) 2016: 365-376 - [c48]Clara Bonillo, Eva Cerezo, Sandra Baldassarri, Javier Marco:
Tangible activities for children with developmental disorders. Interacción 2016: 9 - [c47]Clara Bonillo, Eva Cerezo, Javier Marco, Sandra Baldassarri:
Toolkit for the development of Interactive Collaborative Environments: architecture and proof of concept. Interacción 2016: 32 - [c46]Diego F. Durán D., Gabriel Elías Chanchí, José Luis Arciniegas, Sandra Baldassarri:
A Semantic Recommender System for iDTV Based on Educational Competencies. jAUTI 2016: 47-61 - 2015
- [j15]Sandra Baldassarri, Isabelle Hupont, David Abadía-Gallego, Eva Cerezo:
Affective-aware tutoring platform for interactive digital television. Multim. Tools Appl. 74(9): 3183-3206 (2015) - [j14]Javier Marco, Eva Cerezo, Sandra Baldassarri:
Innovative interfaces for Serious Games. EAI Endorsed Trans. Serious Games 2(6): e5 (2015) - [c45]Sandra Baldassarri, Eva Cerezo:
Emotional virtual agent for mobile devices. Interacción 2015: 39:1-39:2 - 2014
- [j13]Sandra Baldassarri, José A. Macías, Jaime Urquiza-Fuentes:
Trending Breakthroughs in Human-Computer Interaction. J. Univers. Comput. Sci. 20(7): 941-943 (2014) - [c44]Sandra Baldassarri, Javier Marco, Eva Cerezo, Lourdes Moreno:
Accessibility Evaluation of an Alternative and Augmentative Communication (AAC) Tool. HCI (7) 2014: 529-540 - [c43]Isabelle Hupont, Eva Cerezo, Sandra Baldassarri, Rafael Del Hoyo:
Emotracking Digital Art. HCI (2) 2014: 739-749 - [c42]Javier Marco, Eva Cerezo, Sandra Baldassarri:
Modelling Language for Tabletop Hybrid Videogames. Interacción 2014: 33:1-33:2 - [c41]Sandra Baldassarri, Javier Marco, Eva Cerezo, Lourdes Moreno:
Assessment of a Tool for Users with Complex Communication Needs. Interacción 2014: 34:1-34:2 - [c40]María Villarroya-Gaudó, Sandra Baldassarri, Mayte Lozano, Raquel Trillo, Ana C. Murillo, Piedad Garrido:
Girls' Day experience at the University of Zaragoza: attracting women to technology. Interacción 2014: 79:1-79:8 - 2013
- [j12]Javier Marco, Sandra Baldassarri, Eva Cerezo:
NIKVision: Developing a Tangible Application for and with Children. J. Univers. Comput. Sci. 19(15): 2266-2291 (2013) - [j11]Isabelle Hupont, Sandra Baldassarri, Eva Cerezo:
Facial emotional classification: from a discrete perspective to a continuous emotional space. Pattern Anal. Appl. 16(1): 41-54 (2013) - [j10]Javier Marco, Eva Cerezo, Sandra Baldassarri:
Bringing tabletop technology to all: evaluating a tangible farm game with kindergarten and special needs children. Pers. Ubiquitous Comput. 17(8): 1577-1591 (2013) - [c39]Eva Cerezo, Javier Marco, Sandra Baldassarri:
How to Make Tangible Games and Not Die in the Attempt. Advances in Computer Entertainment 2013: 513-515 - [c38]Javier Marco, Eva Cerezo, Sandra Baldassarri:
The ToyVision Toolkit for Tangible Games. Advances in Computer Entertainment 2013: 580-583 - [c37]Isabelle Hupont, Sandra Baldassarri, Eva Cerezo, Rafael Del Hoyo:
The Emotracker: Visualizing Contents, Gaze and Emotions at a Glance. ACII 2013: 751-756 - [c36]Cecilia Veronica Sanz, Andrea Guisen, Armando De Giusti, Sandra Baldassarri, Javier Marco, Eva Cerezo:
Games as educational strategy: A case of tangible interaction for users of Alternative and Augmentative Communication. CTS 2013: 377-381 - [c35]Lucrecia Moralejo, Cecilia Veronica Sanz, Patricia Pesado, Sandra Baldassarri:
AuthorAR: Authoring tool for building educational activities based on Augmented Reality. CTS 2013: 503-507 - [c34]Sandra Baldassarri, Javier Marco Rubio, Marta García Azpiroz, Eva Cerezo:
AraBoard: A Multiplatform Alternative and Augmentative Communication Tool. DSAI 2013: 197-206 - [c33]Piedad Garrido, Angel Sanchez, Francisco J. Martinez, Sandra Baldassarri, Eva Cerezo, Francisco J. Serón:
Using 3D Virtual Agents to Improve the Autonomy and Quality of Life of Elderly People. ISAmI 2013: 129-136 - [c32]Isabelle Hupont, Sandra Baldassarri, Eva Cerezo, Rafael Del Hoyo:
Advanced Human Affect Visualization. SMC 2013: 2700-2705 - [c31]Javier Marco, Sandra Baldassarri, Eva Cerezo:
ToyVision: a toolkit to support the creation of innovative board-games with tangible interaction. TEI 2013: 291-298 - [c30]Javier Marco, Ian Oakley, Eva Cerezo, Sandra Baldassarri:
Designing and making a tangible tabletop game with ToyVision. TEI 2013: 423-426 - 2012
- [j9]Javier Marco, Eva Cerezo, Sandra Baldassarri:
Tangible interaction and tabletops: new horizons for children's games. Int. J. Arts Technol. 5(2/3/4): 151-176 (2012) - [j8]Eva Cerezo, Isabelle Hupont, Sandra Baldassarri, Sergio Ballano:
Emotional facial sensing and multimodal fusion in a continuous 2D affective space. J. Ambient Intell. Humaniz. Comput. 3(1): 31-46 (2012) - [c29]Javier Marco, Eva Cerezo, Sandra Baldassarri:
ToyVision: a toolkit for prototyping tabletop tangible games. EICS 2012: 71-80 - [c28]Antonio Loscertales, Eva Cerezo, Marco Creatura, José Luis González Sánchez, Javier Minguez, Rosa Gil, Sandra Baldassarri, Yolanda López-del-Hoyo:
NeuroGame project: multimodal videogame neuro-evaluation. Interacción 2012: 18:1-18:2 - [c27]Javier Marco, Eva Cerezo, Sandra Baldassarri:
Modeling tangible game controls with ToyVision. Interacción 2012: 19:1-19:2 - [c26]Isabelle Hupont, Erik Cambria, Eva Cerezo, Amir Hussain, Sandra Baldassarri:
Sentic Maxine: Multimodal Affective Fusion and Emotional Paths. ISNN (2) 2012: 555-565 - 2011
- [j7]Isabelle Hupont, David Abadía-Gallego, Sandra Baldassarri, Eva Cerezo, Rafael Del Hoyo:
T-Educo: a T-Learning Tutoring Tool that Cares. Int. J. Artif. Intell. Tools 20(4): 639-661 (2011) - [j6]Sandra Baldassarri, Francisco J. Serón:
Coordinated System for Real Time Muscle Deformation during Locomotion. J. Univers. Comput. Sci. 17(3): 349-376 (2011) - [c25]Isabelle Hupont, Sergio Ballano, Sandra Baldassarri, Eva Cerezo:
Scalable multimodal fusion for continuous affect sensing. WACI 2011: 68-75 - [c24]César Ortea Suárez, Javier Marco, Sandra Baldassarri, Eva Cerezo:
Children with Special Needs: Comparing Tactile and Tangible Interaction. INTERACT (4) 2011: 495-498 - [c23]Sergio Ballano, Isabelle Hupont, Eva Cerezo, Sandra Baldassarri:
Recognizing Emotions from Video in a Continuous 2D Space. INTERACT (4) 2011: 600-603 - 2010
- [j5]Rafael Rodriguez, Eva Cerezo, Sandra Baldassarri, Francisco J. Serón:
New approaches to culling and LOD methods for scenes with multiple virtual actors. Comput. Graph. 34(6): 729-741 (2010) - [j4]Javier Marco, Sandra Baldassarri, Eva Cerezo, Diana Yifan Xu, Janet C. Read:
Lifelong Interactions - Let the experts talk: an experience of tangible game design with children. Interactions 17(1): 58-61 (2010) - [j3]Pilar Molina-Gaudó, Sandra Baldassarri, María Villarroya-Gaudó, Eva Cerezo:
Perception and Intention in Relation to Engineering: A Gendered Study Based on a One-Day Outreach Activity. IEEE Trans. Educ. 53(1): 61-70 (2010) - [c22]Javier Marco, Sandra Baldassarri, Eva Cerezo:
Bridging the gap between children and tabletop designers. IDC 2010: 98-107 - [c21]Javier Marco, Eva Cerezo, Sandra Baldassarri:
Playing with toys on a tabletop active surface. IDC 2010: 296-299 - [c20]Erik Cambria, Isabelle Hupont, Amir Hussain, Eva Cerezo, Sandra Baldassarri:
Sentic Avatar: Multimodal Affective Conversational Agent with Common Sense. COST 2102 Training School 2010: 81-95 - [c19]Isabelle Hupont, David Abadía-Gallego, Sandra Baldassarri, Eva Cerezo, Rafael Del Hoyo:
Facial Affect Sensing for T-learning. ICTAI (2) 2010: 256-263 - [c18]Isabelle Hupont, Eva Cerezo, Sandra Baldassarri:
Sensing facial emotions in a continuous 2D affective space. SMC 2010: 2045-2051
2000 – 2009
- 2009
- [c17]Javier Marco, Eva Cerezo, Sandra Baldassarri, Emanuela Mazzone, Janet C. Read:
User-oriented design and tangible interaction for kindergarten children. IDC 2009: 190-193 - [c16]Javier Marco, Eva Cerezo, Sandra Baldassarri, Emanuela Mazzone, Janet C. Read:
Bringing tabletop technologies to kindergarten children. BCS HCI 2009: 103-111 - [c15]Isabelle Hupont, Rafael Del Hoyo, Sandra Baldassarri, Eva Cerezo, Francisco J. Serón, Diego Romero:
Towards an intelligent affective multimodal virtual agent for uncertain environments. AFFINE@ICMI 2009: 4:1-4:4 - [c14]Javier Marco, Eva Cerezo, Sandra Baldassarri:
Evaluating a Tangible Game Video Console for Kids. INTERACT (1) 2009: 141-144 - [c13]Sandra Baldassarri, Eva Cerezo, Francisco Royo-Santas:
Automatic Translation System to Spanish Sign Language with a Virtual Interpreter. INTERACT (1) 2009: 196-199 - 2008
- [j2]Sandra Baldassarri, Eva Cerezo, Francisco J. Serón:
Maxine: A platform for embodied animated agents. Comput. Graph. 32(3): 430-437 (2008) - [c12]Isabelle Hupont, Sandra Baldassarri, Rafael Del Hoyo, Eva Cerezo:
Effective Emotional Classification Combining Facial Classifiers and User Assessment. AMDO 2008: 431-440 - [c11]Elsa Garcia, Sandra Baldassarri, Salvador Olmos:
Simplificación Estadística de una población de objetos 3D. CEIG 2008: 225-232 - [c10]Javier Marco, Eva Cerezo, Sandra Baldassarri:
NikVision: Desarrollo de Videojuegos basados en Interfaces Naturales. CEIG 2008: 233-236 - [c9]Abner Guedes, Sandra Baldassarri, Eva Cerezo:
Animación de Actores Virtuales: Expresión de Emociones Mediante Lenguaje Corporal. CEIG 2008: 245-248 - [c8]Francisco J. Serón, Eva Cerezo, Sandra Baldassarri:
Computer Graphics: Problem Based Learning and Interactive Embodied Pedagogical Agents. Eurographics (Education Papers) 2008: 25-32 - [c7]Germán Montoro, Pablo A. Haya, Sandra Baldassarri, Eva Cerezo, Francisco J. Serón:
A Study of the Use of a Virtual Agent in an Ambient Intelligence Environment. IVA 2008: 520-521 - 2007
- [c6]Eva Cerezo, Isabelle Hupont, Cristina Manresa-Yee, Xavier Varona, Sandra Baldassarri, Francisco José Perales López, Francisco J. Serón:
Real-Time Facial Expression Recognition for Natural Interaction. IbPRIA (2) 2007: 40-47 - [c5]Sandra Baldassarri, Eva Cerezo, David Anaya:
Emotional Speech Synthesis in Spanish for Natural Interaction. Interacción (selected papers) 2007: 1-10 - [c4]Sandra Baldassarri, Francisco Royo-Santas:
An Automatic Rule-Based Translation System to Spanish Sign Language (LSE). Interacción (selected papers) 2007: 1-11 - 2004
- [j1]Francisco J. Serón, Juan José Torrens, Juan A. Magallon, A. Turon, Sandra Baldassarri:
Geometric and visual modelling of complex stratigraphic structures. Comput. Graph. 28(4): 585-599 (2004) - 2002
- [c3]Francisco Rojas, Sandra Baldassarri, Francisco J. Serón:
Software Laboratory for Physical Based Human Body Animation. AMDO 2002: 226-240
1990 – 1999
- 1999
- [c2]Pilar Molina, Sandra Baldassarri, Eva Cerezo, Dolores Rubio:
Women and technology: the Spanish scenery. ISTAS 1999: 105-107 - [c1]Sandra Baldassarri, Eugenia Martinez, Eva Cerezo, Pilar Molina, Dolores Rubio:
An approach to the situation of Spanish women holding research/teaching positions based on the production/reproduction model. ISTAS 1999: 367-377
Coauthor Index
aka: Eva Cerezo
aka: José Ramón Beltrán Blázquez
aka: Javier Marco Rubio
aka: Cecilia Veronica Sanz
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