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Ines Di Loreto
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2020 – today
- 2023
- [c24]Adrien Fallot, Aurélien Bénel, Ines Di Loreto:
Fostering Access to Cultural Heritage Knowledge: Iterative Design for the Visit of Historical Monuments. TPDL 2023: 327-340 - [c23]Lou Grimal, Ines Di Loreto, Nadège Troussier:
Le désalignement de valeurs dans les interactions : une opportunité pour l'IHM soutenable: Value misalignments in interactions: an opportunity for sustainable HCI. IHM 2023: 3:1-3:10 - [c22]Barbara Rita Barricelli, Ines Di Loreto, Michele Sciarabba, Samir Zamouma:
Are Italian and French Public University Websites Sustainable? INTERACT (4) 2023: 413-417 - 2020
- [c21]Tom Giraud, Ines Di Loreto, Matthieu Tixier:
The Making of Accessibility to Rural Place for Blind People: The Relational Design of an Interactive Map. Conference on Designing Interactive Systems 2020: 1419-1431 - [c20]Tom Giraud, Ines Di Loreto, Matthieu Tixier:
Tangible Interaction as a resource for Relational HCI. ETIS 2020
2010 – 2019
- 2019
- [b1]Ines Di Loreto:
Supporting learning through multisensory interaction. (Soutenir l'apprentissage grâce à une interaction multisensorielle). Paul Sabatier University, Toulouse, France, 2019 - 2018
- [j5]Ines Di Loreto, Elena Parmiggiani:
Preface. IxD&A 38: 83-88 (2018) - [j4]Ines Di Loreto, Karine Lan:
Sense and Sensibility: Designing a museum exhibit with Visually Impaired People. IxD&A 38: 155-183 (2018) - 2017
- [j3]Karine Lan Hing Ting, Ines Di Loreto:
A Participatory Design Approach with Visually Impaired People for the Design of an Art Exhibition. Int. J. Sociotechnology Knowl. Dev. 9(4): 43-57 (2017) - [c19]Barbara Rita Barricelli, Ines Di Loreto:
Embracing Diversity with Help of Technology and Participatory Design: Workshop. C&T 2017: 319-320 - 2016
- [j2]Simone Mora, Ines Di Loreto, Monica Divitini:
From interactive surfaces to interactive game pieces in hybrid board games. J. Ambient Intell. Smart Environ. 8(5): 531-548 (2016) - [c18]Ines Di Loreto:
Cultures of Participation in the Healthcare Field: Could a VideoGame-Based Perspective Be Useful? eHealth 360° 2016: 65-74 - 2015
- [c17]Simone Mora, Ines Di Loreto, Monica Divitini:
The Interactive-Token Approach to Board Games. AmI 2015: 138-154 - [c16]Simone Mora, Tomas Fagerbekk, Ines Di Loreto, Monica Divitini:
Making Interactive Board Games to Learn: Reflections on AnyBoard. Make2Learn@ICEC 2015: 21-26 - 2014
- [c15]Geoffrey Mélia, Ines Di Loreto:
Is a Culture of Participation Possible for Serious Games in the Health Domain? CoPDA@AVI 2014: 17-22 - 2013
- [c14]Ines Di Loreto, Monica Divitini:
Games for Learning Cooperation at Work: the Case of Crisis Preparedness. ECTEL-meets-ECSCW 2013: 20-24 - [c13]Sondre Johan Mannsverk, Ines Di Loreto, Monica Divitini:
Flooded: A Location-Based Game for Promoting Citizens' Preparedness to Flooding Situations. GALA 2013: 90-103 - [c12]Ines Di Loreto, Monica Divitini, Igoris Trimailovas, Micaela Mander:
Playing in museums by constructing your game. Intelligent Environments (Workshops) 2013: 519-529 - [c11]Ines Di Loreto, Benoit Lange, Antoine Seilles, Sebastien Andary, William Dyce:
Game Design for All: The Example of Hammer and Planks. SGDA 2013: 70-75 - [c10]Ines Di Loreto, Emil A. Mork, Simone Mora, Monica Divitini:
Supporting Crisis Training with a Mobile Game System. SGDA 2013: 165-177 - 2012
- [c9]Ines Di Loreto, Fabien Hervouet:
The role of identity in agent design. AAMAS 2012: 1449-1450 - [c8]Ines Di Loreto, Simone Mora, Monica Divitini:
Don't Panic: Enhancing Soft Skills for Civil Protection Workers. SGDA 2012: 1-12 - [c7]Ines Di Loreto, Simone Mora, Monica Divitini:
Collaborative Serious Games for Crisis Management: An Overview. WETICE 2012: 352-357 - 2011
- [j1]Nadia Hocine, Abdelkader Gouaïch, Lylia Abrouk, Ines Di Loreto:
Techniques d'adaptation dans les jeux ludiques et sérieux. Rev. d'Intelligence Artif. 25(2): 253-280 (2011) - [c6]Ines Di Loreto, Liesjet Van Dokkum, Abdelkader Gouaïch, Isabelle Laffont:
Mixed Reality as a Means to Strengthen Post-stroke Rehabilitation. HCI (14) 2011: 11-19 - [c5]Ines Di Loreto, Abdelkader Gouaïch, Nadia Hocine:
Mixed reality serious games for post-stroke rehabilitation. PervasiveHealth 2011: 530-537 - [c4]Nadia Hocine, Abdelkader Gouaïch, Ines Di Loreto, Michelle Joab:
Motivation based difficulty adaptation for therapeutic games. SeGAH 2011: 1-8 - [c3]Ines Di Loreto, Abdelkader Gouaïch:
Mixed reality serious games: The therapist perspective. SeGAH 2011: 1-10 - 2010
- [c2]Ines Di Loreto, Abdelkader Gouaïch:
An Early Evaluation Method for Social Presence in Serious Game. CSEDU (1) 2010: 94-101 - [i2]Ines Di Loreto, Abdelkader Gouaïch:
Mixed Reality Serious Games: The Therapist Perspective. CoRR abs/1011.1560 (2010)
2000 – 2009
- 2009
- [c1]Ines Di Loreto:
Games Design Principles for Improving Social Web Applications. HCI (4) 2009: 287-295 - 2008
- [i1]Laura Anna Ripamonti, Ines Di Loreto, Dario Maggiorini:
Augmenting Actual Life Through MUVEs. CoRR abs/0804.2614 (2008)
Coauthor Index
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