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Luc Geurts
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2020 – today
- 2024
- [j8]Nianmei Zhou, Steven Devleminck, Luc Geurts:
Contact Resistance Sensing for Touch and Squeeze Interactions. Multimodal Technol. Interact. 8(2): 14 (2024) - [c39]Nianmei Zhou, Steven Devleminck, Luc Geurts:
Tangible Affect: A Literature Review of Tangible Interactive Systems Addressing Human Core Affect, Emotions and Moods. Conference on Designing Interactive Systems 2024 - [c38]Solomon Gebru Abay, Luc Geurts:
Automated Optic Disc Localization from Smartphone-Captured Low Quality Fundus Images using YOLOv8n-Based Model. MeMeA 2024: 1-6 - [c37]Nianmei Zhou, Yuhan Sun, Steven Devleminck, Luc Geurts:
Squeezable Interface for Emotion Regulation in Work Environments. TEI 2024: 75:1-75:7 - 2023
- [j7]Dimitri Vargemidis, Kathrin Gerling, Vero Vanden Abeele, Luc Geurts:
Performance and Pleasure: Exploring the Perceived Usefulness and Appeal of Physical Activity Data Visualizations with Older Adults. ACM Trans. Access. Comput. 16(3): 21:1-21:35 (2023) - [c36]Solomon Gebru Abay, Filipa Lima, Luc Geurts, José Camara, João Pedrosa, António Cunha:
Quality assessment of Low-cost retinal Videos for Glaucoma screening. CENTERIS/ProjMAN/HCist 2023: 1027-1034 - [c35]Kymeng Tang, Kathrin Gerling, Vero Vanden Abeele, Luc Geurts, Maria Aufheimer:
Playful Reflection: Impact of Gamification on a Virtual Reality Simulation of Breastfeeding. CHI 2023: 787:1-787:13 - [c34]Hendrik Janter, Nicolas Pirson, Liesl Spruyt, Wouter Coenen, Jasper De Kepper, Jeroen Wauters, Maria Aufheimer, Nianmei Zhou, Luc Geurts:
CookT: A Fast-Paced Collaborative Cooking Game with Interactive Objects. CHI PLAY (Companion) 2023: 274-279 - [c33]Kymeng Tang, Kathrin Gerling, Marnix Lijnen, Marten Geets, Luc Geurts, Maria Aufheimer, Joke Muyldermans:
3, 2, 1 Start with Breastfeeding: Supporting Partner Involvement in Breastfeeding Education Through a Gamified Mobile App. MuC 2023: 186-196 - 2022
- [c32]Dimitri Vargemidis, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele:
Flexible Activity Tracking for Older Adults Using Mobility Aids - An Exploratory Study on Automatically Identifying Movement Modality. ASSETS 2022: 55:1-55:5 - [c31]Kymeng Tang, Kathrin Gerling, Luc Geurts:
Virtual Feed: Design and Evaluation of a Virtual Reality Simulation Addressing the Lived Experience of Breastfeeding. CHI 2022: 438:1-438:17 - [c30]Bert Vandenberghe, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele:
Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children. CHI 2022: 546:1-546:18 - [c29]Karel Blontrock, Lukas Brijs, Lars Van Dijk, Jonas Gys, Jitske Van Peer, Vincent Renders, Kymeng Tang, Kathrin Gerling, Luc Geurts, Jeroen Wauters:
Escape from the Hamster Wheel: Exploring the Role of Joy of Movement in Movement-based Games. CHI PLAY 2022: 327-332 - [c28]Kymeng Tang, Kathrin Gerling, Luc Geurts:
Challenges and Opportunities for Playful Technology in Health Prevention: Using Virtual Reality to Supplement Breastfeeding Education. VR Workshops 2022: 406-409 - 2021
- [j6]Duowei Tang, Peter Kuppens, Luc Geurts, Toon van Waterschoot:
End-to-end speech emotion recognition using a novel context-stacking dilated convolution neural network. EURASIP J. Audio Speech Music. Process. 2021(1): 18 (2021) - [j5]Dimitri Vargemidis, Kathrin Gerling, Vero Vanden Abeele, Luc Geurts, Katta Spiel:
Irrelevant Gadgets or a Source of Worry: Exploring Wearable Activity Trackers with Older Adults. ACM Trans. Access. Comput. 14(3): 16:1-16:28 (2021) - [c27]Kymeng Tang, Kathrin Gerling, Luc Geurts:
Virtual Feed: A Simulated Breastfeeding Experience in Virtual Reality. CHI Extended Abstracts 2021: 183:1-183:4 - [c26]Kymeng Tang, Kathrin Gerling, Luc Geurts, Katta Spiel:
Understanding the Role of Technology to Support Breastfeeding. CHI 2021: 211:1-211:13 - 2020
- [j4]Dimitri Vargemidis, Kathrin Gerling, Katta Spiel, Vero Vanden Abeele, Luc Geurts:
Wearable Physical Activity Tracking Systems for Older Adults - A Systematic Review. ACM Trans. Comput. Heal. 1(4): 25:1-25:37 (2020) - [c25]Stijn Langendries, Xuezhi Yan, Zijun Yin, Chen Zhang, Yifeng Zhang, Kathrin Gerling, Luc Geurts, Kymeng Tang, Bert Vandenberghe:
Playing With Shadows: An Exploration of Calm Game Interaction. Conference on Designing Interactive Systems (Companion Volume) 2020: 325-328 - [c24]Duowei Tang, Peter Kuppens, Luc Geurts, Toon van Waterschoot:
Adieu recurrence? End-to-end speech emotion recognition using a context stacking dilated convolutional network. EUSIPCO 2020: 1-5 - [c23]Jonas Geuens, Thijs Willem Swinnen, Luc Geurts, René Westhovens, Robin De Croon, Vero Vanden Abeele:
Worriers versus Warriors: Tailoring mHealth to Address Differences in Patients with Chronic Arthritis. ICHI 2020: 1-12
2010 – 2019
- 2019
- [j3]Esmael Kedir Nida, Luc Geurts, Vero Vanden Abeele:
Paradoxes in Eye Health Care in Low-Income Countries and Design Strategies for Mobile Health Technology to Overcome them. EAI Endorsed Trans. Pervasive Health Technol. 5(17): e1 (2019) - [c22]Bert Vandenberghe, Jef Meijvis, Thomas Sodermans, Kathrin Gerling, Vero Vanden Abeele, Luc Geurts:
Sailing Skweezee: An Exploration of Squeeze Interaction in VR. CHI PLAY (Companion) 2019: 131-138 - [c21]Olena Pastushenko, Luc Geurts, Tomás Hruska:
Conceptual Learning of Electric and Electronic Circuits With Gamification. CHI PLAY (Companion) 2019: 589-596 - [c20]Jonas Geuens, Luc Geurts, Kathrin Gerling, Robin De Croon, Vero Vanden Abeele:
A Dyad of Lenses for the Motivational Design of mHealth: Bridging the Gap between Health Theory and App Design. ICHI 2019: 1-12 - [c19]Bert Vandenberghe, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele:
Skweezee for Processing: A Software Library to Make Squeeze Interactions. TEI 2019: 375-381 - [e2]Stacey Kuznetsov, Daniel Saakes, Ron Wakkary, Luc Geurts, Lauren Hayes, Manfred Lau:
Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2019, Tempe, AZ, USA, March 17-20, 2019. ACM 2019, ISBN 978-1-4503-6196-5 [contents] - 2018
- [c18]Luc Geurts, Yoika Ghysens, Joren Depypere:
Phonoloco: Facilitating Playful Interactions with Location Aware Smartphones. CHI PLAY (Companion) 2018: 183-192 - [c17]Kathrin Gerling, Kieran Hicks, Laura Buttrick, Chris Headleand, Benjamin Williams, Jason Hall, Kymeng Tang, Luc Geurts, Wei Chen:
Potential and Limitations of Playful Technology to Support Infant Feeding. CHI PLAY (Companion) 2018: 431-437 - [c16]Jonas Geuens, Luc Geurts, Thijs Willem Swinnen, René Westhovens, Maarten Van Mechelen, Vero Vanden Abeele:
Turning tables: a structured focus group method to remediate unequal power during participatory design in health care. PDC (2) 2018: 4:1-4:5 - 2016
- [j2]Evelien van de Garde-Perik, Federico Trevia, Adam Henriksson, Luc Geurts, Helle Ullerup:
Getting a GRIP on work-related stress: design and evaluation of a nature inspired relaxation space. Int. J. Arts Technol. 9(3): 253-272 (2016) - [c15]Jonas Geuens, Ine D'haeseleer, Luc Geurts, Vero Vanden Abeele:
Lenses of Motivational Design for mHealth. CHI PLAY (Companion) 2016: 165-171 - [e1]Saskia Bakker, Caroline Hummels, Brygg Ullmer, Luc Geurts, Bart Hengeveld, Daniel Saakes, Mendel Broekhuijsen:
Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, Eindhoven, The Netherlands, February 14-17, 2016. ACM 2016, ISBN 978-1-4503-3582-9 [contents] - 2015
- [c14]Vero Vanden Abeele, Jan Wouters, Pol Ghesquière, Ann Goeleven, Luc Geurts:
Game-based Assessment of Psycho-acoustic Thresholds: Not All Games Are Equal! CHI PLAY 2015: 331-341 - [c13]Veronika A. Vanden Abeele, Pieter Tierens, Bob De Schutter, Lee De-Wit, Luc Geurts:
Game-based Experiments on Human Visual Attention. FDG 2015 - [c12]Argyro Moraiti, Vero Vanden Abeele, Erwin Vanroye, Luc Geurts:
Empowering Occupational Therapists with a DIY-toolkit for Smart Soft Objects. TEI 2015: 387-394 - 2014
- [j1]Christiane Moser, Manfred Tscheligi, Bieke Zaman, Vero Vanden Abeele, Luc Geurts, Mieke Vandewaetere, Panos Markopoulos, Peta Wyeth:
Editorial: Learning from failures in game design for children. Int. J. Child Comput. Interact. 2(2): 73-75 (2014) - [c11]Luc Geurts, Vero Vanden Abeele, Kevin Van Keer, Ruben Isenborghs:
Playfully learning visual perspective taking skills with sifteo cubes. CHI PLAY 2014: 107-113 - [c10]Malypoeur Plong, Vero Vanden Abeele, Luc Geurts:
Requirements for an Architecture of a Generic Health Game Data Management System. GFHEU 2014: 114-124 - [c9]Luc Geurts, Jolien Deville, Vero Vanden Abeele, Jelle Saldien, Karen Vanderloock:
Skweezee studio: turn your own plush toys into interactive squeezable objects. TEI 2014: 377-380 - 2013
- [c8]Véronique Celis, Jelle Husson, Vero Vanden Abeele, Leen Loyez, Lieven Van den Audenaeren, Pol Ghesquière, Ann Goeleven, Jan Wouters, Luc Geurts:
Translating preschoolers' game experiences into design guidelines via a laddering study. IDC 2013: 147-156 - [c7]Christiane Moser, Manfred Tscheligi, Bieke Zaman, Vero Vanden Abeele, Luc Geurts, Mieke Vandewaetere, Panos Markopoulos, Peta Wyeth, Jörg Hofstätter:
Let's talk about failures: why was the game for children not a success? CHI Extended Abstracts 2013: 3199-3202 - [c6]Lieven Van den Audenaeren, Véronique Celis, Vero Vanden Abeele, Luc Geurts, Jelle Husson, Pol Ghesquière, Jan Wouters, Leen Loyez, Ann Goeleven:
DYSL-X: Design of a tablet game for early risk detection of dyslexia in preschoolers. GFHEU 2013: 257-266 - [c5]Karen Vanderloock, Vero Vanden Abeele, Johan A. K. Suykens, Luc Geurts:
The skweezee system: enabling the design and the programming of squeeze interactions. UIST 2013: 521-530 - 2012
- [c4]Lieven Van den Audenaeren, Vero Vanden Abeele, Luc Geurts, Jelle Husson, Jan-Henk Annema, Stef Desmet:
Boneshaker: a generic framework for building physical therapy games. CHI Extended Abstracts 2012: 2447-2452 - [c3]Luc Geurts, Andy Van Woensel, Vero Vanden Abeele:
No sweat, no fun: large-gesture recognition for computer games. Fun and Games 2012: 109-112 - [c2]Luc Geurts, Vero Vanden Abeele:
Splash controllers: game controllers involving the uncareful manipulation of water. TEI 2012: 183-186 - 2011
- [c1]Luc Geurts, Vero Vanden Abeele, Jelle Husson, Frederik Windey, Maarten Van Overveldt, Jan-Henk Annema, Stef Desmet:
Digital games for physical therapy: fulfilling the need for calibration and adaptation. TEI 2011: 117-124
Coauthor Index
aka: Veronika A. Vanden Abeele
aka: Kathrin Gerling
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last updated on 2024-12-10 21:46 CET by the dblp team
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