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Audrey Serna
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2020 – today
- 2024
- [j8]Élise Lavoué, Sophie Villenave, Audrey Serna, Clémentine Helfenstein-Didier, Patrick Baert, Guillaume Lavoué:
Influence of Scenarios and Player Traits on Flow in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 30(9): 6208-6221 (2024) - 2023
- [j7]Audrey Serna, Stuart Hallifax, Élise Lavoué:
Investigating the Effects of Tailored Gamification on Learners' Engagement over Time in a Learning Environment. Proc. ACM Hum. Comput. Interact. 7(CHI PLAY): 264-288 (2023) - [c32]Diana Nurbakova, Felix Bölz, Audrey Serna, Jean Brignone:
Towards Adaptive and Personalised Recommendation for Healthy Food Promotion. BehavRec@RecSys 2023 - [c31]Anthony Basille, Élise Lavoué, Audrey Serna:
Présence et incarnation dans les jeux sérieux : Une revue de la littérature. IHM 2023: 21:1-21:12 - [c30]Diana Nurbakova, Audrey Serna, Abdelbasset Omiri, Antoine Boutet:
Adaptive and Privacy-Aware Persuasive Strategies to Promote Healthy Eating Habits: Position Paper. UMAP (Adjunct Publication) 2023: 129-131 - 2022
- [j6]Stéphanie Reyssier, Stuart Hallifax, Audrey Serna, Jean-Charles Marty, Stephane Simonian, Élise Lavoué:
The Impact of Game Elements on Learner Motivation: Influence of Initial Motivation and Player Profile. IEEE Trans. Learn. Technol. 15(1): 42-54 (2022) - [j5]Valentin Lachand-Pascal, Christine Michel, Audrey Serna, Aurélien Tabard:
Challenges and Opportunities for Multi-Device Management in Classrooms. ACM Trans. Comput. Hum. Interact. 29(6): 54:1-54:27 (2022) - [c29]Anthony Basille, Élise Lavoué, Audrey Serna:
Impact of Viewpoint on Social Presence and Collaborative Processes in a Collaborative Serious Game. CSEDU (2) 2022: 614-621 - 2021
- [j4]Élise Lavoué, Qinjie Ju, Stuart Hallifax, Audrey Serna:
Analyzing the relationships between learners' motivation and observable engaged behaviors in a gamified learning environment. Int. J. Hum. Comput. Stud. 154: 102670 (2021) - [c28]Audrey Serna, Anagael Pereira, Élise Lavoué:
Un espace de conception pour explorer la continuité des affordances motivationnelles dans un contexte scolaire hybride.: A design space for the exploration of motivational affordances continuity in hybrid learning environments. IHM (Extended Abstracts) 2021: 6:1-6:6 - [c27]Élise Lavoué, Emma Guttierrez, Audrey Serna:
Exploration de la physicalisation de données motivationnelles dans l'acquisition de bons comportements liés au sommeil pour les adolescents: Exploring the Physicalization of Motivational Data in the Acquisition of Good Sleep Behaviors for Adolescents. IHM (Extended Abstracts) 2021: 7:1-7:5 - 2020
- [c26]Stuart Hallifax, Élise Lavoué, Audrey Serna:
To Tailor or Not to Tailor Gamification? An Analysis of the Impact of Tailored Game Elements on Learners' Behaviours and Motivation. AIED (1) 2020: 216-227
2010 – 2019
- 2019
- [c25]Stuart Hallifax, Audrey Serna, Jean-Charles Marty, Guillaume Lavoué, Élise Lavoué:
Factors to Consider for Tailored Gamification. CHI PLAY 2019: 559-572 - [c24]Stuart Hallifax, Audrey Serna, Jean-Charles Marty, Élise Lavoué:
Adaptive Gamification in Education: A Literature Review of Current Trends and Developments. EC-TEL 2019: 294-307 - 2018
- [j3]Guillaume Loup, Sébastien George, Iza Marfisi, Audrey Serna:
A Visual Programming Tool to Design Mixed and Virtual Reality Interactions. Int. J. Virtual Real. 18(2): 19-29 (2018) - [c23]Stuart Hallifax, Audrey Serna, Jean-Charles Marty, Élise Lavoué:
A Design Space For Meaningful Structural Gamification. CHI Extended Abstracts 2018 - 2017
- [c22]Lili Tong, Audrey Serna, Sébastien George, Aurélien Tabard:
Supporting Decision-making Activities in Multi-Surface Learning Environments. CSEDU (1) 2017: 70-81 - [c21]Lili Tong, Aurélien Tabard, Sébastien George, Audrey Serna:
Horizontal vs. Vertical: How the Orientation of a Large Interactive Surface Impacts Collaboration in Multi-surface Environments. INTERACT (3) 2017: 202-222 - 2016
- [c20]Jean-Charles Marty, Audrey Serna, Thibault Carron, Philippe Pernelle, David Wayntal:
Multi-device Territoriality to Support Collaborative Activities - Implementation and Findings from the E-Learning Domain. EC-TEL 2016: 152-164 - [c19]Guillaume Loup, Audrey Serna, Sébastien Iksal, Sébastien George:
Immersion and Persistence: Improving Learners' Engagement in Authentic Learning Situations. EC-TEL 2016: 410-415 - [c18]Eric Sanchez, Claudine Piau-Toffolon, Lahcen Oubahssi, Audrey Serna, Iza Marfisi-Schottman, Guillaume Loup, Sébastien George:
Toward a Play Management System for Play-Based Learning. EC-TEL 2016: 484-489 - [c17]Nam Tung Ly, Robert Tscharn, Jan Preßler, Stephan Huber, Samir Aknine, Audrey Serna, Jörn Hurtienne:
Smart lighting in dementia care facility. UbiComp Adjunct 2016: 1636-1639 - [c16]Valentin Lachand, Audrey Serna, Aurélien Tabard, Jean-Charles Marty:
The impact of indexical and symbolic indicators on the regulation of collaborative activities. IHM 2016: 144-154 - [c15]Lili Tong, Audrey Serna, Simon Pageaud, Sébastien George, Aurélien Tabard:
It's not how you stand, it's how you move: F-formations and collaboration dynamics in a mobile learning game. MobileHCI 2016: 318-329 - [c14]Audrey Serna, Lili Tong, Aurélien Tabard, Simon Pageaud, Sébastien George:
F-formations and collaboration dynamics study for designing mobile collocation. MobileHCI Adjunct 2016: 1138-1141 - [c13]Nam Tung Ly, Audrey Serna, Samir Aknine, Jörn Hurtienne:
Towards Supporting Caregivers to Monitor the Whereabouts of People with Dementia. NordiCHI 2016: 57 - 2015
- [c12]Nam Tung Ly, Jörn Hurtienne, Robert Tscharn, Samir Aknine, Audrey Serna:
Towards Intelligent and Implicit Assistance for People with Dementia: Support for Orientation and Navigation. Interacción 2015: 31:1-31:4 - 2014
- [c11]José Rouillard, Audrey Serna, Bertrand David, René Chalon:
Rapid Prototyping for Mobile Serious Games. HCI (15) 2014: 194-205 - [c10]Lili Tong, Audrey Serna, Sébastien George, Aurélien Tabard, Gilles Brochet:
Interactive Surface Composition Based on Arduino in Multi-Display Environments. ITS 2014: 369-374 - 2012
- [c9]Michael Schubert, Audrey Serna, Sébastien George:
Using Collaborative Activities on Tabletops to Enhance Learning and Knowledge Transfer. ICALT 2012: 610-612 - [c8]Michael Schubert, Sébastien George, Audrey Serna:
Exploring the Potential of Tabletops for Collaborative Learning. ITS 2012: 632-633 - 2011
- [c7]Sébastien George, Audrey Serna:
Introducing Mobility in Serious Games: Enhancing Situated and Collaborative Learning. HCI (4) 2011: 12-20 - 2010
- [c6]Audrey Serna, Gaëlle Calvary, Dominique L. Scapin:
How assessing plasticity design choices can improve UI quality: a case study. EICS 2010: 29-34 - [c5]Audrey Serna, Hélène Pigot, Jérémy Bauchet, Sylvain Giroux, Vincent Rialle, Dany Lussier-Desrochers, Mounir Mokhtari:
Recommandations ergonomiques pour la conception de systèmes d'assistance cognitive dans les habitats intelligents. Erog'IA 2010: 3-10 - [c4]Audrey Serna, Gaëlle Calvary, Dominique L. Scapin:
Penser "plasticité" peut améliorer la qualité des interfaces homme-machine: une étude de cas. Erog'IA 2010: 77-84
2000 – 2009
- 2009
- [c3]Audrey Serna, Sébastien Pinel, Gaëlle Calvary:
La plasticité des IHM en action: un exemple de téléprocédure plastique. IHM 2009: 359-362 - [c2]Marco Winckler, Monique Noirhomme-Fraiture, Dominique L. Scapin, Gaëlle Calvary, Audrey Serna:
Design and Evaluation of e-Government Applications and Services (DEGAS'2009). INTERACT (2) 2009: 959-960 - 2008
- [b1]Audrey Serna:
Observation et modélisation des processus exécutifs et de leur dégradation lors du vieillissement cognitif dans la réalisation des activités de la vie quotidienne. Étude pour la conception d'un système d'assistance. (Observation and modelling of executive processes and associated dysfunction in ageing and dementia during the performance of daily activities. Study for cognitive assistance systems design). Grenoble Institute of Technology, France, 2008 - 2007
- [j2]Audrey Serna, Hélène Pigot, Vincent Rialle:
A computational model of activities performance decrease in Alzheimer's disease. Int. J. Medical Informatics 76(S3): S377-S383 (2007) - [j1]Audrey Serna, Hélène Pigot, Vincent Rialle:
Modeling the progression of Alzheimer's disease for cognitive assistance in smart homes. User Model. User Adapt. Interact. 17(4): 415-438 (2007) - 2006
- [c1]Audrey Serna, Vincent Rialle, Hélène Pigot:
Computational Representation of Alzheimer's Disease Evolution Applied to a Cooking Activity. MIE 2006: 587-592
Coauthor Index
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last updated on 2024-10-30 21:34 CET by the dblp team
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