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John A. Waterworth
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2020 – today
- 2023
- [j20]John A. Waterworth, Ingvar Tjøstheim:
Guest Editorial: Special Issue on Digital Travel. Cyberpsychology Behav. Soc. Netw. 26(9): 670-671 (2023) - [c26]Ingvar Tjøstheim, Chris Wales, John A. Waterworth:
Uncovering Dark Patterns - Learning Through Serious Gameplay About the Dangers of Sharing Data. WorldCIST (2) 2023: 471-480 - 2022
- [j19]John A. Waterworth, Ingvar Tjøstheim:
Call for Special Issue Papers: The Psychosocial Impacts of Digital Travel: Deadline for Manuscript Submission: July 31, 2022. Cyberpsychology Behav. Soc. Netw. 25(3): 161-162 (2022) - [j18]John A. Waterworth, Mark H. Chignell, Mikael Wiberg:
Editorial: Enhancing Quality of Life in Ambient Spaces. Frontiers Comput. Sci. 4 (2022) - 2020
- [b2]Kei Hoshi, John A. Waterworth:
Primitive Interaction Design. Human-Computer Interaction Series, Springer 2020, ISBN 978-3-030-42953-9, pp. 3-133 - [c25]Kei Hoshi, John A. Waterworth:
Ambient Interaction Design in a Primitive Society. HCI (23) 2020: 58-68 - [c24]Ingvar Tjøstheim, John A. Waterworth:
Virtual Tourism in a Game Environment: Untangling Judged Affordances and Sense of Place. HCI (31) 2020: 202-217 - [c23]Ingvar Tjøstheim, John A. Waterworth:
Inverting the Panopticon to Safeguard Privacy in Ambient Environments: An Exploratory Study. HCI (23) 2020: 348-361 - [c22]Henry J. Moller, John A. Waterworth, Mark H. Chignell:
Returning to Nature: VR Mediated States of Enhanced Wellness. HCI (23) 2020: 593-609 - [c21]Ingvar Tjøstheim, John A. Waterworth:
Predicting Personal Susceptibility to Phishing. ICITS 2020: 564-575
2010 – 2019
- 2019
- [c20]Henry J. Moller, Lee Saynor, Mark H. Chignell, John A. Waterworth:
Nature and Nurturance Across the Ages: Modest Means for Modern Times. ArtsIT/DLI 2019: 539-558 - [c19]Chanaka Mannapperuma, Nathaniel Street, John A. Waterworth:
Designing Usable Bioinformatics Tools for Specialized Users. ICITS 2019: 649-670 - 2017
- [c18]Karin Danielsson, Helena Lindgren, Maurice D. Mulvenna, Ingeborg Nilsson, John A. Waterworth:
Digital technology in healthcare and elderly care. ECCE 2017: 188-190 - 2016
- [b1]John A. Waterworth, Kei Hoshi:
Human-Experiential Design of Presence in Everyday Blended Reality - Living in the Here and Now. Human-Computer Interaction Series, Springer 2016, ISBN 978-3-319-30332-1, pp. 3-100 - 2015
- [p4]John A. Waterworth, Eva Lindh Waterworth, Giuseppe Riva, Fabrizia Mantovani:
Presence: Form, Content and Consciousness. Immersed in Media, Telepresence Theory, Measurement & Technology 2015: 35-58 - [p3]Giuseppe Riva, Fabrizia Mantovani, Eva Lindh Waterworth, John A. Waterworth:
Intention, Action, Self and Other: An Evolutionary Model of Presence. Immersed in Media, Telepresence Theory, Measurement & Technology 2015: 73-99 - 2013
- [j17]Christian Peter, Andreas Kreiner, Martin Schröter, Hyosun Kim, Gerald Bieber, Fredrik Öhberg, Kei Hoshi, Eva Lindh Waterworth, John A. Waterworth, Soledad Ballesteros:
AGNES: Connecting people in a multimodal way. J. Multimodal User Interfaces 7(3): 229-245 (2013) - 2012
- [j16]John A. Waterworth, Eva Lindh Waterworth, Fabrizia Mantovani, Giuseppe Riva:
Special issue: Presence and interaction. Interact. Comput. 24(4): 190-192 (2012) - [c17]Eva Lindh Waterworth, John A. Waterworth, Christian Peter, Soledad Ballesteros:
Seniors in charge of ICT innovation. PETRA 2012: 42 - [c16]Christian Peter, Andreas Kreiner, Martin Schröter, Gerald Bieber, John A. Waterworth:
The AGNES system for ambient social interaction. PETRA 2012: 43 - [c15]Soledad Ballesteros, Christian Peter, Eva Lindh Waterworth, John A. Waterworth:
The role of ICT and networking in healthy ageing. PETRA 2012: 44
2000 – 2009
- 2009
- [c14]Mark H. Chignell, Naotsune Hosono, Deborah I. Fels, Danielle M. Lottridge, John A. Waterworth:
Mobility, Emotion, and Universality in Future Collaboration. INTERACT (2) 2009: 924-925 - [c13]John A. Waterworth, Soledad Ballesteros, Christian Peter, Gerald Bieber, Andreas Kreiner, Andreas Wiratanaya, Lazaros Polymenakos, Sophia Wanche-Politis, Michele Capobianco, Igone Etxeberria, Louise Lundholm:
Ageing in a networked society: social inclusion and mental stimulation. PETRA 2009 - [p2]Kei Hoshi, Ulla-Maija Pesola, Eva Lindh Waterworth, John A. Waterworth:
Tools, Perspectives and Avatars in Blended Reality Space. Annual Review of Cybertherapy and Telemedicine 2009: 91-95 - 2008
- [c12]Kei Hoshi, John A. Waterworth:
Effective collaboration for healthcare by bridging the reality gap across media-physical spaces. PETRA 2008: 5 - 2006
- [j15]Eva Lindh Waterworth, John A. Waterworth:
Preface. PsychNology J. 4(3): 203-204 (2006) - 2004
- [j14]Giuseppe Riva, John A. Waterworth, Eva Lindh Waterworth:
The Layers of Presence: A Bio-cultural Approach to Understanding Presence in Natural and Mediated Environments. Cyberpsychology Behav. Soc. Netw. 7(4): 402-416 (2004) - 2003
- [j13]John A. Waterworth, Eva Lindh Waterworth:
Being and Time: Judged Presence and Duration as a Function of Media Form. Presence Teleoperators Virtual Environ. 12(5): 495-511 (2003) - [j12]John A. Waterworth:
Preface. PsychNology J. 1(3): 186-187 (2003) - [j11]Eva Lindh Waterworth, Marcus Häggkvist, Kalle Jalkanen, Sandra Olsson, John A. Waterworth, Henrik Wimelius:
The Exploratorium: An Environment To Explore Your Feelings. PsychNology J. 1(3): 189-201 (2003) - [j10]John A. Waterworth:
Preface. PsychNology J. 1(4): 329 (2003) - [j9]John A. Waterworth:
Virtual Realisation: Supporting Creative Outcomes in Medicine and Music. PsychNology J. 1(4): 410-427 (2003) - [c11]Daniel Fallman, Kalle Jalkanen, Henrik Lörstad, John A. Waterworth, Jonas Westling:
The reality helmet: a wearable interactive experience. SIGGRAPH 2003 - [p1]John A. Waterworth, Andreas Lund, David Modjeska:
Experiential Design of Shared Information Spaces. Designing Information Spaces 2003: 125-149 - 2001
- [j8]Eva Lindh Waterworth, John A. Waterworth:
Focus, Locus, and Sensus: The Three Dimensions of Virtual Experience. Cyberpsychology Behav. Soc. Netw. 4(2): 203-213 (2001) - [c10]John A. Waterworth, Eva Lindh Waterworth:
In tent, in touch: beings in seclusion and in transit. CHI Extended Abstracts 2001: 303-304 - [c9]Eva Lindh Waterworth, John A. Waterworth:
Perceptually-Seductive Technology in special needs education. HCI 2001: 868-872 - 2000
- [c8]John A. Waterworth:
Dextrous VR in Professional Settings: the Importance of Stereoscopic Display and Hand-Image Collocation. EGVE 2000: 75-84 - [c7]David Modjeska, John A. Waterworth:
Effects of Desktop 3D World Design on User Navigation and Search Performance. IV 2000: 215-220
1990 – 1999
- 1995
- [c6]Stephen W. Smoliar, John A. Waterworth, Peter R. Kellock:
pianoFORTE: A System for Piano Education Beyond Notation Literacy. ACM Multimedia 1995: 457-465 - 1994
- [j7]John A. Waterworth:
Book review: Things That Make Us Smart by Donald A Norman (Addison-Wesley, 1993). ACM SIGCHI Bull. 26(4): 78-79 (1994) - [c5]John A. Waterworth, Luis Serra:
VR management tools: beyond spatial presence. CHI Conference Companion 1994: 319-320 - [c4]John A. Waterworth:
A Pattern of Islands: Exploring Public Information Space in a Private Vehicle. MHVR 1994: 265-278 - 1993
- [j6]John A. Waterworth, Mark H. Chignell, Shumin Zhai:
From Icons to Interface Models: Designing Hypermedia from the Bottom Up. Int. J. Man Mach. Stud. 39(3): 453-472 (1993) - 1991
- [j5]John A. Waterworth, Mark H. Chignell:
A Model for Information Exploration. Hypermedia 3(1): 35-58 (1991) - [j4]Mark H. Chignell, Bernd Nordhausen, J. Felix Valdez, John A. Waterworth:
The HEFTI Model of Text to Hypertext Conversion. Hypermedia 3(3): 187-205 (1991) - [j3]Mark H. Chignell, John A. Waterworth:
Wimps and nerds: an extended view of the user interface. ACM SIGCHI Bull. 23(2): 15-21 (1991) - [c3]John A. Waterworth, Juzar Motiwalla:
HCI research at the Institute of Systems Science. CHI 1991: 483-484 - 1990
- [c2]Norbert A. Streitz, Janet H. Walker, John A. Waterworth, Patricia Wright, Randall H. Trigg:
What's Specific about User-Interfaces for Hypertext Systems? (Panel). ECHT 1990: 354-361
1980 – 1989
- 1989
- [j2]John A. Waterworth, Mark H. Chignell:
A Manifesto for Hypermedia Usability Research. Hypermedia 1(3): 205-234 (1989) - 1986
- [j1]John A. Waterworth:
Conversational Analysis and Human-Computer Dialog Design. ACM SIGCHI Bull. 18(2): 54-55 (1986) - 1985
- [c1]John A. Waterworth:
Why is synthetic speech harder to remember than natural speech? CHI 1985: 201-206
Coauthor Index
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