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Ann McNamara
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2020 – today
- 2023
- [c49]Ann McNamara:
Building Maps on the Web Using RStudio, Leaflet, & Shiny. SIGGRAPH Labs 2023: 2:1-2:2 - [c48]Ann McNamara:
Unleashing the Power of Python in Autodesk Maya. SIGGRAPH Labs 2023: 12:1-12:2 - [c47]Ann McNamara:
Automating Animation using Python Scripting in Autodesk Maya. SIGGRAPH ASIA Courses 2023: 4:1-4:24 - 2022
- [c46]Grigoris Daskalogrigorakis, Ann McNamara, Angelos Marinakis, Aristomenis Antoniadis, Katerina Mania:
Glance-Box: Multi-LOD Glanceable Interfaces for Machine Shop Guidance in Augmented Reality using Blink and Hand Interaction. ISMAR Adjunct 2022: 315-321 - 2021
- [c45]Katerina Mania, Ann McNamara, Andreas Polychronakis:
Gaze-aware displays and interaction. SIGGRAPH Courses 2021: 9:1-9:67 - [c44]Grigoris Daskalogrigorakis, Ann McNamara, Katerina Mania:
Holo-Box: Level-of-Detail Glanceable Interfaces for Augmented Reality. SIGGRAPH Posters 2021: 13:1-13:2 - 2020
- [c43]Ann McNamara, Ranjana K. Mehta:
Additional Insights: Using Eye Tracking and Brain Sensing in Virtual Reality. CHI Extended Abstracts 2020: 1-4
2010 – 2019
- 2019
- [c42]Ann McNamara, Eakta Jain:
Eye tracking and virtual reality. SIGGRAPH Asia 2019: 135:1-135:33 - [c41]Ann McNamara, Katherine Boyd, Joanne George, Annie Suther, Weston Jones, Somyung Oh:
Information Placement in Virtual Reality. VR 2019: 1078-1079 - [c40]Ann McNamara, Katherine Boyd, Joanne George, Weston Jones, Somyung Oh, Annie Suther:
Information Placement in Virtual Reality. VR 2019: 1765-1769 - 2018
- [c39]Ann McNamara, Katherine Boyd, David Oh, Ryan Sharpe, Annie Suther:
Using Eye Tracking to Improve Information Retrieval in Virtual Reality. ISMAR Adjunct 2018: 242-243 - [c38]Mason Smith, Ann McNamara:
Gaze Direction in a Virtual Environment Via a Dynamic Full-Image Color Effect. VR 2018: 687-688 - 2016
- [c37]Ann McNamara, Chethna Kabeerdoss:
Mobile Augmented Reality: Placing Labels Based on Gaze Position. ISMAR Adjunct 2016: 36-37 - 2015
- [c36]Ann McNamara, Chethna Kabeerdoss, Conrad Egan:
Mobile User Interfaces based on User Attention. FutureMobileUI@MobiSys 2015: 1-3 - [c35]Ann McNamara:
Ready, steady...SIGGRAPH. SIGGRAPH Panels 2015: 3:1 - 2014
- [c34]Danielle Ellyse Crowley, Robin R. Murphy, Ann McNamara, Tim McLaughlin, Brittany A. Duncan:
AR browser for points of interest in disaster response in UAV imagery. CHI Extended Abstracts 2014: 2173-2178 - [c33]Su Xue, Minghui Tan, Ann McNamara, Julie Dorsey, Holly E. Rushmeier:
Exploring the use of memory colors for image enhancement. Human Vision and Electronic Imaging 2014: 901411 - [c32]Ann McNamara, Angela Anderson:
Ready, steady...SIGGRAPH. SIGGRAPH Panels 2014: 1:1 - [c31]Ann McNamara, Katerina Mania, George Alex Koulieris, Laurent Itti:
Attention-aware rendering, mobile graphics and games. SIGGRAPH Courses 2014: 6:1-6:119 - [c30]Ann McNamara, Laura Murphy, Conrad Egan:
Investigating the use of eye-tracking for view management. SIGGRAPH Posters 2014: 31:1 - 2013
- [c29]Thomas Booth, Srinivas Sridharan, Ann McNamara, Cindy Grimm, Reynold J. Bailey:
Guiding attention in controlled real-world environments. SAP 2013: 75-82 - [c28]Donghui Han, Shu-Wei Hsu, Ann McNamara, John Keyser:
Believability in simplifications of large scale physically based simulation. SAP 2013: 99-106 - [c27]Ann McNamara, Frederic I. Parke, Mat Sanford, Garrett Broussard, Kourtney Kebedoux:
Investigating spatial understanding in multi-component displays. SAP 2013: 126 - 2012
- [c26]Ann McNamara, Thomas Booth, Srinivas Sridharan, Stephen Caffey, Cindy Grimm, Reynold J. Bailey:
Directing gaze in narrative art. SAP 2012: 63-70 - [c25]Reynold J. Bailey, Ann McNamara, Aaron Costello, Srinivas Sridharan, Cindy Grimm:
Impact of subtle gaze direction on short-term spatial information recall. ETRA 2012: 67-74 - [c24]Srinivas Sridharan, Ann McNamara, Cindy Grimm:
Subtle gaze manipulation for improved mammography training. ETRA 2012: 75-82 - [c23]Su Xue, Ann McNamara, Holly E. Rushmeier, Julie Dorsey:
Crowd sourcing memory colors for image enhancement. SIGGRAPH Talks 2012: 48 - 2011
- [c22]Srinivas Sridharan, Reynold J. Bailey, Ann McNamara, Cindy Grimm:
Subtle gaze manipulation for improved mammography training. APGV 2011: 112 - [c21]Ann McNamara, Jose Guinea Montalvo, Dave Walvoord, Marilyn Friedman:
Revolution - evolution: the collaboration forges on. SIGGRAPH Studio Talks 2011: 5:1 - [c20]Reynold J. Bailey, Ann McNamara, Cindy Grimm, Aaron Costello:
Impact of subtle gaze direction on short-term spatial information recall. SIGGRAPH Talks 2011: 7 - [c19]Ann McNamara, Frederic I. Parke, Mat Sanford:
"Seams" to make no difference. SIGGRAPH Posters 2011: 25 - [c18]Ann McNamara, Katerina Mania, Diego Gutierrez:
Perception in graphics, visualization, virtual environments and animation. SIGGRAPH Asia Courses 2011: 17:1-17:137 - [c17]Ann McNamara, Frederic I. Parke, Mat Sanford:
Exploring the effect of tiling on large displays. SIGGRAPH Asia Posters 2011: 57:1 - [c16]Ann McNamara, Frederic I. Parke, Mat Sanford:
Evaluating performance in tiled displays: navigation and wayfinding. VRCAI 2011: 483-490 - [c15]Ann McNamara:
Enhancing art history education through mobile augmented reality. VRCAI 2011: 507-512 - [e2]Ann McNamara:
International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Courses. ACM 2011, ISBN 978-1-4503-0967-7 [contents] - 2010
- [c14]Meredith McLendon, Ann McNamara, Tim McLaughlin, Ravindra Dwivedi:
Using eye tracking to investigate important cues for representative creature motion. ETRA 2010: 85-88 - [c13]Ann McNamara, Katerina Mania, Marty Banks, Christopher G. Healey:
Perceptually-motivated graphics, visualization and 3D displays. SIGGRAPH Courses 2010: 7:1-7:159 - [c12]Meredith McLendon, Ann McNamara, Tim McLaughlin, Ravindra Dwivedi:
Lions and tigers and bears: investigating cues for expressive creature motion. SIGGRAPH Posters 2010: 10:1 - [c11]Megha Davalath, Mat Sanford, Anton Agana, Ann McNamara, Frederic I. Parke:
Evaluating performance in immersive displays. SIGGRAPH Posters 2010: 141:1 - [c10]Anton Agana, Megha Davalath, Ann McNamara, Frederic I. Parke:
The effect of tiled display on performance in multi-screen immersive virtual environments. VR 2010: 249-250
2000 – 2009
- 2009
- [j4]Ann McNamara, Reynold J. Bailey, Cindy Grimm:
Search task performance using subtle gaze direction with the presence of distractions. ACM Trans. Appl. Percept. 6(3): 17:1-17:19 (2009) - [j3]Reynold J. Bailey, Ann McNamara, Nisha Sudarsanam, Cindy Grimm:
Subtle gaze direction. ACM Trans. Graph. 28(4): 100:1-100:14 (2009) - [c9]Carol LaFayette, Frederic I. Parke, Ann McNamara, Philip Galanter:
I'm not there: extending the range of human senses to benefit wildlife corridors. SIGGRAPH Art Gallery 2009: 23:1 - [c8]Meredith McLendon, Ann McNamara, Tim McLaughlin, Ravindra Dwivedi:
Connecting the dots: discovering what's important for creature motion. SIGGRAPH Talks 2009 - 2008
- [c7]Ann McNamara, Reynold J. Bailey, Cindy Grimm:
Improving search task performance using subtle gaze direction. APGV 2008: 51-56 - 2007
- [c6]Reynold J. Bailey, Ann McNamara, Nisha Sudarsanam, Cindy Grimm:
Subtle gaze direction. SIGGRAPH Sketches 2007: 44 - [c5]Reynold J. Bailey, Ann McNamara, Nisha Sudarsanam, Cindy Grimm:
Subtle gaze direction. SIGGRAPH Posters 2007: 178 - 2006
- [j2]Ann McNamara:
Exploring visual and automatic measures of perceptual fidelity in real and simulated imagery. ACM Trans. Appl. Percept. 3(3): 217-238 (2006) - 2005
- [c4]Ann McNamara:
Exploring perceptual equivalence between real and simulated imagery. APGV 2005: 123-128 - 2004
- [e1]Victoria Interrante, Ann McNamara, Heinrich H. Bülthoff, Holly E. Rushmeier:
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, APGV 2004, Los Angeles, California, USA, August 7-8, 2004. ACM International Conference Proceeding Series 73, ACM 2004, ISBN 1-58113-914-4 [contents] - 2001
- [j1]Ann McNamara:
Visual Perception in Realistic Image Synthesis. Comput. Graph. Forum 20(4): 211-224 (2001) - 2000
- [c3]Ann McNamara, Alan Chalmers, Tom Troscianko:
Visual Perception in Realistic Image Synthesis. Eurographics (State of the Art Reports) 2000 - [c2]Ann McNamara, Alan Chalmers, Tom Troscianko, Iain D. Gilchrist:
Comparing Real & Synthetic Scenes using Human Judgements of Lightness. Rendering Techniques 2000: 207-218
1990 – 1999
- 1998
- [c1]Ann McNamara, Alan Chalmers, Tom Troscianko, Erik Reinhard:
Fidelity of Graphics Reconstructions: A Psychophysical Investigation. Rendering Techniques 1998: 237-246
Coauthor Index
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