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Wei Gai
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2020 – today
- 2024
- [j16]Guangju Li, Yuanjie Zheng, Jia Cui, Wei Gai, Meng Qi:
DIM-UNet: Boosting medical image segmentation via diffusion models and information bottleneck theory mixed with MLP. Biomed. Signal Process. Control. 91: 106026 (2024) - [j15]Xiyu Bao, Meng Qi, Chenglei Yang, Wei Gai:
Voronoi-based splinegon decomposition and shortest-path tree computation. Comput. Aided Geom. Des. 111: 102316 (2024) - [j14]Xiyu Bao, Yulong Bian, Meng Qi, Ran Liu, Wei Gai, Juan Liu, Hongqiu Luan, Chenglei Yang, Yu Wang:
A toolkit for automatically generating and modifying VR hierarchy tile menus. Comput. Animat. Virtual Worlds 35(1) (2024) - [j13]Chenyu Zang, Wei Gai, Haodong Li, Chenzhi Xing, Wenfei Wang, Dongli Li, Gaorong Lv, Chenglei Yang:
Supporting foot interaction of reaction time training system. Comput. Animat. Virtual Worlds 35(1) (2024) - [j12]Guangju Li, Dehu Jin, Yuanjie Zheng, Jia Cui, Wei Gai, Meng Qi:
A generic plug & play diffusion-based denosing module for medical image segmentation. Neural Networks 172: 106096 (2024) - [j11]Lutong Wang, Wei Gai, Nan Jiang, Gongxiang Chen, Yulong Bian, Hongqiu Luan, Li Huang, Chenglei Yang:
Effective Motion Self-Learning Genre Using 360° Virtual Reality Content on Mobile Device: A Study Based on Taichi Training Platform. IEEE J. Biomed. Health Informatics 28(6): 3695-3708 (2024) - [c23]Lutong Wang, Chenglei Yang, Hongqiu Luan, Wei Gai, Wenxiu Geng, Yawen Zheng:
SPViM: Sparse Pyramid Video Representation Learning Framework for Fine-Grained Action Retrieval. ICIC (5) 2024: 323-334 - [c22]Hongqiu Luan, Lutong Wang, Wei Gai, Gaorong Lv, Xiaona Luan, Chenglei Yang:
Exploring the Effects of Viewpoint Height & Fluctuation on Walking Perception in Panoramic Tours. ISMAR 2024: 574-583 - [c21]Hongqiu Luan, Lutong Wang, Xiaona Luan, Wei Gai, Chenglei Yang:
Immersive 6DOF Roaming with Novel View Synthesis from Single Outdoor Panorama. PRCV (9) 2024: 161-175 - 2023
- [j10]Yu Wang, Hongqiu Luan, Lutong Wang, Shengzun Song, Yulong Bian, Xiyu Bao, Ran Liu, Wei Gai, Gaorong Lv, Chenglei Yang:
MGP: a monitoring-based VR interactive mode to support guided practice. Vis. Comput. 39(8): 3387-3401 (2023) - [j9]Yulong Bian, Chao Zhou, Wei Gai, Juan Liu, Chenglei Yang:
The effect of embodied interaction designs on flow experience: examination in VR games. Virtual Real. 27(2): 1549-1565 (2023) - [c20]Rui Jing, Gaorong Lv, Hongqiu Luan, Wei Gai, Shengzun Song, Chenglei Yang:
The Role of the Field Dependence-Independence Construct on the Curvature Gain of Redirected Walking Technology in Virtual Reality. CGI (3) 2023: 364-375 - [c19]Hongqiu Luan, Yu Wang, Li Huang, Lutong Wang, Gaorong Lv, Wei Gai, Xiaona Luan, Chenglei Yang:
Multi-sensory Consistency Experience: A 6-DOF Simulation System Based on Video Automatically Generated Motion Effects. CGI (3) 2023: 462-473 - [c18]Lutong Wang, Wei Gai, Hongqiu Luan, Chenglei Yang:
Focus on the Motion: Designing Adaptive Subtitles for Online Fitness Videos to Support Ubiquitous Exercises. ISMAR-Adjunct 2023: 481-486 - 2022
- [j8]Juan Liu, Yulong Bian, Yuting Xi, Yawen Zheng, Jin Huang, Wei Gai, Chenglei Yang, Xiangxu Meng:
Evaluating the role of mixed reality in cognitive training of children with ASD: Evidence from a mixed reality aquarium. Int. J. Hum. Comput. Stud. 162: 102815 (2022) - [c17]Hao Liu, Xiangxian Li, Wei Gai, Yu Huang, Jingbo Zhou, Chenglei Yang:
Personalized User Interface Elements Recommendation System. CGI 2022: 424-436 - 2021
- [j7]Juan Liu, Yulong Bian, Yanran Yuan, Yuting Xi, Wenxiu Geng, Xinpei Jin, Wei Gai, Xiangmin Fan, Feng Tian, Xiangxu Meng, Chenglei Yang:
Designing and deploying a mixed-reality aquarium for cognitive training of young children with autism spectrum disorder. Sci. China Inf. Sci. 64(5) (2021) - 2020
- [j6]Yeqing Chen, Yulong Bian, Wei Gai, Chenglei Yang:
Adaptive Blowing Interaction Method Based on a Siamese Network. IEEE Access 8: 115486-115500 (2020) - [j5]Wei Gai, Meng Qi, Mingcong Ma, Lu Wang, Chenglei Yang, Juan Liu, Yulong Bian, Gerard de Melo, Shijun Liu, Xiangxu Meng:
Employing Shadows for Multi-Person Tracking Based on a Single RGB-D Camera. Sensors 20(4): 1056 (2020) - [j4]Yingjie Song, Chenglei Yang, Wei Gai, Yulong Bian, Juan Liu:
A new storytelling genre: combining handicraft elements and storytelling via mixed reality technology. Vis. Comput. 36(10): 2079-2090 (2020) - [c16]Huan Xing, Chenglei Yang, Xiyu Bao, Sheng Li, Wei Gai, Meng Qi, Juan Liu, Yuliang Shi, Gerard de Melo, Fan Zhang, Xiangxu Meng:
MR Environments Constructed for a Large Indoor Physical Space. CGI 2020: 132-144 - [c15]Wei Gai, Huiyu Li, Yanshuai Zhao, Maiwang Shi, Wenfei Wang, Yunchuan Sun, Chenglei Yang:
A New Navigation Method for VR-based Telerobotic System via Supervisor's Real Walking in a Limited Physical Space. IWCMC 2020: 494-498
2010 – 2019
- 2019
- [c14]Wei Gai, Xiyu Bao, Meng Qi, Yafang Wang, Juan Liu, Gerard de Melo, Lu Wang, Lizhen Cui, Chenglei Yang, Xiangxu Meng:
Optimization Strategies for Real-Time Rendering of Virtual Scenes on Heterogeneous Mobile Devices. SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI 2019: 395-400 - [c13]Wei Gai, Meng Qi, Lu Wang, Chenglei Yang, Juan Liu, Yulong Bian, Gerard de Melo, Shijun Liu, Xiangxu Meng:
Catch the Shadow: Person Tracking Under Occlusion with a Single RGB-D Camera. SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI 2019: 413-418 - [c12]Yeqing Chen, Yulong Bian, Chenglei Yang, Xiyu Bao, Yafang Wang, Gerard de Melo, Juan Liu, Wei Gai, Lu Wang, Xiangxu Meng:
Leveraging Blowing as a Directly Controlled Interface. SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI 2019: 419-424 - [c11]Yingjie Song, Nianmei Zhou, Qianhui Sun, Wei Gai, Juan Liu, Yulong Bian, Shijun Liu, Lizhen Cui, Chenglei Yang:
Mixed Reality Storytelling Environments Based on Tangible User Interface: Take Origami as an Example. VR 2019: 1167-1168 - [c10]Huan Xing, Xiyu Bao, Fan Zhang, Wei Gai, Meng Qi, Juan Liu, Yuliang Shi, Gerard de Melo, Chenglei Yang, Xiangxu Meng:
Rotbav: A Toolkit for Constructing Mixed Reality Apps with Real-Time Roaming in Large Indoor Physical Spaces. VR 2019: 1245-1246 - 2018
- [c9]Yulong Bian, Chenglei Yang, Chao Zhou, Juan Liu, Wei Gai, Xiangxu Meng, Feng Tian, Chia Shen:
Exploring the Weak Association between Flow Experience and Performance in Virtual Environments. CHI 2018: 401 - [c8]Dong-Dong Guan, Chenglei Yang, Wei-Si Sun, Yuan Wei, Wei Gai, Yulong Bian, Juan Liu, Qianhui Sun, Siwei Zhao, Xiangxu Meng:
Two Kinds of Novel Multi-user Immersive Display Systems. CHI 2018: 599 - 2017
- [c7]Wei Gai, Chenglei Yang, Yulong Bian, Chia Shen, Xiangxu Meng, Lu Wang, Juan Liu, Mingda Dong, Chengjie Niu, Cheng Lin:
Supporting Easy Physical-to-Virtual Creation of Mobile VR Maze Games: A New Genre. CHI 2017: 5016-5028 - [c6]Cheng Lin, Xiaowen Sun, Chenglei Yue, Chenglei Yang, Wei Gai, Pu Qin, Juan Liu, Xiangxu Meng:
A Novel Workbench for Collaboratively Constructing 3D Virtual Environment. IIKI 2017: 270-276 - [c5]Xiaowen Sun, Yafang Wang, Gerard de Melo, Wei Gai, Yuliang Shi, Lu Zhao, Yulong Bian, Juan Liu, Chenglei Yang, Xiangxu Meng:
Enabling Participatory Design of 3D Virtual Scenes on Mobile Devices. WWW (Companion Volume) 2017: 473-482 - 2016
- [c4]Wei Gai, Chenglei Yang, Yulong Bian, Mingda Dong, Juan Liu, Yifan Dong, Chengjie Niu, Cheng Lin, Xiangxu Meng, Chia Shen:
UbiMaze: a new genre of virtual reality game based on mobile devices. MobileHCI Adjunct 2016: 591-593 - 2015
- [c3]Shuo Feng, Wei Gai, Yanning Xu, Tingting Cui, Pu Qin, Huiyu Li, Dong-Dong Guan, Chenglei Yang, Xiangxu Meng:
Shooting Recognition and Simulation in VR Shooting Theaters. CCCV (2) 2015: 286-292 - 2014
- [c2]Wei Gai, Lin Lu, Chenglei Yang, Shuo Feng, Tingting Cui, Xiangxu Meng:
Computing Realistic Images for Audience Interaction in Projection-Based Multi-view Display System. UIC/ATC/ScalCom 2014: 789-793 - [c1]Hong-Da Yu, Huiyu Li, Wei-Si Sun, Wei Gai, Tingting Cui, Chu-Tian Wang, Dong-Dong Guan, Yi-Jun Yang, Chenglei Yang, Wei Zeng:
A two-view VR shooting theater system. VRCAI 2014: 223-226 - 2012
- [j3]Wei Gai, Zhiquan Feng, Bo Yang, Yan Lin, XianHui Song:
3D Hand Motion Tracking Using Improved Hidden Markov Model of Behavior. J. Comput. 7(3): 730-735 (2012) - [j2]XianHui Song, Zhiquan Feng, Bo Yang, Wei Gai, Yan Lin:
Research on Grasping Hand Gesture Based on Analysis of Occluded Information. J. Comput. 7(3): 768-773 (2012) - [j1]Yan Lin, Zhiquan Feng, Bo Yang, Wei Gai, XianHui Song:
Research on State Prediction Based on Multi-Model Fusion. J. Softw. 7(2): 352-357 (2012)
Coauthor Index
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last updated on 2024-12-11 21:43 CET by the dblp team
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