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Márcia de Borba Campos
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2020 – today
- 2021
- [c32]Ildevana Poltronieri Rodrigues, Allan Christopher Pedroso, Avelino Francisco Zorzo, Maicon Bernardino, Márcia de Borba Campos:
Is Usability Evaluation of DSL Still a Trending Topic? HCI (1) 2021: 299-317 - [c31]Ildevana Poltronieri Rodrigues, Avelino Francisco Zorzo, Maicon Bernardino, Bruno Medeiros, Márcia de Borba Campos:
Heuristic Evaluation Checklist for Domain-specific Languages. VISIGRAPP (2: HUCAPP) 2021: 37-48 - 2020
- [c30]Juliana Damasio Oliveira, Márcia de Borba Campos, Vanessa Stangherlin Machado Paixão-Cortes:
Usable and Accessible Robot Programming System for People Who Are Visually Impaired. HCI (8) 2020: 445-464
2010 – 2019
- 2019
- [c29]Juliana Damasio Oliveira, Márcia de Borba Campos, Alexandre M. Amory, Rafael H. Bordini:
GoDonnie: A Robot Programming Language to Improve Orientation and Mobility Skills in People Who are Visually Impaired. ASSETS 2019: 679-681 - 2018
- [j2]Vanessa Stangherlin Machado Paixão-Cortes, Michele dos Santos da Silva Tanus, Walter Ritzel Paixão-Cortes, Osmar Norberto de Souza, Márcia de Borba Campos, Milene Selbach Silveira:
Usability as the Key Factor to the Design of a Web Server for the CReF Protein Structure Predictor: The wCReF. Inf. 9(1): 20 (2018) - [c28]Juliana Damasio Oliveira, Olimar Teixeira Borges, Vanessa Stangherlin Machado Paixão-Cortes, Márcia de Borba Campos, Rafael Mendes Damasceno:
LêRótulos: A Mobile Application Based on Text Recognition in Images to Assist Visually Impaired People. HCI (7) 2018: 337-354 - [c27]Olimar Teixeira Borges, Juliana Damasio Oliveira, Márcia de Borba Campos, Sabrina Marczak:
Fair Play: A Guidelines Proposal for the Development of Accessible Audiogames for Visually Impaired Users. HCI (7) 2018: 401-419 - [c26]Vanessa Stangherlin Machado Paixão-Cortes, Walter Ritzel Paixão-Cortes, Márcia de Borba Campos, Osmar Norberto de Souza:
A Panorama on Selection and Use of Bioinformatics Tools in the Brazilian University Context. HCI (8) 2018: 553-573 - [c25]Ildevana Poltronieri Rodrigues, Avelino Francisco Zorzo, Maicon Bernardino, Márcia de Borba Campos:
Usa-DSL: usability evaluation framework for domain-specific languages. SAC 2018: 2013-2021 - 2017
- [c24]João Mario Lopes Brezolin, Sandro Rama Fiorini, Márcia de Borba Campos, Rafael H. Bordini:
Use of Conceptual Representations Based on Conceptual Spaces Theory Applied to BDI Agents. BRACIS 2017: 157-162 - [c23]Christian Lykawka, Bruno Konzen Stahl, Márcia de Borba Campos, Jaime Sánchez, Márcio Sarroglia Pinho:
Tactile Interface Design for Helping Mobility of People with Visual Disabilities. COMPSAC (1) 2017: 851-860 - [c22]Vanessa Stangherlin Machado, Walter Ritzel Paixão-Cortes, Osmar Norberto de Souza, Márcia de Borba Campos:
Decision-Making for Interactive Systems: A Case Study for Teaching and Learning in Bioinformatics. HCI (26) 2017: 90-109 - [c21]Anderson Schuh, Márcia de Borba Campos:
Design of a Decision-Making Task for a Collaborative Brain-Computer Interface System Based on Emotiv EEG. HCI (6) 2017: 115-132 - [c20]Juliana Damasio Oliveira, Márcia de Borba Campos, Alexandre de Morais Amory, Isabel Harb Manssour:
Teaching Robot Programming Activities for Visually Impaired Students: A Systematic Review. HCI (9) 2017: 155-167 - [c19]Olimar Teixeira Borges, Márcia de Borba Campos:
"I'm Blind, Can I Play?" Recommendations for the Development of Audiogames. HCI (8) 2017: 351-365 - [c18]Ildevana Poltronieri Rodrigues, Márcia de Borba Campos, Avelino F. Zorzo:
Usability Evaluation of Domain-Specific Languages: A Systematic Literature Review. HCI (1) 2017: 522-534 - [c17]Guilherme H. M. Marques, Daniel C. Einloft, Augusto C. P. Bergamin, Joice A. Marek, Renan Guedes Maidana, Márcia de Borba Campos, Isabel Harb Manssour, Alexandre M. Amory:
Donnie robot: Towards an accessible and educational robot for visually impaired people. LARS/SBR 2017: 1-6 - 2016
- [c16]Márcia de Borba Campos, Juliana Damasio Oliveira:
Usability, Accessibility and Gameplay Heuristics to Evaluate Audiogames for Users Who are Blind. HCI (7) 2016: 38-48 - [c15]Anderson Schuh, Márcia de Borba Campos, Marta R. Bez, João Batista Mossmann:
Usability Evaluation of a Wheelchair Virtual Simulator Controlled by a Brain-Computer Interface: Lessons Learned to the Design Process. HCI (8) 2016: 92-101 - [c14]Eduardo Adams, Anderson Schuh, Márcia de Borba Campos, Débora Nice Ferrari Barbosa, João Batista Mossmann:
Serial Sequence Learning on Digital Games. HCI (14) 2016: 277-284 - [c13]Ildevana Poltronieri Rodrigues, Ana Paula Terra Bacelo, Milene Selbach Silveira, Márcia de Borba Campos, Elder Macedo Rodrigues:
Evaluating the Representation of User Interface Elements in Feature Models: an Empirical Study. SEKE 2016: 628-633 - 2015
- [c12]Márcia de Borba Campos, Jaime Sánchez, Juliana Damasio, Tasmay Inácio:
Usability Evaluation of a Mobile Navigation Application for Blind Users. HCI (10) 2015: 117-128 - [c11]João Mario Lopes Brezolin, Sandro Rama Fiorini, Márcia de Borba Campos, Rafael H. Bordini:
Using Conceptual Spaces for Object Recognition in Multi-agent Systems. PRIMA 2015: 697-705 - [c10]João Mario Lopes Brezolin, Sandro Rama Fiorini, Márcia de Borba Campos, Rafael H. Bordini:
Using Conceptual Spaces for Belief Update in Multi-agent Systems. WI-IAT (2) 2015: 178-181 - 2014
- [c9]Agebson Rocha Façanha, Windson Viana, Mauro Cavalcante Pequeno, Márcia de Borba Campos, Jaime Sánchez:
Touchscreen Mobile Phones Virtual Keyboarding for People with Visual Disabilities. HCI (3) 2014: 134-145 - [c8]Matías Espinoza, Jaime Sánchez, Márcia de Borba Campos:
Videogaming Interaction for Mental Model Construction in Learners Who Are Blind. HCI (5) 2014: 525-536 - [c7]Jaime Sánchez, Matías Espinoza, Márcia de Borba Campos, Leticia Lopes Leite:
Modeling Videogames for Mental Mapping in People Who Are Blind. HCI (5) 2014: 605-616 - [c6]Márcia de Borba Campos, Jaime Sánchez, Anderson Cardoso Martins, Régis Schneider Santana, Matías Espinoza:
Mobile Navigation through a Science Museum for Users Who Are Blind. HCI (6) 2014: 717-728 - [c5]Jaime Sánchez, Márcia de Borba Campos, Matías Espinoza:
Multimodal gaming for navigation skills in players who are blind. IHC 2014: 169-179 - [c4]Jaime Sánchez, Márcia de Borba Campos, Matías Espinoza, Lotfi B. Merabet:
Audio haptic videogaming for developing wayfinding skills in learners who are blind. IUI 2014: 199-208 - 2013
- [j1]Jaime Sánchez, Márcia de Borba Campos:
Development of Navigation Skills through Audio Haptic Videogaming in Learners who are Blind. J. Univers. Comput. Sci. 19(18): 2677-2697 (2013) - [c3]Jaime Sánchez, Matías Espinoza, Márcia de Borba Campos, Lotfi B. Merabet:
Enhancing orientation and mobility skills in learners who are blind through video gaming. Creativity & Cognition 2013: 353-356 - [c2]Jaime Sánchez, Márcia de Borba Campos:
Audio Transportation System for Blind People. HCI (8) 2013: 661-670 - [c1]Jaime Sánchez, Márcia de Borba Campos, Matías Espinoza, Lotfi B. Merabet:
Accessibility for people who are blind in public transportation systems. UbiComp (Adjunct Publication) 2013: 753-756
Coauthor Index
aka: Vanessa Stangherlin Machado Paixão-Cortes
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