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Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 6
Volume 6, Number 1, May 2023
- Clément Jambon, Bernhard Kerbl, Georgios Kopanas, Stavros Diolatzis, Thomas Leimkühler, George Drettakis:
NeRFshop: Interactive Editing of Neural Radiance Fields. 1:1-1:21 - Zackary P. T. Sin, Peter H. F. Ng, Hong Va Leong:
NeRFahedron: A Primitive for Animatable Neural Rendering with Interactive Speed. 2:1-2:20 - Laura Fink, Svenja Strobel, Linus Franke, Marc Stamminger:
Efficient Rendering for Light Field Displays using Tailored Projective Mappings. 3:1-3:17 - Yusuke Tokuyoshi:
Efficient Spatial Resampling Using the PDF Similarity. 4:1-4:19 - Ajinkya Gavane, Benjamin Watson:
Eye-Based Point Rendering for Dynamic Multiview Effects. 5:1-5:16 - Chih-Chia Li, I-Chen Lin:
Unpaired Translation of 3D Point Clouds with Multi-part Shape Representation. 6:1-6:20 - Dayu Wan, Xiaolei Guo, Jiahui Dong, Christos Mousas, Yingjie Victor Chen:
ManiLoco: A VR-Based Locomotion Method for Concurrent Object Manipulation. 7:1-7:20 - Atsushi Yoshimura, Takahiro Harada:
Subspace Culling for Ray-Box Intersection. 8:1-8:15 - Zihao Liu, Jing Huang, Allan Rocha, Jim Malmros, Jerry Zhang:
Importance-Based Ray Strategies for Dynamic Diffuse Global Illumination. 9:1-9:20 - Nikolai Hofmann, Jon Hasselgren, Jacob Munkberg:
Joint Neural Denoising of Surfaces and Volumes. 10:1-10:16 - Kyu Beom Han, Olivia G. Odenthal, Woo Jae Kim, Sung-Eui Yoon:
Pixel-wise Guidance for Utilizing Auxiliary Features in Monte Carlo Denoising. 11:1-11:19 - Ioannis Polykretis, Aditi Patil, Mridul Aanjaneya, Konstantinos P. Michmizos:
An Interactive Framework for Visually Realistic 3D Motion Synthesis using Evolutionarily-trained Spiking Neural Networks. 12:1-12:19 - Yuming Zhao, Zhongke Wu, Xingce Wang, Xinyue Liu:
G2 Blending Ball B-Spline Curve by B-Spline. 13:1-13:16 - Tomer Weiss:
Fast Position-based Multi-Agent Group Dynamics. 14:1-14:15 - Brennen Taylor, John Keyser:
Real-Time Sand Dune Simulation. 15:1-15:18 - Xinwen Ding, Christopher Batty:
Differentiable Curl-Noise: Boundary-Respecting Procedural Incompressible Flows Without Discontinuities. 16:1-16:16
Volume 6, Number 2, August 2023
- Adam Cole, Mick Grierson:
Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations. 17:1-17:11 - Chong Cao, Lingfei Yang, Xukun Shen:
Immersive experience of Chinese poems and paintings. 18:1-18:6 - Seonghoon Ban, Taeha Yi, Kyung Hoon Hyun:
Intersection of Seeing: New Ways of Experiencing Reality using Autonomous Volumetric Capture System. 19:1-19:9
- Vojtech Zák Leischner, Pavel Husa:
Sonification of a juggling performance using spatial audio. 20:1-20:6 - Theodoros Papatheodorou, Jessica Wolpert:
Lights! Dance! Freeze!: Exploring the dance-musical filmic space using embodied search in an interactive installation. 21:1-21:8 - Daniel Zeidler, Matthew McGinity:
Bodylab: in virtuo sculpting, painting and performing of full-body avatars. 22:1-22:12 - Yurui Xie, Giulia Barbareschi, Ayesha Nabila, Kai Kunze, Masa Inakage:
Movement Quality Visualization for Wheelchair Dance. 23:1-23:12
- Predrag K. Nikolic, Giacomo Bertin, Kishan Munroe:
Aquaterrestrial Recolonization: AI Environmentalist Toward Design For Climate Action Related Behaviour Change. 24:1-24:9 - Johnny DiBlasi, Carlos Castellanos, Bello Bello:
Beauty: Explorations of Machine-Microbial Agencies. 25:1-25:10 - Youyang Hu, Chiao-Chi Chou, Yasuaki Kakehi:
Synplant: Cymatics Visualization of Plant-Environment Interaction Based on Plants Biosignals. 26:1-26:7 - Jooyoung Oh:
The Kestrel Drone: Reimagining Bird's Eye View with Biomimetic AI-drone for Bird Strike Prevention. 27:1-27:10
- Robert Twomey:
Communing with Creative AI. 28:1-28:7 - Claudia Krogmeier, Esteban García Bravo, Christos Mousas:
Using Experimental Filmmaking to Create an Engaging Brain-Computer Interface. 29:1-29:10 - Sharan R. Elran, Yuval Harel, Amit R. Zoran:
Fine Motor Skills: Operating standard robotic fabrication as a generative system. 30:1-30:9
Volume 6, Number 3, August 2023
- Zhaoming Xie, Jonathan Tseng, Sebastian Starke, Michiel van de Panne, C. Karen Liu:
Hierarchical Planning and Control for Box Loco-Manipulation. 31:1-31:18 - Mohamed Younes, Ewa Kijak, Richard Kulpa, Simon Malinowski, Franck Multon:
MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters. 32:1-32:20 - Daniele Reda, Jungdam Won, Yuting Ye, Michiel van de Panne, Alexander W. Winkler:
Physics-based Motion Retargeting from Sparse Inputs. 33:1-33:19 - Kaixiang Xie, Pei Xu, Sheldon Andrews, Victor B. Zordan, Paul G. Kry:
Too Stiff, Too Strong, Too Smart: Evaluating Fundamental Problems with Motion Control Policies. 34:1-34:17
- Hitoshi Teshima, Naoki Wake, Diego Thomas, Yuta Nakashima, Hiroshi Kawasaki, Katsushi Ikeuchi:
ACT2G: Attention-based Contrastive Learning for Text-to-Gesture Generation. 35:1-35:17 - Marc Habermann, Lingjie Liu, Weipeng Xu, Gerard Pons-Moll, Michael Zollhöfer, Christian Theobalt:
HDHumans: A Hybrid Approach for High-fidelity Digital Humans. 36:1-36:23 - Paul Starke, Sebastian Starke, Taku Komura, Frank Steinicke:
Motion In-Betweening with Phase Manifolds. 37:1-37:17 - Dónal Egan, Darren Cosker, Rachel McDonnell:
NeuroDog: Quadruped Embodiment using Neural Networks. 38:1-38:19
- Alexandre Mercier-Aubin, Paul G. Kry:
Adaptive Rigidification of Discrete Shells. 39:1-39:17 - Haomiao Wu, Theodore Kim:
An Eigenanalysis of Angle-Based Deformation Energies. 40:1-40:19 - Alvin Shi, Theodore Kim:
A Unified Analysis of Penalty-Based Collision Energies. 41:1-41:19 - Alvin Shi, Haomiao Wu, Jarred Parr, A. M. Darke, Theodore Kim:
Lifted Curls: A Model for Tightly Coiled Hair Simulation. 42:1-42:19 - Li Huang, Fan Yang, Chendi Wei, Yu Ju Edwin Chen, Chun Yuan, Ming Gao:
Towards Realtime: A Hybrid Physics-based Method for Hair Animation on GPU. 43:1-43:18
- Alan Marquez-Razon, Yizhou Chen, Yushan Han, Steven Gagniere, Michael Tupek, Joseph Teran:
A Linear and Angular Momentum Conserving Hybrid Particle/Grid Iteration for Volumetric Elastic Contact. 44:1-44:25 - Shiyang Jia, Stephanie Wang, Tzu-Mao Li, Albert Chern:
Physical Cyclic Animations. 45:1-45:18 - Fabian Löschner, José Antonio Fernández-Fernández, Stefan Rhys Jeske, Andreas Longva, Jan Bender:
Micropolar Elasticity in Physically-Based Animation. 46:1-46:24 - Yuhan Wu, Nobuyuki Umetani:
Two-Way Coupling of Skinning Transformations and Position Based Dynamics. 47:1-47:18
- Lukas Westhofen, Stefan Jeske, Jan Bender:
A comparison of linear consistent correction methods for first-order SPH derivatives. 48:1-48:20 - Haozhe Su, Xuan Li, Tao Xue, Chenfanfu Jiang, Mridul Aanjaneya:
A Generalized Constitutive Model for Versatile MPM Simulation and Inverse Learning with Differentiable Physics. 49:1-49:20 - Tetsuya Takahashi, Christopher Batty:
A Multilevel Active-Set Preconditioner for Box-Constrained Pressure Poisson Solvers. 50:1-50:22 - Tuur Stuyck, Hsiao-Yu Chen:
DiffXPBD: Differentiable Position-Based Simulation of Compliant Constraint Dynamics. 51:1-51:14
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