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ACM Transactions on Interactive Intelligent Systems, Volume 5
Volume 5, Number 1, March 2015
- Eugene M. Taranta II, Thaddeus K. Simons, Rahul Sukthankar, Joseph J. LaViola Jr.:
Exploring the Benefits of Context in 3D Gesture Recognition for Game-Based Virtual Environments. 1:1-1:34 - Yolanda Gil:
Human Tutorial Instruction in the Raw. 2:1-2:29 - Tomislav Pejsa, Sean Andrist, Michael Gleicher, Bilge Mutlu:
Gaze and Attention Management for Embodied Conversational Agents. 3:1-3:34 - James J. Deng, Clement H. C. Leung, Alfredo Milani, Li Chen:
Emotional States Associated with Music: Classification, Prediction of Changes, and Consideration in Recommendation. 4:1-4:36 - Sinziana Mazilu, Ulf Blanke, Moran Dorfman, Eran Gazit, Anat Mirelman, Jeffrey M. Hausdorff, Gerhard Tröster:
A Wearable Assistant for Gait Training for Parkinson's Disease with Freezing of Gait in Out-of-the-Lab Environments. 5:1-5:31
Volume 5, Number 2, July 2015
- Albert Ali Salah, Hayley Hung, Oya Aran, Hatice Gunes, Matthew A. Turk:
Brief Introduction to the Special Issue on Behavior Understanding for Arts and Entertainment. 6:1-6:3 - Emily Grenader, Danilo Gasques Rodrigues, Fernando da Silva Nos, Nadir Weibel:
The VideoMob Interactive Art Installation Connecting Strangers through Inclusive Digital Crowds. 7:1-7:31 - Andreza Sartori, Victoria Yanulevskaya, Almila Akdag Salah, Jasper R. R. Uijlings, Elia Bruni, Nicu Sebe:
Affective Analysis of Professional and Amateur Abstract Paintings Using Statistical Analysis and Art Theory. 8:1-8:27 - Dairazalia Sanchez-Cortes, Shiro Kumano, Kazuhiro Otsuka, Daniel Gatica-Perez:
In the Mood for Vlog: Multimodal Inference in Conversational Social Video. 9:1-9:24 - Roberto Vezzani, Martino Lombardi, Augusto Pieracci, Paolo Santinelli, Rita Cucchiara:
A General-Purpose Sensing Floor Architecture for Human-Environment Interaction. 10:1-10:26 - Tobias Baur, Gregor Mehlmann, Ionut Damian, Florian Lingenfelser, Johannes Wagner, Birgit Lugrin, Elisabeth André, Patrick Gebhard:
Context-Aware Automated Analysis and Annotation of Social Human-Agent Interactions. 11:1-11:33
Volume 5, Number 3, October 2015
- Albert Ali Salah, Hayley Hung, Oya Aran, Hatice Gunes, Matthew A. Turk:
Behavior Understanding for Arts and Entertainment. 12:1-12:10 - Sarah Fdili Alaoui, Frédéric Bevilacqua, Christian Jacquemin:
Interactive Visuals as Metaphors for Dance Movement Qualities. 13:1-13:24 - Yi-Hsuan Yang, Yuan-Ching Teng:
Quantitative Study of Music Listening Behavior in a Smartphone Context. 14:1-14:30
- Jared N. Bott, Joseph J. LaViola Jr.:
The WOZ Recognizer: A Wizard of Oz Sketch Recognition System. 15:1-15:38 - Axel J. Soto, Ryan Kiros, Vlado Keselj, Evangelos E. Milios:
Exploratory Visual Analysis and Interactive Pattern Extraction from Semi-Structured Data. 16:1-16:36 - David Meignan, Sigrid Knust, Jean-Marc Frayret, Gilles Pesant, Nicolas Gaud:
A Review and Taxonomy of Interactive Optimization Methods in Operations Research. 17:1-17:43
Volume 5, Number 4, January 2016
- Weiyi Wang, Valentin Enescu, Hichem Sahli:
Adaptive Real-Time Emotion Recognition from Body Movements. 18:1-18:21 - F. Maxwell Harper, Joseph A. Konstan:
The MovieLens Datasets: History and Context. 19:1-19:19 - Kristina Y. Yordanova, Thomas Kirste:
A Process for Systematic Development of Symbolic Models for Activity Recognition. 20:1-20:35
- Keiichi Yamazaki, Akiko Yamazaki, Keiko Ikeda, Chen Liu, Mihoko Fukushima, Yoshinori Kobayashi, Yoshinori Kuno:
"I'll Be There Next": A Multiplex Care Robot System that Conveys Service Order Using Gaze Gestures. 21:1-21:20 - Yukiko I. Nakano, Takashi Yoshino, Misato Yatsushiro, Yutaka Takase:
Generating Robot Gaze on the Basis of Participation Roles and Dominance Estimation in Multiparty Interaction. 22:1-22:23
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