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"Adaptive Texturierung und Geometrieverarbeitung für die Darstellung ..."
Henry Schäfer (2017)
- Henry Schäfer:
Adaptive Texturierung und Geometrieverarbeitung für die Darstellung feiner Details in Echtzeit (Adaptive Texturing and Geometry Processing for High-Detail Real-Time Rendering). University of Erlangen-Nuremberg, Germany, 2017
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