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Richard J. Lorentz
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2010 – 2019
- 2017
- [j11]Mark H. M. Winands, Richard Lorentz, Matej Guid:
Advances in Computer Games 2017. J. Int. Comput. Games Assoc. 39(3-4): 205-209 (2017) - [j10]Richard Lorentz:
Invader wins eighth Amazons gold medal. J. Int. Comput. Games Assoc. 39(3-4): 228-229 (2017) - [j9]Richard Lorentz:
Wanderer wins Breakthrough tournament. J. Int. Comput. Games Assoc. 39(3-4): 230-232 (2017) - [c10]Richard J. Lorentz, Teofilo Erin Zosa IV:
Machine Learning in the Game of Breakthrough. ACG 2017: 140-150 - 2016
- [j8]Richard Lorentz:
Using evaluation functions in Monte-Carlo Tree Search. Theor. Comput. Sci. 644: 106-113 (2016) - [c9]Andrew Isaac, Richard Lorentz:
Using Partial Tablebases in Breakthrough. Computers and Games 2016: 1-10 - 2015
- [j7]Richard J. Lorentz:
Advances in Computer Games Conference 2015: Report on Day 2. J. Int. Comput. Games Assoc. 38(3): 188-189 (2015) - [c8]Richard Lorentz:
Early Playout Termination in MCTS. ACG 2015: 12-19 - 2013
- [j6]Richard J. Lorentz:
Conference Report Day 3. J. Int. Comput. Games Assoc. 36(4): 235-236 (2013) - [j5]Richard J. Lorentz:
INVADER Wins Amazons Tournament. J. Int. Comput. Games Assoc. 36(4): 238-239 (2013) - [c7]Richard Lorentz, Therese Horey:
Programming Breakthrough. Computers and Games 2013: 49-59 - 2012
- [j4]Richard J. Lorentz:
CASTRO Wins Havannah Tournament. J. Int. Comput. Games Assoc. 35(1): 58 (2012) - 2011
- [j3]Richard J. Lorentz:
Experiments with Monte-Carlo Tree Search in the Game of Havannah. J. Int. Comput. Games Assoc. 34(3): 140-149 (2011) - [c6]Richard J. Lorentz:
An MCTS Program to Play EinStein Würfelt Nicht! ACG 2011: 52-59 - 2010
- [c5]Richard J. Lorentz:
Improving Monte-Carlo Tree Search in Havannah. Computers and Games 2010: 105-115
2000 – 2009
- 2008
- [c4]Richard J. Lorentz:
Amazons Discover Monte-Carlo. Computers and Games 2008: 13-24 - 2004
- [c3]Akop Karapetyan, Richard Lorentz:
Generating an Opening Book for Amazons. Computers and Games 2004: 161-174 - 2002
- [c2]Henry Avetisyan, Richard J. Lorentz:
Selective Search in an Amazons Program. Computers and Games 2002: 123-141 - 2000
- [c1]Richard J. Lorentz:
Creating Difficult Instances of the Post Correspondence Problem. Computers and Games 2000: 214-228
1990 – 1999
- 1994
- [b1]Richard J. Lorentz:
Recursive algorithms. Ablex series in computational science, Ablex Publishing Corporation 1994, ISBN 978-0-89391-913-9, pp. I-XIII, 1-192
1980 – 1989
- 1984
- [j2]Michael G. Main, Richard J. Lorentz:
An O(n log n) Algorithm for Finding All Repetitions in a String. J. Algorithms 5(3): 422-432 (1984) - 1983
- [j1]Richard J. Lorentz, David B. Benson:
Deterministic and Nondeterministic Flowchart Interpretations. J. Comput. Syst. Sci. 27(3): 400-433 (1983)
Coauthor Index
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