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Hiroshi Hosobe
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2020 – today
- 2024
- [c65]Ryuzo Nakamura, Hiroshi Hosobe:
A Nonlinear Mapping-Based Virtual Touchpad for One-Handed Smartphone Operation. HCI (5) 2024: 67-78 - [c64]Hiroshi Hosobe, Ken Satoh:
A Soft Constraint-Based Framework for Ethical Reasoning. ICAART (3) 2024: 1354-1361 - [c63]Reika Endo, Hiroshi Hosobe:
Visualization of Time Series Data Using Clustered Heatmaps and Line Graphs. VINCI 2024: 25:1-25:8 - [i4]Wachara Fungwacharakorn, Kanae Tsushima, Hiroshi Hosobe, Hideaki Takeda, Ken Satoh:
An Argumentative Approach for Explaining Preemption in Soft-Constraint Based Norms. CoRR abs/2409.04065 (2024) - 2023
- [c62]Yoshino Minakawa, Hiroshi Hosobe:
Supporting Nail Art Consultation by Automatic Image Selection and Visual Information Sharing. HCI (45) 2023: 110-117 - [c61]Tatsuro Ide, Hiroshi Hosobe:
Supporting Online Game Players by the Visualization of Personalities and Skills Based on in-Game Statistics. VISIGRAPP (2: HUCAPP) 2023: 259-266 - [c60]Hiroshi Hosobe, Ken Satoh:
Hierarchical Constraint Logic Programming for Multi-Agent Systems. ICAART (1) 2023: 289-296 - [c59]Takahiro Morita, Hiroshi Hosobe:
Video Game Agents with Human-like Behavior using the Deep Q-Network and Biological Constraints. ICAART (3) 2023: 525-531 - [c58]Hiroshi Hosobe, Ken Satoh:
Binary Search-Based Methods for Solving Constraint Hierarchies over Finite Domains. ICTAI 2023: 186-193 - [c57]Wachara Fungwacharakorn, Kanae Tsushima, Hiroshi Hosobe, Hideaki Takeda, Ken Satoh:
Connecting Rule-Based and Case-Based Representations of Soft-Constraint Norms. JURIX 2023: 149-154 - 2022
- [c56]Hideaki Terui, Hiroshi Hosobe:
A Hand Gesture-Based Authentication Method that Makes Forgery Difficult. HCI (32) 2022: 268-279 - [c55]Tatsuro Ide, Hiroshi Hosobe:
Classification of Video Viewing Task Types and Recommendation of Videos. ICAART (3) 2022: 373-380 - [c54]Takahiro Morita, Hiroshi Hosobe:
Upper Confident Bound Fuzzy Q-learning and Its Application to a Video Game. ICAART (3) 2022: 454-461 - 2021
- [c53]Yuya Nakamura, Hiroshi Hosobe:
A Bimanual Flick-Based Japanese Software Keyboard Using Direct Kanji Input. VISIGRAPP (Revised Selected Papers) 2021: 90-111 - [c52]Ami Sakakibara, Hiroshi Hosobe:
A Video Game-Like Approach to Supporting Novices in Learning Programming. HCI (24) 2021: 84-93 - [c51]Yuya Nakamura, Hiroshi Hosobe:
A Flick-based Japanese Tablet Keyboard using Direct Kanji Input. VISIGRAPP (2: HUCAPP) 2021: 49-59 - [c50]Kenta Sugai, Hiroshi Hosobe, Shaoying Liu:
SMT-Based Theorem Verification for Testing-Based Formal Verification. ICSCA 2021: 251-257 - 2020
- [c49]Hiroshi Hosobe:
Testing Event-Driven Programs in Processing. ESSE 2020: 6-11 - [c48]Yuya Nakamura, Hiroshi Hosobe:
A Japanese Bimanual Flick Keyboard for Tablets That Improves Display Space Efficiency. VISIGRAPP (2: HUCAPP) 2020: 170-177 - [c47]Atsuro Konishi, Hiroshi Hosobe:
Time-series Visualization of Twitter Trends. VISIGRAPP (3: IVAPP) 2020: 201-208 - [c46]Hiroshi Hosobe:
Solving Hierarchical Soft Constraints with an SMT Solver. ICCAE 2020: 42-46 - [c45]Atsuro Konishi, Hiroshi Hosobe:
Clustering Nico Nico Douga Videos by Using the Distribution of Time-Synchronyzed Comments. WI/IAT 2020: 520-525
2010 – 2019
- 2019
- [i3]Kazunori Ueda, Hiroshi Hosobe, Daisuke Ishii:
Declarative Semantics of the Hybrid Constraint Language HydLa. CoRR abs/1910.12272 (2019) - 2018
- [c44]Teppei Yajima, Hiroshi Hosobe:
A Japanese Software Keyboard for Tablets that Reduces User Fatigue. COMPSAC (1) 2018: 339-346 - [c43]Kei Takei, Hiroshi Hosobe:
A 2-by-6-Button Japanese Software Keyboard for Tablets. VISIGRAPP (2: HUCAPP) 2018: 147-154 - [c42]Satoru Imura, Hiroshi Hosobe:
A Hand Gesture-Based Method for Biometric Authentication. HCI (1) 2018: 554-566 - [c41]Hironari Kawada, Mina Akaishi, Hiroshi Hosobe:
A Graph-Based Visualization of Time-Series Information in Multiple Texts. IV 2018: 44-49 - [c40]Yota Inayama, Hiroshi Hosobe:
Toward an Efficient User Interface for Block-Based Visual Programming. VL/HCC 2018: 293-294 - 2017
- [j6]Tiago Oliveira, Ken Satoh, Paulo Novais, José Neves, Hiroshi Hosobe:
A dynamic default revision mechanism for speculative computation. Auton. Agents Multi Agent Syst. 31(3): 656-695 (2017) - 2016
- [c39]Hiroshi Hosobe:
Toward a new constraint imperative programming language for interactive graphics. MODULARITY (Companion) 2016: 34-35 - [c38]Megumi Fujita, Yuki Goto, Naoyuki Nide, Ken Satoh, Hiroshi Hosobe:
Autonomous Control of Mobile Robots Using Logical Representation of Map and Inference of Location. ICA 2016: 78-81 - [c37]Satoru Imura, Hiroshi Hosobe:
Biometric Authentication Using the Motion of a Hand. SUI 2016: 221 - 2015
- [c36]Ken Wakita, Masanori Takami, Hiroshi Hosobe:
Interactive high-dimensional visualization of social graphs. PacificVis 2015: 303-310 - [c35]Yusaku Yokouchi, Hiroshi Hosobe:
A Mouse-Like Hands-Free Gesture Technique for Two-Dimensional Pointing. HCI (27) 2015: 558-563 - [c34]Si-Mohamed Lamraoui, Shin Nakajima, Hiroshi Hosobe:
Hardened Flow-Sensitive Trace Formula for Fault Localization. ICECCS 2015: 50-59 - [c33]Tiago Oliveira, Ken Satoh, Paulo Novais, José Neves, Pedro Leão, Hiroshi Hosobe:
A Reasoning Module for Distributed Clinical Decision Support Systems. IDC 2015: 387-397 - [c32]Azusa Kurihara, Akira Sasaki, Ken Wakita, Hiroshi Hosobe:
A Programming Environment for Visual Block-Based Domain-Specific Languages. SCSE 2015: 287-296 - [c31]Hiroshi Hosobe:
A Hierarchical Method for Solving Soft Nonlinear Constraints. SCSE 2015: 378-384 - 2014
- [c30]Megumi Fujita, Yuki Goto, Naoyuki Nide, Ken Satoh, Hiroshi Hosobe:
Logic-based and robust desicion making for robots in real world. AAMAS 2014: 1685-1686 - 2013
- [c29]Buntarou Shizuki, Hiroshi Hosobe:
Toward Visual Analytics of Unlinked Documents by Textual Analysis and Network Visualization. IV 2013: 227-231 - [i2]Megumi Fujita, Yuki Goto, Naoyuki Nide, Ken Satoh, Hiroshi Hosobe:
An Architecture for Autonomously Controlling Robot with Embodiment in Real World. CoRR abs/1307.7129 (2013) - 2012
- [c28]Hiroshi Hosobe:
Numerical optimization-based graph drawing revisited. PacificVis 2012: 81-88 - [c27]Ho-Pun Lam, Guido Governatori, Ken Satoh, Hiroshi Hosobe:
Distributed Defeasible Speculative Reasoning in Ambient Environment. CLIMA 2012: 43-60 - [c26]Ryoji Nogami, Buntarou Shizuki, Hiroshi Hosobe, Jiro Tanaka:
An Exploratory Analysis Tool for a Long-Term Video from a Stationary Camera. ICTAI 2012: 32-37 - [c25]Kewei Duan, Julian A. Padget, Hyunsun Alicia Kim, Hiroshi Hosobe:
Composition of engineering web services with universal distributed data-flows framework based on ROA. WS-REST 2012: 41-48 - [i1]Philippe Codognet, Kazunori Ueda, Hiroshi Hosobe:
Parallel Methods for Constraint Solving and Combinatorial Optimization (NII Shonan Meeting 2012-5). NII Shonan Meet. Rep. 2012 (2012) - 2011
- [j5]Daisuke Ishii, Kazunori Ueda, Hiroshi Hosobe:
An interval-based SAT modulo ODE solver for model checking nonlinear hybrid systems. Int. J. Softw. Tools Technol. Transf. 13(5): 449-461 (2011) - [c24]Hiroshi Hosobe:
A Simplex-Based Scalable Linear Constraint Solver for User Interface Applications. ICTAI 2011: 793-798 - 2010
- [j4]Hiroshi Hosobe, Ken Satoh, Jiefei Ma, Alessandra Russo, Krysia Broda:
Speculative constraint processing for hierarchical agents. AI Commun. 23(4): 373-388 (2010) - [c23]Jiefei Ma, Krysia Broda, Randy Goebel, Hiroshi Hosobe, Alessandra Russo, Ken Satoh:
Speculative Abductive Reasoning for Hierarchical Agent Systems. CLIMA 2010: 49-64 - [c22]Alexandre Goldsztejn, Olivier Mullier, Damien Eveillard, Hiroshi Hosobe:
Including Ordinary Differential Equations Based Constraints in the Standard CP Framework. CP 2010: 221-235
2000 – 2009
- 2009
- [c21]Daisuke Ishii, Kazunori Ueda, Hiroshi Hosobe, Alexandre Goldsztejn:
Interval-based Solving of Hybrid Constraint Systems. ADHS 2009: 144-149 - [c20]Jiefei Ma, Alessandra Russo, Krysia Broda, Hiroshi Hosobe, Ken Satoh:
On the Implementation of Speculative Constraint Processing. CLIMA 2009: 178-195 - [c19]Hiroshi Hosobe:
Constraint Hierarchies as Semiring-Based CSPs. ICTAI 2009: 176-183 - [c18]Masaki Naito, Buntarou Shizuki, Jiro Tanaka, Hiroshi Hosobe:
Interaction Techniques Using a Spherical Cursor for 3D Targets Acquisition and Indicating in Volumetric Displays. IV 2009: 607-612 - [c17]Daisuke Ishii, Kazunori Ueda, Hiroshi Hosobe:
Simulation of hybrid systems based on hierarchical interval constraints. SimuTools 2009: 37 - 2008
- [c16]Christophe Jermann, Hiroshi Hosobe:
A constraint hierarchies approach to geometric constraints on sketches. SAC 2008: 1843-1844 - [c15]Hiroshi Hosobe:
An Interactive Large Graph Visualizer. Smart Graphics 2008: 271-272 - 2007
- [j3]Hiroshi Hosobe, Ken Satoh, Philippe Codognet:
Agent-Based Speculative Constraint Processing. IEICE Trans. Inf. Syst. 90-D(9): 1354-1362 (2007) - [c14]Hiroshi Hosobe:
Analysis of a high-dimensional approach to interactive graph drawing. APVIS 2007: 93-96 - 2006
- [c13]Marc Christie, Hiroshi Hosobe:
Through-the-Lens Cinematography. Smart Graphics 2006: 147-159 - 2005
- [c12]Hiroshi Hosobe:
An Extended High-Dimensional Method for Interactive Graph Drawing. APVIS 2005: 15-20 - [c11]Martine Ceberio, Hiroshi Hosobe, Ken Satoh:
Speculative Constraint Processing with Iterative Revision for Disjunctive Answers. CLIMA 2005: 340-357 - [c10]Hiroshi Hosobe:
Solving linear and one-way constraints for web document layout. SAC 2005: 1252-1253 - 2004
- [c9]Hiroshi Hosobe:
Hierarchical nonlinear constraint satisfaction. SAC 2004: 16-20 - [c8]Hiroshi Hosobe:
A high-dimensional approach to interactive graph visualization. SAC 2004: 1253-1257 - 2003
- [j2]Hiroshi Hosobe, Satoshi Matsuoka:
A Foundation of Solution Methods for Constraint Hierarchies. Constraints An Int. J. 8(1): 41-59 (2003) - [c7]Ken Satoh, Philippe Codognet, Hiroshi Hosobe:
Speculative Constraint Processing in Multi-agent Systems. PRIMA 2003: 133-144 - 2002
- [c6]Hiroshi Hosobe:
A geometric constraint library for 3D graphical applications. Smart Graphics 2002: 94-101 - 2001
- [c5]Hiroshi Hosobe:
A Hierarchical Framework for Integrating Constraints with Graph Layouts. INTERACT 2001: 704-705 - [c4]Hiroshi Hosobe:
A modular geometric constraint solver for user interface applications. UIST 2001: 91-100 - 2000
- [c3]Hiroshi Hosobe:
A Scalable Linear Constraint Solver for User Interface Construction. CP 2000: 218-232
1990 – 1999
- 1998
- [j1]Shin Takahashi, Satoshi Matsuoka, Ken Miyashita, Hiroshi Hosobe, Tomihisa Kamada:
A Constraint-Based Approach for Visualization and Animation. Constraints An Int. J. 3(1): 61-86 (1998) - 1996
- [c2]Hiroshi Hosobe, Satoshi Matsuoka, Akinori Yonezawa:
Generalized Local Propagation: A Framework for Solving Constraint Hierarchies. CP 1996: 237-251 - 1994
- [c1]Hiroshi Hosobe, Ken Miyashita, Shin Takahashi, Satoshi Matsuoka, Akinori Yonezawa:
Locally Simultaneous Constraint Satisfaction. PPCP 1994: 51-62
Coauthor Index
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last updated on 2024-12-02 21:20 CET by the dblp team
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