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Mark Meyer
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2020 – today
- 2024
- [j23]Nora S. Willett, Fernando de Goes, Kurt Fleischer, Mark Meyer, Chris Burrows:
Stylizing Ribbons: Computing Surface Contours With Temporally Coherent Orientations. IEEE Trans. Vis. Comput. Graph. 30(8): 5623-5634 (2024) - 2023
- [c15]Shilin Zhu, Xianyao Zhang, Gerhard Röthlin, Marios Papas, Mark Meyer:
Denoising Production Volumetric Rendering. SIGGRAPH Talks 2023: 42:1-42:2 - [c14]Karlis Martins Briedis, Abdelaziz Djelouah, Raphaël Ortiz, Mark Meyer, Markus Gross, Christopher Schroers:
Kernel-Based Frame Interpolation for Spatio-Temporally Adaptive Rendering. SIGGRAPH (Conference Paper Track) 2023: 59:1-59:11 - [c13]Nora S. Willett, Kurt Fleischer, Haldean Brown, Ilene L. E, Mark Meyer:
CurveCrafter: A System for Animated Curve Manipulation. UIST 2023: 50:1-50:11 - 2022
- [j22]Shilin Zhu, Zexiang Xu, Tiancheng Sun, Alexandr Kuznetsov, Mark Meyer, Henrik Wann Jensen, Hao Su, Ravi Ramamoorthi:
Photon-Driven Neural Reconstruction for Path Guiding. ACM Trans. Graph. 41(1): 7:1-7:15 (2022) - 2021
- [j21]Shilin Zhu, Zexiang Xu, Tiancheng Sun, Alexandr Kuznetsov, Mark Meyer, Henrik Wann Jensen, Hao Su, Ravi Ramamoorthi:
Hierarchical neural reconstruction for path guiding using hybrid path and photon samples. ACM Trans. Graph. 40(4): 35:1-35:16 (2021) - [j20]Karlis Martins Briedis, Abdelaziz Djelouah, Mark Meyer, Ian McGonigal, Markus Gross, Christopher Schroers:
Neural frame interpolation for rendered content. ACM Trans. Graph. 40(6): 239:1-239:13 (2021) - [c12]Vaibhav Vavilala, Mark Meyer:
Towards Large-Scale Super Resolution Datasets via Learned Downsampling of Ray-Traced Renderings. SIGGRAPH Talks 2021: 14:1-14:2 - 2020
- [c11]Vaibhav Vavilala, Mark Meyer:
Deep Learned Super Resolution for Feature Film Production. SIGGRAPH Talks 2020: 41:1-41:2 - [c10]Sarah Radzihovsky, Fernando de Goes, Mark Meyer:
FaceBaker: Baking Character Facial Rigs with Machine Learning. SIGGRAPH Talks 2020: 58:1-58:2 - [i1]Shilin Zhu, Zexiang Xu, Tiancheng Sun, Alexandr Kuznetsov, Mark Meyer, Henrik Wann Jensen, Hao Su, Ravi Ramamoorthi:
Photon-Driven Neural Path Guiding. CoRR abs/2010.01775 (2020)
2010 – 2019
- 2019
- [j19]Steve Bako, Mark Meyer, Tony DeRose, Pradeep Sen:
Offline Deep Importance Sampling for Monte Carlo Path Tracing. Comput. Graph. Forum 38(7): 527-542 (2019) - 2018
- [j18]Laurent Belcour, Guofu Xie, Christophe Hery, Mark Meyer, Wojciech Jarosz, Derek Nowrouzezahrai:
Integrating Clipped Spherical Harmonics Expansions. ACM Trans. Graph. 37(2): 19 (2018) - [j17]Thijs Vogels, Fabrice Rousselle, Brian McWilliams, Gerhard Röthlin, Alex Harvill, David Adler, Mark Meyer, Jan Novák:
Denoising with kernel prediction and asymmetric loss functions. ACM Trans. Graph. 37(4): 124 (2018) - 2017
- [j16]Patric Beinschob, Mark Meyer, Christoph Reinke, Valerio Digani, Cristian Secchi, Lorenzo Sabattini:
Semi-automated map creation for fast deployment of AGV fleets in modern logistics. Robotics Auton. Syst. 87: 281-295 (2017) - [j15]Steve Bako, Thijs Vogels, Brian McWilliams, Mark Meyer, Jan Novák, Alex Harvill, Pradeep Sen, Tony DeRose, Fabrice Rousselle:
Kernel-predicting convolutional networks for denoising Monte Carlo renderings. ACM Trans. Graph. 36(4): 97:1-97:14 (2017) - 2016
- [j14]Fernando de Goes, Mathieu Desbrun, Mark Meyer, Tony DeRose:
Subdivision exterior calculus for geometry processing. ACM Trans. Graph. 35(4): 133:1-133:11 (2016) - 2015
- [j13]Yun Teng, Mark Meyer, Tony DeRose, Theodore Kim:
Subspace condensation: full space adaptivity for subspace deformations. ACM Trans. Graph. 34(4): 76:1-76:9 (2015) - [c9]Henry Schäfer, Jens Raab, Benjamin Keinert, Mark Meyer, Marc Stamminger, Matthias Nießner:
Dynamic feature-adaptive subdivision. I3D 2015: 31-38 - 2014
- [j12]Thomas P. Moliterno, Nikolaus Beck, Christine M. Beckman, Mark Meyer:
Knowing Your Place: Social Performance Feedback in Good Times and Bad Times. Organ. Sci. 25(6): 1684-1702 (2014) - [j11]Fabian Hahn, Bernhard Thomaszewski, Stelian Coros, Robert W. Sumner, Forrester Cole, Mark Meyer, Tony DeRose, Markus H. Gross:
Subspace clothing simulation using adaptive bases. ACM Trans. Graph. 33(4): 105:1-105:9 (2014) - [c8]Jaroslav Krivánek, Alexander Keller, Iliyan Georgiev, Anton S. Kaplanyan, Marcos Fajardo, Mark Meyer, Jean-Daniel Nahmias, Ondrej Karlík, Juan Canada:
Recent advances in light transport simulation: some theory and a lot of practice. SIGGRAPH Courses 2014: 17:1-17:6 - 2013
- [c7]Hayley N. Iben, Mark Meyer, Lena Petrovic, Olivier Soares, John Anderson, Andrew P. Witkin:
Artistic simulation of curly hair. Symposium on Computer Animation 2013: 63-71 - 2012
- [j10]Soham Uday Mehta, Ravi Ramamoorthi, Mark Meyer, Christophe Hery:
Analytic Tangent Irradiance Environment Maps for Anisotropic Surfaces. Comput. Graph. Forum 31(4): 1501-1508 (2012) - [j9]Matthias Nießner, Charles T. Loop, Mark Meyer, Tony DeRose:
Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces. ACM Trans. Graph. 31(1): 6:1-6:11 (2012) - [j8]Ravi Ramamoorthi, John Anderson, Mark Meyer, Derek Nowrouzezahrai:
A theory of monte carlo visibility sampling. ACM Trans. Graph. 31(5): 121:1-121:16 (2012)
2000 – 2009
- 2007
- [j7]Pushkar Joshi, Mark Meyer, Tony DeRose, Brian Green, Tom Sanocki:
Harmonic coordinates for character articulation. ACM Trans. Graph. 26(3): 71 (2007) - [j6]Mark Meyer, John Anderson:
Key Point Subspace Acceleration and soft caching. ACM Trans. Graph. 26(3): 74 (2007) - 2006
- [j5]Mark Meyer, John Anderson:
Statistical acceleration for animated global illumination. ACM Trans. Graph. 25(3): 1075-1080 (2006) - 2004
- [b1]Mark Meyer:
Discrete Differential Operators for Computer Graphics. California Institute of Technology, USA, 2004 - [c6]Robert A. Greenes, Margarita Sordo, Davide Zaccagnini, Mark Meyer, Gilad J. Kuperman:
Design of a Standards-Based External Rules Engine for Decision Support in a Variety of Application Contexts: Report of a Feasibility Study at Partners HealthCare System. MedInfo 2004: 611-615 - 2002
- [j4]Mathieu Desbrun, Mark Meyer, Pierre Alliez:
Intrinsic Parameterizations of Surface Meshes. Comput. Graph. Forum 21(3): 209-218 (2002) - [j3]Mark Meyer, Alan H. Barr, Haeyoung Lee, Mathieu Desbrun:
Generalized Barycentric Coordinates on Irregular Polygons. J. Graphics, GPU, & Game Tools 7(1): 13-22 (2002) - [j2]Pierre Alliez, Mark Meyer, Mathieu Desbrun:
Interactive geometry remeshing. ACM Trans. Graph. 21(3): 347-354 (2002) - [c5]Mark Meyer, Mathieu Desbrun, Peter Schröder, Alan H. Barr:
Discrete Differential-Geometry Operators for Triangulated 2-Manifolds. VisMath 2002: 35-57 - 2001
- [j1]Mark Meyer, Gilles Debunne, Mathieu Desbrun, Alan H. Barr:
Interactive animation of cloth-like objects in virtual reality. Comput. Animat. Virtual Worlds 12(1): 1-12 (2001) - 2000
- [c4]Mathieu Desbrun, Mark Meyer, Peter Schröder, Alan H. Barr:
Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data. Graphics Interface 2000: 145-152
1990 – 1999
- 1999
- [c3]Mathieu Desbrun, Mark Meyer, Peter Schröder, Alan H. Barr:
Implicit Fairing of Irregular Meshes Using Diffusion and Curvature Flow. SIGGRAPH 1999: 317-324 - [c2]Mark Meyer, Alan H. Barr:
ALCOVE: Design and Implementation of an Object-Centric Virtual Environment. VR 1999: 46-52
1980 – 1989
- 1985
- [c1]Mark Meyer:
An implementation of the FORCASE construct (abstract only). ACM Conference on Computer Science 1985: 424
Coauthor Index
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