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5. IVA 2005: Kos, Greece
- Themis Panayiotopoulos, Jonathan Gratch, Ruth Aylett, Daniel Ballin, Patrick Olivier, Thomas Rist:
Intelligent Virtual Agents, 5th International Working Conference, IVA 2005, Kos, Greece, September 12-14, 2005, Proceedings. Lecture Notes in Computer Science 3661, Springer 2005, ISBN 3-540-28738-8
IVAs and Education
- Gonzalo Méndez, Angélica de Antonio:
Training Agents: An Architecture for Reusability. 1-14 - Ido Iurgel, Manuel Ziegler:
Ask&Answer: An Educational Game Where It Pays to Endear Your Capricious Virtual Companion. 15-24
Conversational Agents/NLP
- R. M. Maatman, Jonathan Gratch, Stacy Marsella:
Natural Behavior of a Listening Agent. 25-36 - Joakim Gustafson, Johan Boye, Morgan Fredriksson, Lasse Johannesson, Jürgen Königsmann:
Providing Computer Game Characters with Conversational Abilities. 37-51 - David R. Traum, William R. Swartout, Stacy Marsella, Jonathan Gratch:
Fight, Flight, or Negotiate: Believable Strategies for Conversing Under Crisis. 52-64 - Dusan Jan, David R. Traum:
Dialog Simulation for Background Characters. 65-74
IVA Architectures
- Piero Cosi, Carlo Drioli, Fabio Tesser, Graziano Tisato:
INTERFACE Toolkit: A New Tool for Building IVAs. 75-87 - Toni Conde, Daniel Thalmann:
Autonomous Virtual Agents Learning a Cognitive Model and Evolving. 88-98 - Patrick Gebhard, Martin Klesen:
Using Real Objects to Communicate with Virtual Characters. 99-110 - Jean-Paul Sansonnet, Jean-Claude Martin, Karl Leguern:
A Software Engineering Approach Combining Rational and Conversational Agents for the Design of Assistance Applications. 111-119 - Sabarish V. Babu, Stephen Schmugge, Raj Inugala, Srinivasa Rao, Tiffany Barnes, Larry F. Hodges:
Marve: A Prototype Virtual Human Interface Framework for Studying Human-Virtual Human Interaction. 120-133
Cognition, Reasoning and Behaviour
- Paul Hsueh-Min Chang, Yu-Hung Chien, Edward Chao-Chun Kao, Von-Wun Soo:
A Knowledge-Based Scenario Framework to Support Intelligent Planning Characters. 134-145 - In-Cheol Kim:
CAA: A Context-Sensitive Agent Architecture for Dynamic Virtual Environments. 146-151 - Ricardo Imbert, Angélica de Antonio:
When Emotion Does Not Mean Loss of Control. 152-165 - Mauro Dragone, Thomas Holz, Brian R. Duffy, Gregory M. P. O'Hare:
Social Situated Agents in Virtual, Real and Mixed Reality Environments. 166-177 - Erdan Gu, Catherine Stocker, Norman I. Badler:
Do You See What Eyes See? Implementing Inattentional Blindness. 178-190 - Wenji Mao, Jonathan Gratch:
Social Causality and Responsibility: Modeling and Evaluation. 191-204
NonVerbal Communication
- Doron A. Friedman, Marco Gillies:
Teaching Virtual Characters How to Use Body Language. 205-214 - Christopher Peters:
Direction of Attention Perception for Conversation Initiation in Virtual Environments. 215-228 - Christopher Peters, Catherine Pelachaud, Elisabetta Bevacqua, Maurizio Mancini, Isabella Poggi:
A Model of Attention and Interest Using Gaze Behavior. 229-240 - Matthias Rehm, Elisabeth André:
Where Do They Look? Gaze Behaviors of Multiple Users Interacting with an Embodied Conversational Agent. 241-252 - Marcelo Kallmann, Stacy Marsella:
Hierarchical Motion Controllers for Real-Time Autonomous Virtual Humans. 253-265 - Youngjun Kim, Martin Van Velsen, Randall W. Hill Jr.:
Modeling Dynamic Perceptual Attention in Complex Virtual Environments. 266-277
Storytelling/Interactive Narrative
- Mark O. Riedl, Robert Michael Young:
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems. 278-291 - Justin Harris, R. Michael Young:
Proactive Mediation in Plan-Based Narrative Environments. 292-304 - Ruth Aylett, Sandy Louchart, João Dias, Ana Paiva, Marco Vala:
FearNot! - An Experiment in Emergent Narrative. 305-316 - Rui Prada, Ana Paiva:
Intelligent Virtual Agents in Collaborative Scenarios. 317-328
Social Intelligence
- Stefan Kopp, Lars Gesellensetter, Nicole C. Krämer, Ipke Wachsmuth:
A Conversational Agent as Museum Guide - Design and Evaluation of a Real-World Application. 329-343 - Edward Chao-Chun Kao, Paul Hsueh-Min Chang, Yu-Hung Chien, Von-Wun Soo:
Using Ontology to Establish Social Context and Support Social Reasoning. 344-357 - Francisco Grimaldo, Miguel Lozano, Fernando Barber, Juan M. Orduña:
Integrating Social Skills in Task-Oriented 3D IVA. 358-370
Emotions/Affect/Personality
- Mei Yii Lim, Ruth Aylett, Christian Martyn Jones:
Emergent Affective and Personality Model. 371-380 - Renate ten Ham, Mariët Theune, Ard Heuvelman, Ria Verleur:
Judging Laura: Perceived Qualities of a Mediated Human Versus an Embodied Agent. 381-393 - Paula M. Ellis, Joanna Bryson:
The Significance of Textures for Affective Interfaces. 394-404 - Jean-Claude Martin, Sarkis Abrilian, Laurence Devillers, Myriam Lamolle, Maurizio Mancini, Catherine Pelachaud:
Levels of Representation in the Annotation of Emotion for the Specification of Expressivity in ECAs. 405-417 - Hugo da Silva Corrêa Pinto, Luis Otávio Alvares:
Extended Behavior Networks and Agent Personality: Investigating the Design of Character Stereotypes in the Game Unreal Tournament. 418-429
Evaluation and Methodology
- Marco Gillies, Dale Robeterson, Daniel Ballin:
Direct Manipulation Like Tools for Designing Intelligent Virtual Agents. 430-441 - Nicole C. Krämer:
Social Communicative Effects of a Virtual Program Guide. 442-453 - Alan N. Martin, Gregory M. P. O'Hare, Brian R. Duffy, Bianca Schön, John F. Bradley:
Maintaining the Identity of Dynamically Embodied Agents. 454-465 - Samuel J. Partington, Joanna Bryson:
The Behavior Oriented Design of an Unreal Tournament Character. 466-477 - Berardina De Carolis:
MyTutor: A Personal Tutoring Agent. 478-488
Poster Session
- Ouriel Grynszpan, Jean-Claude Martin, Jacqueline Nadel:
Using Facial Expressions Depicting Emotions in a Human-Computer Interface Intended for People with Autism. 489 - Donglei Zhang, Cungen Cao, Xi Yong, Haitao Wang, Yu Pan:
A Survey of Computational Emotion Research. 490 - Hyun Cheol Lee, Eun Seok Kim, Hee Young Choi, Gi Taek Hur:
A Study on Generating and Matching Facial Control Point Using Radial Basis Function. 491 - Marco Gillies, Vinoba Vinayagamoorthy, Dale Robeterson, Anthony Steed:
A Platform Independent Architecture for Virtual Characters and Avatars. 492 - Cyril Brom, Ondrej Sery, Tomás Poch, Pavel Safrata:
GAL: Towards Large Simulations with Tens of Agents. 493 - Cyril Brom, Petr Kocáb:
Virtual Agents in a Simulation of an ISO-Company. 494 - Stefan Rank, Paolo Petta:
Appraisal for a Character-Based Story-World. 495-496 - Eduardo Coutinho, Eduardo Reck Miranda, Patricio da Silva:
Evolving Emotional Behaviour for Expressive Performance of Music. 497 - Cyril Septseault, Alexis Nédélec:
A Model of an Embodied Emotional Agent. 498 - Bianca Schön, Gregory M. P. O'Hare, Brian R. Duffy, Alan N. Martin, John F. Bradley:
Agent Assistance for 3D World Navigation. 499 - Gregory M. P. O'Hare, John W. Stafford, Abraham G. Campbell:
NeXuS: Delivering Perceptions to Situated Embodied Agents. 500 - Jackeline Spinola de Freitas, Ricardo R. Gudwin, João Queiroz:
Emotion in Artificial Intelligence and Artificial Life Research: Facing Problems. 501 - Desmond Case, Bernadette Sharp, Peter J. King:
A Synthetic Agent for Mentoring Novice Programmers Within a Desktop Computer Environment. 502 - Gábor Tatai, László Gulyás, László Laufer, Márton Iványi:
vBroker: Agents Teaching Stock Market. 503 - Argyris Arnellos, Spyros Vosinakis:
Emergence of Representational Structures in Virtual Agents. 504
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