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HCI 2021: Virtual Event
- Constantine Stephanidis, Margherita Antona, Stavroula Ntoa:
HCI International 2021 - Posters - 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part III. Communications in Computer and Information Science 1421, Springer 2021, ISBN 978-3-030-78644-1
Interacting and Learning
- Giovana Barros, Beatriz Motta, Vitor Teixeira, Alexandre Gravatá, Sérgio Silva Júnior, Leandro de Sá, Marília Abrahão Amaral, Leonelo D. A. Almeida:
Learning Interactions: Robotics Supporting the Classroom. 3-10 - Omar Cóndor-Herrera, Janio Jadán-Guerrero, Pamela Acosta-Rodas, Carlos Ramos-Galarza:
Technological Intervention Through the Virtual Assistant Alexa in the Development of Linguistic Skills of a New Language. 11-16 - Omar Cóndor-Herrera, Carlos Ramos-Galarza, Pamela Acosta-Rodas:
Implementation of Virtual Learning Objects in the Development of Mathematical Skills: A Qualitative Analysis from the Student Experience. 17-30 - Mateus da Silveira Colissi, Renata Vieira, Viviana Mascardi, Rafael H. Bordini:
A Chatbot that Uses a Multi-agent Organization to Support Collaborative Learning. 31-38 - Niamh Froelich, Arthur Liu, Ruoxi Shang, Zile Xiao, Travis Neils, Jenna Frens, Cecilia R. Aragon:
Reciprocity in Reviewing on Fanfiction.Net. 39-44 - Patrick Guilbaud, Eric Bubar, Elizabeth Langran:
STEM Excellence and Equity in K-12 Settings: Use of Augmented Reality-Based Educational Experiences to Promote Academic Achievement and Learner Success. 45-50 - Doaa Hamam, Ajrina Hysaj:
Technological Pedagogical and Content Knowledge (TPACK): Higher Education Teachers' Perspectives on the Use of TPACK in Online Academic Writing Classes. 51-58 - Doaa Hamam:
The New Teacher Assistant: A Review of Chatbots' Use in Higher Education. 59-63 - Jorge Hernán Aristizábal Zapata, Julián Esteban Gutiérrez Posada:
Collaborative Spatial Problem-Solving Strategies Presented by First Graders by Interacting with Tangible User Interface. 64-71 - Chi-Sen Hung, Yun-Chi Lee:
A Study on the Promotion Strategy of the Taichung Learning City Project as the Development Process of the Culture Identity of a City. 72-79 - I-Chen Lee, Pei-Jung Cheng:
The Influence of Different Drawing Tools on the Learning Motivation and Color Cognition of the Fourth Grade Students at the Elementary School. 80-90 - Kok Khiang Lim, Chei Sian Lee:
Sharing is Learning: Using Topic Modelling to Understand Online Comments Shared by Learners. 91-101 - Imke A. M. Meyer, Karsten D. Wolf:
Intuitive Visualization of Complex Diagnostic Datasets to Improve Teachers' Individual Support of Learners Based on Data Driven Decision Making. 102-108 - Neha, Eunyoung Kim:
A Classification Method of the Learners' Queries in the Discussion Forum of MOOC to Enhance the Effective Response Rate from Instructors. 109-115 - Ibrahim Neziri, Kushtrim Ahmeti, Agon Memeti:
The Relationship Between Student Attitudes Toward Online Learning and Environmental Factors During Covid-19 Pandemic: The Case of the University of Tetova. 116-121 - Diana Palacios, Janio Jadán-Guerrero, Carlos Ramos-Galarza:
Digital Museums as Pedagogical Mediators in the Pandemic Crisis. 122-131 - Tomofumi Uetake, Takashi Majima, Akimichi Aoki, Sugio Baba:
A Trial of Active Learning Method for Business Management Education in Online Environment. 132-137
Interacting and Playing
- Eric Bubar, Susan Agolini, Deana Jaber, Amanda Wright:
Three Methods for Adapting Physical Games to Virtual Formats in STEM Courses - Easy (Google Suite), Medium (Web GL Games in Unity) and Hard (Virtual Reality). 141-147 - James C. P. Chan, Adrian K. T. Ng, Henry Y. K. Lau:
Constructing 3D Mesh Indoor Room Layouts from 2D Equirectangular RGB 360 Panorama Images for the Unity Game Engine. 148-155 - Fouad El Afi, Smail Ouiddad:
The Rise of Video-Game Live Streaming: Motivations and Forms of Viewer Engagement. 156-163 - Lluis Guerra Recas:
Emotions Driven Videogame Interactive Music System. 164-169 - Svenja Polst, Jill-Valerie Tamanini, Frank Elberzhager:
Changing Citizens' Attitude Towards Novel Mobility Measures with a Game: Procedure and Game Concept. 170-178 - Francesco Sapio, Lauren S. Ferro, Massimo Mecella:
Gaeta: The Great Adventure - A Cultural Heritage Game about the History of Gaeta. 179-187 - Rui Tian, Jianwen Yang, Jian Tan:
Gothic VR Game Scene Automatic Generation Design. 188-195 - Yixi Wang, Xinwei Chang:
Enticing Spectators into Playing: How to Improve the Spectator Experience in Commercial Games Streaming. 196-204 - Ying Wang, Jiong Fu, Wenxuan Gong:
NEO-WORLD: Enhancing Young People's Experience of Visiting Science Museum Through Gamification and Digital Technology. 205-213
Interacting and Driving
- Seonggeun Ahn, Dokshin Lim, Byungwoo Kim:
Comparative Study on Differences in User Reaction by Visual and Auditory Signals for Multimodal eHMI Design. 217-223 - Hüseyin Avsar, Fabian Utesch, Marc Wilbrink, Michael Oehl, Caroline Schießl:
Efficient Communication of Automated Vehicles and Manually Driven Vehicles Through an External Human-Machine Interface (eHMI): Evaluation at T-Junctions. 224-232 - Kathrin Ganser, Tanja Kojic, Jan-Niklas Voigt-Antons:
User Experience of Connected Services in Cars. 233-240 - Sandra Krüger, Esther Bosch, Klas Ihme, Michael Oehl:
In-Vehicle Frustration Mitigation via Voice-User Interfaces - A Simulator Study. 241-248 - Yongwhee Kwon, Dokshin Lim, Byungwoo Kim:
Analysis of Driver Judgment and Reaction by Different Levels of Visual Information on eHMI. 249-256 - Qiang Li, Jingjing Wang, Tian Luo:
A Comparative Study of In-Car HMI Interaction Modes Based on User Experience. 257-261 - Xinyue Liu, Siqi He, Xue Zhao, Hao Tan:
What Will Influence Pregnant Women's Acceptance of Fully Automated Vehicles? 262-272 - Michael Oehl, Martina Lienhop, Klas Ihme:
Mitigating Frustration in the Car: Which Emotion Regulation Strategies Might Work for Different Age Groups? 273-280 - Andrea Isabell Scheiter, Michael Domes, Uwe Herbst, Klaus Bengler:
Toward Standardizing Wizard of Oz Driving Behavior: A Decision Ladder Analysis of the Driving Wizard's Task. 281-288 - Alexander Trende, Anirudh Unni, Jochem W. Rieger, Martin Fränzle:
Modelling Turning Intention in Unsignalized Intersections with Bayesian Networks. 289-296 - Yajing Xu, Zhengyu Wang, Meiyu Zhou, Lu Zhong, Hanwen Du, Li Wang, Yibing Wu, Jinyao Zhang:
Research on Service Design of Balanced Vehicle Based on Kansei Engineering. 297-304
Digital Wellbeing, eHealth and mHealth
- Joan Cahill, Vivienne Howard, Yufei Huang, Junchi Ye, Stephen Ralph, Aidan Dillon:
Intelligent Work: Person Centered Operations, Worker Wellness and the Triple Bottom Line. 307-314 - Luciano Gamberini, Patrik Pluchino, Luigi Porto, Filippo Zordan, Alessandro Monterosso, Kumara Palanivel, Adriano Fontanari:
PatchAi: An e-Health Application Powered by an AI Virtual Assistant to Support Patients in Their Clinical Trials. 315-322 - Erika Hernández-Rubio, Amilcar Meneses-Viveros, Ariana I. Aguilar-Herrera, Oscar Zamora Arévalo, Yeni L. Hernández-Rubio:
Cloud System for the Management of Neuropsychological Test in Mexico. 323-327 - Pi-Jung Hsieh, Hui-Min Lai, Zhi-Cheng Liu, Shui-Chin Chen:
Adoption of Smart Hospital Services by Patients: An Empirical Study. 328-334 - Jimin Kim, Yang Kyu Lim:
PixE: Home Fitness Method Using Machine Learning with Smartphone. 335-340 - Taein Kim, Taeyong Kim, Bowon Lee:
Causality: A Portable Protocol for Rapid Development of Applications for Social Interactions. 341-347 - Robert Lewis, Yuanbo Liu, Matthew Groh, Rosalind W. Picard:
Habit Formation Dynamics: Finding Factors Associated with Building Strong Mindfulness Habits. 348-356 - Yu Matsumoto, Tota Mizuno, Kazuyuki Mito, Naoaki Itakura:
Mental Stress Evaluation Method Using Photoplethysmographic Amplitudes Obtained from a Smartwatch. 357-362 - Rageshwari Munderia, Rajbala Singh:
The Mediating Effect of Smartphone Addiction on the Relationship Between Social Skills and Psychological Well-Being. 363-370 - Eric Owusu, Nana Afari, Emmanuel Saka:
Nutritional Data Accuracy of West Africa Foods in mHealth Applications. 371-375 - Chelsea Roberts, Jennifer Palilonis:
User Experience and Usability Comparison of Mental Health Intervention Websites. 376-383 - Evan Sobetski, Sylvia Sinsabaugh, Gowri Balasubramaniam, Omar Sosa-Tzec:
Designing BookClub: Technologically Mediated Reading and Distant Interactions to Promote Well-Being. 384-391 - Thomas Stranick, Christian E. López:
Leveraging Virtual Reality and Exergames to Promote Physical Activity. 392-399 - Huizi Wu, Junnan Ye:
Research on Emotional Design of Sleep Aid Products Based on the Theory of Design for Sustainable Behavior. 400-407 - Shuang Ying, Wei Yu:
Application of 5G Technology in the Construction of Intelligent Health Management System. 408-413
Interacting and Shopping
- Xinyu Gao, Shang Zhi, Xiaoming Wang:
Investigating the Relationship Among Ease-of-Use, NPS, and Customers' Sequent Spending of Cloud Computing Products - Ease-of-Use Research in Cloud Computing Field. 417-422 - Yu-Hsuan Hung, Hsien-Hui Tang:
Service Innovation of Physical Bookstores: Applying Service Design Perspectives to Develop Service Innovation to Enhance Customer Loyalty. 423-430 - Shin Miyake, Kohei Otake, Tomofumi Uetake, Takashi Namatame:
Estimation of Consumer Needs Using Review Data in Hotel Industry. 431-438 - Hao Shan, Peng Liu, Wei Yu:
The Influence of Interactive Form on Advertisement Design Creativity. 439-446 - Qianru Tao, Xintong Wang, Yanyu Zhao, Mingzhu Li, LiLi Liu:
A Benefit-Cost Perspective on Consumers' Purchase of Online Content. 447-455 - Junnan Ye, Menglan Wang, Siyao Zhu, Jingyang Wang, Xu Liu:
Research on Smart Shopping Cart Modeling Design Based on Kansei Engineering. 456-463 - Tianyue Zhang, Ren Long, Fowad Ahmad:
New Experience of Maternal and Infant Shopping APP Under VR+AR Technology. 464-472
HCI, Safety and Sustainability
- Carlos A. Arce-Lopera, Paula García-Muñoz, Sebastián Restrepo-Quiceno, Daniel Gómez-Marín, Gustavo A. Londoño:
Designing Data Visualization Assistance for a Bioacoustics Labeling Software. 475-482 - Barbara Flügge:
Vulnerability Turning into a Key Design Criterion for Smart Mobility Concepts. 483-488 - Shao-Yu Lee, Hsien-Hui Tang:
Using Service Design Thinking to Improve the Transportation Service of Shared Electric Scooters in Tourism Scenario. 489-497 - Tom Lorenz, Merle Leopold, Funda Ertas, Sandra Verena Müller, Ina Schiering:
Landmark Training Based on Augmented Reality for People with Intellectual Disabilities. 498-505 - Jose Ricardo Mondragon Regalado, Carmen Graciela Arbulú Pérez Várgas:
Decision Support Systems in Disaster Risk Management Policies for Adaptation to Climate Change. 506-512 - Andrea Resmini, Bertil Lindenfalk, Luca Simeone, David Drabble:
Using PLR Syntax to Map Experience-Based Digital/Physical Ecosystems for Strategic Systemic Change. 513-520 - Li Wang, Zhengyu Wang, Meiyu Zhou, Yibing Wu, Jinyao Zhang, Yajing Xu, Lu Zhong, Hanwen Du:
Design of Sustainable Food Management System Based on User's Whole Behavior Process. 521-527 - Ziyue Wang, Jingyu Zhang, Xianghong Sun, Zizheng Guo:
Applying Hierarchical Task Analysis to Improve the Safety of High-Speed Railway: How Dispatchers Can Better Handle the Breakdown of Rail-Switch. 528-536
HCI in the Time of Pandemic
- Zahra Alizadeh Elizei:
A User-Centered Mobile Interface Design, Promoting Physical Activity in the Covid 19 Pandemic's Sedentary Lifestyle. 539-550 - Abdulrahman Al-Khayarin, Osama Halabi:
Smart 3D Simulation of Covid-19 for Evaluating the Social Distance Measures. 551-557 - Paula Gardner, Stephen Surlin, Caitlin McArthur, Adekunle Akinyema, Jessica Rauchberg, Rong Zheng, Jenny Hao, Alexandra Papaioannou:
ABLE Family: Remote, Intergenerational Play in the Age of COVID-19. 558-565 - Arata Higashiguchi, Yu Shibuya:
A Study of Sound Presentation Effects on Silence During Video Conferencing. 566-570 - Sean Li, Erin Li:
The Impact of Digital Divide on Education in USA Amid COVID-19 Pandemic. 571-576 - Nadezhda Miteva:
Building 5G Network in Bulgaria During COVID-19 Pandemic: National Specifics and Challenges. 577-582 - Jason R. C. Nurse, Nikki Williams, Emily Collins, Niki Panteli, John M. Blythe, Ben Koppelman:
Remote Working Pre- and Post-COVID-19: An Analysis of New Threats and Risks to Security and Privacy. 583-590 - Susan Quinn, Raymond R. Bond, Mark P. Donnelly, Shirley Davey, James McLaughlin, Dewar D. Finlay:
A Review of Covid-19 Symptom Checker Mobile Applications. 591-598 - Shibani Shah, Abhishek Jain:
Impact of the COVID-19 Pandemic on User Experience (UX) Research. 599-607 - Avineet Kumar Singh, Dezhi Wu:
Sentiment Analysis on Substance Use Disorder (SUD) Tweets Before and During COVID-19 Pandemic. 608-614 - Han Wei Tan, Chei Sian Lee, Dion Hoe-Lian Goh, Han Zheng, Yin Leng Theng:
Analyzing COVID-19 Vaccine Tweets for Tonal Shift. 615-623 - Simona Vasilache:
A Taste of Distributed Work Environments: Emergency Remote Teaching and Global Software Engineering. 624-628 - Jiangkun Wang, Lei Jing:
Operation Efficiency Study on a New Cooperative VR Whiteboard System. 629-636 - Sheng-Ming Wang, Shiau-Ting Wang:
Conceptual Design of Working from Home Based on Behavior Change in New Normal. 637-645
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