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4th AVR 2017: Ugento, Italy - Part I
- Lucio Tommaso De Paolis, Patrick Bourdot, Antonio Mongelli:
Augmented Reality, Virtual Reality, and Computer Graphics - 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings, Part I. Lecture Notes in Computer Science 10324, Springer 2017, ISBN 978-3-319-60921-8
Virtual Reality
- Boris B. Velichkovsky, Alexey N. Gusev, Alexander E. Kremlev, Sergey S. Grigorovich:
Cognitive Control Influences the Sense of Presence in Virtual Environments with Different Immersion Levels. 3-16 - Ahlem Assila, Jérémy Plouzeau, Frédéric Mérienne, Aida Erfanian, Yaoping Hu:
Defining an Indicator for Navigation Performance Measurement in VE Based on ISO/IEC15939. 17-34 - Maria Sisto, Nicolas Wenk, Nabil Ouerhani, Stéphane Gobron:
A Study of Transitional Virtual Environments. 35-49 - Yanxiang Zhang, Ziqiang Zhu:
Walk-able and Stereo Virtual Tour based on Spherical Panorama Matrix. 50-58 - Víctor H. Andaluz, Daniel Castillo-Carrión, Roberto J. Miranda, Juan C. Alulema:
Virtual Reality Applied to Industrial Processes. 59-74 - Víctor H. Andaluz, Andrea M. Pazmiño, José A. Pérez, Christian P. Carvajal, Francisco Lozada, Jeferson Lascano, Jessica Carvajal:
Training of Tannery Processes Through Virtual Reality. 75-93 - Víctor H. Andaluz, Patricio Cartagena, José Ezequiel Naranjo, José Agreda, Shirley López:
Virtual Environments for Motor Fine Skills Rehabilitation with Force Feedback. 94-105 - Sven Nõmm, Aaro Toomela, Jaroslav Kulikov:
Towards Modeling of Finger Motions in Virtual Reality Environment. 106-115 - David Checa, Mario Alaguero, Andrés Bustillo:
Industrial Heritage Seen Through the Lens of a Virtual Reality Experience. 116-130 - Paolo Leoncini, Bogdan Sikorski, Vincenzo Baraniello, Francesco Martone, Carlo Luongo, Mariano Guida:
Multiple NUI Device Approach to Full Body Tracking for Collaborative Virtual Environments. 131-147 - Giovanni Avveduto, Camilla Tanca, Cristian Lorenzini, Franco Tecchia, Marcello Carrozzino, Massimo Bergamasco:
Safety Training Using Virtual Reality: A Comparative Approach. 148-163 - Esteban X. Castellanos, Carlos García Sánchez, Wilson Bl. Llanganate, Víctor H. Andaluz, Washington X. Quevedo:
Robots Coordinated Control for Service Tasks in Virtual Reality Environments. 164-175 - Wilbert G. Aguilar, Stephanie Morales, Hugo Ruiz, Vanessa Abad:
RRT* GL Based Path Planning for Virtual Aerial Navigation. 176-184 - Washington X. Quevedo, Jorge S. Sánchez, Oscar Arteaga, Marcelo Álvarez V., Víctor Danilo Zambrano, Carlos R. Sánchez, Víctor H. Andaluz:
Virtual Reality System for Training in Automotive Mechanics. 185-198 - David Orbea, Jessica Moposita, Wilbert G. Aguilar, Manolo Paredes, Gustavo Leon, Aníbal Jara-Olmedo:
Math Model of UAV Multi Rotor Prototype with Fixed Wing Aerodynamic Structure for a Flight Simulator. 199-211 - Vladimir Kuts, Gianfranco E. Modoni, Walter Terkaj, Toivo Tähemaa, Marco Sacco, Tauno Otto:
Exploiting Factory Telemetry to Support Virtual Reality Simulation in Robotics Cell. 212-221 - Pierre Martin, Stéphane Masfrand, Yujiro Okuya, Patrick Bourdot:
A VR-CAD Data Model for Immersive Design - The cRea-VR Proof of Concept. 222-241 - Alex Kilias, Christos Mousas:
Motion Style Transfer in Correlated Motion Spaces. 242-252 - Joakim Bruslund Haurum, Christian Nygaard Daugbjerg, Péter Rohoska, Andrea Coifman, Anne Juhler Hansen, Martin Kraus:
Pixel Reprojection of 360 Degree Renderings for Small Parallax Effects. 253-262 - Mato Brautovic, Romana John, Marko Potrebica:
Immersiveness of News: How Croatian Students Experienced 360-Video News. 263-269 - Yanxiang Zhang, Clayton Elieisar, Fangbemi Abassin Sourou:
Interactive 3D Symphony in VR Space. 270-278 - Costas Boletsis, Amela Karahasanovic, Annita Fjuk:
Virtual Bodystorming: Utilizing Virtual Reality for Prototyping in Service Design. 279-288 - Fu-Che Wu, Andrew Dellinger:
Capturing Reality for a Billiards Simulation. 289-298 - Yin Zhang, Oscar Meruvia Pastor:
Operating Virtual Panels with Hand Gestures in Immersive VR Games - Experiences with the Leap Motion Controller. 299-308 - Rubén Jesús García Hernández, Dieter Kranzlmüller:
Virtual Reality Toolset for Material Science: NOMAD VR Tools. 309-319 - Mario Alaguero, David Checa, Andrés Bustillo:
Measuring the Impact of Low-Cost Short-Term Virtual Reality on the User Experience. 320-336
Augmented and Mixed Reality
- Malek Q. Alrashidi, Khalid Almohammadi, Michael Gardner, Victor Callaghan:
Making the Invisible Visible: Real-Time Feedback for Embedded Computing Learning Activity Using Pedagogical Virtual Machine with Augmented Reality. 339-355 - Andrea Sanna, Fabrizio Lamberti, Francesco De Pace, Roberto Iacoviello, Paola Sunna:
ARSSET: Augmented Reality Support on SET. 356-376 - Christian A. Wiesner, Gudrun Klinker:
Overcoming Location Inaccuracies in Augmented Reality Navigation. 377-388 - Roberto Pierdicca, Emanuele Frontoni, Rama Pollini, Matteo Trani, Lorenzo Verdini:
The Use of Augmented Reality Glasses for the Application in Industry 4.0. 389-401 - Juan Garzón, Juan Pavón, Silvia Baldiris:
Augmented Reality Applications for Education: Five Directions for Future Research. 402-414 - Krzysztof Walczak, Rafal Wojciechowski, Adam Wójtowicz:
Semantic Exploration of Distributed AR Services. 415-426 - Raees Khan ShahSani, Sehat Ullah, Sami ur Rahman:
Automated Marker Augmentation and Path Discovery in Indoor Navigation for Visually Impaired. 427-437 - Anuradha Welivita, Nanduni Nimalsiri, Ruchiranga Wickramasinghe, Upekka Pathirana, Chandana Gamage:
Virtual Product Try-On Solution for E-Commerce Using Mobile Augmented Reality. 438-447 - Satyaki Roy, Pratiti Sarkar, Surojit Dey:
DyMAR: Introduction to Dynamic Marker Based Augmented Reality Using Smartwatch. 448-456 - Costas Boletsis, Simon McCallum:
The Smartkuber Case Study: Lessons Learned from the Development of an Augmented Reality Serious Game for Cognitive Screening. 457-472
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