default search action
"Realistic rendering 3D IFS fractals in real-time with graphics accelerators."
Tomasz Martyn (2010)
- Tomasz Martyn:
Realistic rendering 3D IFS fractals in real-time with graphics accelerators. Comput. Graph. 34(2): 167-175 (2010)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.