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"Immersion into the World of Gaming: An Approach of Introducing ..."
Korbinian Otto, Corinna Kröhn, Barbara Sabitzer (2020)
- Korbinian Otto, Corinna Kröhn, Barbara Sabitzer:
Immersion into the World of Gaming: An Approach of Introducing Gamification in an Educational Context. CSEDU (2) 2020: 245-252
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