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Pascal Müller
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- affiliation: ETH Zurich, Switzerland
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2020 – today
- 2021
- [c19]Pascal Müller, Hannes Stoll, Luciano Sarperi, Christof Schüpbach:
Outdoor Ranging and Positioning based on LoRa Modulation. ICL-GNSS 2021: 1-6
2010 – 2019
- 2019
- [j17]Markus Lipp, Matthias Specht, Cheryl Lau, Peter Wonka, Pascal Müller:
Local Editing of Procedural Models. Comput. Graph. Forum 38(2): 13-25 (2019) - 2017
- [j16]Stefan Lienhard, Cheryl Lau, Pascal Müller, Peter Wonka, Mark Pauly:
Design Transformations for Rule-based Procedural Modeling. Comput. Graph. Forum 36(2): 39-48 (2017) - [j15]Jan Benes, Tom Kelly, Filip Dechterenko, Jaroslav Krivánek, Pascal Müller:
On Realism of Architectural Procedural Models. Comput. Graph. Forum 36(2): 225-234 (2017) - 2015
- [j14]Tom Kelly, Peter Wonka, Pascal Müller:
Interactive Dimensioning of Parametric Models. Comput. Graph. Forum 34(2): 117-129 (2015) - [j13]Michael Schwarz, Pascal Müller:
Advanced procedural modeling of architecture. ACM Trans. Graph. 34(4): 107:1-107:12 (2015) - 2014
- [j12]Stefan Lienhard, Matthias Specht, Boris Neubert, Mark Pauly, Pascal Müller:
Thumbnail galleries for procedural models. Comput. Graph. Forum 33(2): 361-370 (2014) - [j11]Markus Lipp, Peter Wonka, Pascal Müller:
PushPull++. ACM Trans. Graph. 33(4): 130:1-130:9 (2014) - 2012
- [j10]Carlos A. Vanegas, Tom Kelly, Basil Weber, Jan Halatsch, Daniel G. Aliaga, Pascal Müller:
Procedural Generation of Parcels in Urban Modeling. Comput. Graph. Forum 31(2pt3): 681-690 (2012) - 2011
- [c18]Peter Wonka, Daniel G. Aliaga, Pascal Müller, Carlos A. Vanegas:
Modeling 3D urban spaces using procedural and simulation-based techniques. SIGGRAPH Courses 2011: 9:1-9:261 - [c17]Jesse Himmelstein, Olivier Balet, Fabio Ganovelli, Enrico Gobbetti, Matthias Specht, Pascal Müller, Chris Engels, Luc Van Gool, Jean-Baptiste de la Rivière, Armando Cavazzini:
The V-City Project. VAST (Short and Project Papers) 2011 - 2010
- [j9]Carlos A. Vanegas, Daniel G. Aliaga, Peter Wonka, Pascal Müller, Paul Waddell, Benjamin Watson:
Modelling the Appearance and Behaviour of Urban Spaces. Comput. Graph. Forum 29(1): 25-42 (2010) - [j8]Simon Haegler, Peter Wonka, Stefan Müller Arisona, Luc Van Gool, Pascal Müller:
Grammar-based Encoding of Facades. Comput. Graph. Forum 29(4): 1479-1487 (2010)
2000 – 2009
- 2009
- [j7]Basil Weber, Pascal Müller, Peter Wonka, Markus H. Gross:
Interactive Geometric Simulation of 4D Cities. Comput. Graph. Forum 28(2): 481-492 (2009) - [j6]Simon Haegler, Pascal Müller, Luc Van Gool:
Procedural Modeling for Digital Cultural Heritage. EURASIP J. Image Video Process. 2009 (2009) - [c16]Carlos A. Vanegas, Daniel G. Aliaga, Peter Wonka, Pascal Müller, Paul Waddell, Benjamin Watson:
Modeling the Appearance and Behavior of Urban Spaces. Eurographics (State of the Art Reports) 2009: 1-16 - 2008
- [j5]Benjamin Watson, Pascal Müller, Oleg Veryovka, Andy Fuller, Peter Wonka, Chris Sexton:
Procedural Urban Modeling in Practice. IEEE Computer Graphics and Applications 28(3): 18-26 (2008) - [j4]Guoning Chen, Gregory Esch, Peter Wonka, Pascal Müller, Eugene Zhang:
Interactive procedural street modeling. ACM Trans. Graph. 27(3): 103 (2008) - [c15]Bernard D. Frischer, Dean Abernathy, Gabriele Guidi, Joel Myers, Cassie Thibodeau, Antonio Salvemini, Pascal Müller, H. Peter Hofstee, Barry Minor:
Rome Reborn. SIGGRAPH New Tech Demos 2008: 34 - 2007
- [j3]Pascal Müller, Gang Zeng, Peter Wonka, Luc Van Gool:
Image-based procedural modeling of facades. ACM Trans. Graph. 26(3): 85 (2007) - [c14]Luc Van Gool, Bastian Leibe, Pascal Müller, Maarten Vergauwen, Thibaut Weise:
3D Challenges and a Non-In-Depth Overview of Recent Progress. 3DIM 2007: 118-132 - [c13]Kenneth A. Huff, Stefan Müller Arisona, Pascal Müller, Bernd Lintermann:
Course digital art techniques. SIGGRAPH Courses 2007: 1-8 - [c12]Gregory Esch, Peter Wonka, Pascal Müller, Eugene Zhang:
Interactive procedural street modeling. SIGGRAPH Sketches 2007: 35 - [c11]Pascal Müller:
Live visuals tutorial: part III. SIGGRAPH Courses 2007: 127-151 - [c10]Peter Wonka, Pascal Müller, Benjamin Watson, Andy Fuller:
Urban design and procedural modeling. SIGGRAPH Courses 2007: 229 - [c9]Jonathan Maïm, Simon Haegler, Barbara Yersin, Pascal Müller, Daniel Thalmann, Luc Van Gool:
Populating Ancient Pompeii with Crowds of Virtual Romans. VAST 2007: 109-116 - 2006
- [j2]Pascal Müller, Peter Wonka, Simon Haegler, Andreas Ulmer, Luc Van Gool:
Procedural modeling of buildings. ACM Trans. Graph. 25(3): 614-623 (2006) - [c8]Pascal Müller, Simon Schubiger-Banz, Stefan Müller Arisona, Matthias Specht:
Interactive media and design editing for live visuals applications. GRAPP 2006: 232-242 - [c7]Pascal Müller:
Procedural modeling of cities. SIGGRAPH Courses 2006: 139-184 - [c6]Pascal Müller, Tijl Vereenooghe, Peter Wonka, Iken Paap, Luc Van Gool:
Procedural 3D Reconstruction of Puuc Buildings in Xkipché. VAST 2006: 139-146 - [c5]Pascal Müller, Stefan Müller Arisona, Simon Schubiger-Banz, Matthias Specht:
Interactive Editing of Live Visuals. VISIGRAPP (Selected Papers) 2006: 169-184 - 2003
- [j1]Gregor Arthur Kalberer, Pascal Müller, Luc Van Gool:
Visual speech, a trajectory in viseme space. Int. J. Imaging Syst. Technol. 13(1): 74-84 (2003) - 2002
- [c4]Gregor Arthur Kalberer, Pascal Müller, Luc Van Gool:
Biological Motion of Speech. Biologically Motivated Computer Vision 2002: 199-206 - [c3]Gregor Arthur Kalberer, Pascal Müller, Luc Van Gool:
Generating Visemes for Realistic Animation. VMV 2002: 233-240 - [c2]Gregor Arthur Kalberer, Pascal Müller, Luc Van Gool:
Speech Animation Using Viseme Space. VMV 2002: 463-470 - 2001
- [c1]Yoav I. H. Parish, Pascal Müller:
Procedural modeling of cities. SIGGRAPH 2001: 301-308
Coauthor Index
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