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Xavier Pueyo
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2020 – today
- 2024
- [j33]Imanol Muñoz-Pandiella, Xavier Pueyo, Carles Bosch:
A 3D Feature-based Approach for Mapping Scaling Effects on Stone Monuments. ACM Journal on Computing and Cultural Heritage 17(2): 33:1-33:19 (2024) - [j32]Anna Pagès-Vilà, Xavier Pueyo, Imanol Muñoz-Pandiella:
Digital reconstruction of partially lost altarpieces. The case of the Rosary's altarpiece of Sant Pere Màrtir de Manresa. ACM Journal on Computing and Cultural Heritage 17(3): 40:1-40:18 (2024) - 2023
- [j31]Imanol Muñoz-Pandiella, Carlos Andújar, Begonya Cayuela, Xavier Pueyo, Carles Bosch:
Automated digital color restitution of mural paintings using minimal art historian input. Comput. Graph. 114: 316-325 (2023) - 2022
- [c19]Imanol Muñoz-Pandiella, Oscar Argudo, Immaculada Lorés Otzet, Joan Font Comas, Genís Àvila Casademont, Xavier Pueyo, Carlos Andújar:
Digital Reintegration of Distributed Mural Paintings at Different Architectural Phases: the Case of St. Quirze de Pedret. GCH 2022: 67-76 - 2021
- [c18]Milagros Guardia, Paola Pogliani, Giulia Bordi, Panayiotis Charalambous, Carlos Andújar, Imanol Muñoz-Pandiella, Xavier Pueyo:
Digital Layered Models of Architecture and Mural Paintings over Time. CEIG 2021: 39-42 - 2020
- [j30]Oriol Pueyo, Albert Sabrià, Xavier Pueyo, Gustavo Patow, Michael Wimmer:
Shrinking city layouts. Comput. Graph. 86: 15-26 (2020) - [c17]Milagros Guardia, Paola Pogliani, Giulia Bordi, Panayiotis Charalambous, Carlos Andújar, Xavier Pueyo:
Digital Layered Models of Architecture and Mural Paintings over Time. GCH 2020: 79
2010 – 2019
- 2019
- [j29]Oriol Pueyo, Xavier Pueyo, Gustavo Patow:
An overview of generalization techniques for street networks. Graph. Model. 106 (2019) - 2018
- [j28]Imanol Muñoz-Pandiella, Carles Bosch, Nicolas Mérillou, Gustavo Patow, Stéphane Mérillou, Xavier Pueyo:
Urban Weathering: Interactive Rendering of Polluted Cities. IEEE Trans. Vis. Comput. Graph. 24(12): 3239-3252 (2018) - 2017
- [j27]Imanol Muñoz-Pandiella, Carles Bosch, Nicolas Mérillou, Xavier Pueyo, Stéphane Mérillou:
Real-Time Solar Exposure Simulation in Complex Cities. Comput. Graph. Forum 36(8): 554-566 (2017) - 2016
- [c16]Imanol Muñoz-Pandiella, Carles Bosch, Nicolas Mérillou, Xavier Pueyo, Stéphane Mérillou, Gustavo Patow:
Weathering of Urban Scenes: Challenges and Possible Solutions. MAM@EGSR 2016: 5-8 - 2014
- [j26]Xavier Pueyo, Carles Bosch, Gustavo Patow:
On Improving Urban Environment Representations. Frontiers Robotics AI 1: 17 (2014) - 2013
- [c15]Xavier Pueyo:
ViRVIG: Research Center for Visualization, Virtual Reality and Graphics Interaction, Girona, Spain. Eurographics (Lab Presentations) 2013
2000 – 2009
- 2009
- [j25]Jean-François El Hajjar, Vincent Jolivet, Djamchid Ghazanfarpour, Xavier Pueyo:
A model for real-time on-surface flows. Vis. Comput. 25(2): 87-100 (2009) - [c14]Adrià Forés, Sumanta N. Pattanaik, Carles Bosch, Xavier Pueyo:
BRDFLab: A general system for designing BRDFs. CEIG 2009: 153-160 - 2008
- [j24]Carles Bosch, Xavier Pueyo, Stéphane Mérillou, Djamchid Ghazanfarpour:
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces. Comput. Graph. Forum 27(7): 1937-1944 (2008) - 2007
- [j23]Gustavo Patow, Xavier Pueyo, Àlvar Vinacua:
User-guided inverse reflector design. Comput. Graph. 31(3): 501-515 (2007) - 2006
- [c13]Juan A. Magallon, Gustavo Patow, Francisco J. Serón, Xavier Pueyo:
Parallelization of Inverse Design of Luminaire Reflectors. EGPGV@EuroVis/EGVE 2006: 99-107 - [c12]Céline Loscos, Katrien Jacobs, Gustavo Patow, Xavier Pueyo:
Inverse Rendering: From Concept to Applications. Eurographics (Tutorials) 2006: 399-547 - 2005
- [j22]Gustavo Patow, Xavier Pueyo:
A Survey of Inverse Surface Design From Light Transport Behavior Specification. Comput. Graph. Forum 24(4): 773-789 (2005) - [j21]Eva Cerezo, Frederic Pérez, Xavier Pueyo, Francisco J. Serón, François X. Sillion:
A survey on participating media rendering techniques. Vis. Comput. 21(5): 303-328 (2005) - [j20]Juan-Roberto Jiménez, Xavier Pueyo:
Interactive rendering of globally illuminated scenes including anisotropic and inhomogeneous participating media. Vis. Comput. 21(7): 449-462 (2005) - [c11]Juan-Roberto Jiménez, Karol Myszkowski, Xavier Pueyo:
Interactive global illumination in dynamic participating media using selective photon tracing. SCCG 2005: 211-218 - 2004
- [j19]Carles Bosch, Xavier Pueyo, Stéphane Mérillou, Djamchid Ghazanfarpour:
A Physically-Based Model for Rendering Realistic Scratches. Comput. Graph. Forum 23(3): 361-370 (2004) - [j18]Gustavo Patow, Xavier Pueyo, Àlvar Vinacua:
Reflector Design from Radiance Distributions. Int. J. Shape Model. 10(2): 211-236 (2004) - 2003
- [j17]Manuel Próspero dos Santos, Xavier Pueyo, Luiz Velho:
Ibero-American co-operation in computer graphics. Comput. Graph. 27(1): 1-3 (2003) - [j16]Gustavo Patow, Xavier Pueyo:
A Survey of Inverse Rendering Problems. Comput. Graph. Forum 22(4): 663-688 (2003) - [j15]Ignacio Martín, Xavier Pueyo, Dani Tost:
Frame-to-Frame Coherent Animation with Two-Pass Radiosity. IEEE Trans. Vis. Comput. Graph. 9(1): 70-84 (2003) - [c10]Juan-Roberto Jiménez, Xavier Pueyo:
Anisotropic Participating Media at Near Interactive Rates. Eurographics (Posters) 2003 - [e3]Claudio Montani, Xavier Pueyo:
24th Annual Conference of the European Association for Computer Graphics, Eurographics 2003 - State of the Art Reports, Granada, Spain, September 1-5, 2003. Eurographics Association 2003 [contents] - 2002
- [e2]Dirk Bartz, Xavier Pueyo, Erik Reinhard:
4th Eurographics Workshop on Parallel Graphics and Visualization, EGPGV 2002, Blaubeuren, Germany, September 9-10, 2002. ACM International Conference Proceeding Series 29, Eurographics Association 2002, ISBN 1-58113-579-3 [contents] - 2001
- [j14]Gonzalo Besuievsky, Xavier Pueyo:
Animating radiosity environments through the Multi-Frame Lighting Method. Comput. Animat. Virtual Worlds 12(2): 93-106 (2001) - [c9]Gonzalo Besuievsky, Xavier Pueyo:
A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences. Computer Graphics International 2001: 201-208 - 2000
- [j13]Marta Fairén González, Xavier Pueyo:
Parallel and Distributed Computer Graphics. Parallel Distributed Comput. Pract. 3(3) (2000) - [c8]Frederic Pérez, Ignacio Martín, Xavier Pueyo, François X. Sillion:
Acceleration of Monte Carlo Path Tracing in General Environments. PG 2000: 71-
1990 – 1999
- 1998
- [j12]Ignacio Martín, Frederic Pérez, Xavier Pueyo:
The SIR rendering architecture. Comput. Graph. 22(5): 601-609 (1998) - [j11]Ignacio Martín, Xavier Pueyo, Dani Tost:
A Two-Pass Hardware-Based Method Hierarchical Radiosity. Comput. Graph. Forum 17(3): 159-164 (1998) - [c7]Gonzalo Besuievsky, Xavier Pueyo:
A Dynamic Light Sources Algorithm for Radiosity Environments. Computer Animation and Simulation 1998: 13-27 - 1997
- [j10]Carlos Ureña, Xavier Pueyo, Juan Carlos Torres:
A formalization and classification of global illumination methods. Comput. Graph. 21(2): 225-236 (1997) - [j9]Xavier Pueyo, Dani Tost, Ignacio Martín, Blanca Garcia:
Radiosity for dynamic environments. Comput. Animat. Virtual Worlds 8(4): 221-231 (1997) - [j8]Bruno Arnaldi, Thierry Priol, Luc Renambot, Xavier Pueyo:
Visibility Masks for Solving Complex Radiosity Computations on Multiprocessors. Parallel Comput. 23(7): 887-897 (1997) - [c6]Ignacio Martín, Xavier Pueyo, Dani Tost:
An Image-Space Refinement Criterion for Linear Hierarchical Radiosity. Graphics Interface 1997: 26-36 - [c5]Luc Renambot, Bruno Arnaldi, Thierry Priol, Xavier Pueyo:
Towards efficient parallel radiosity for DSM-based parallel computers using virtual interfaces. PRS 1997: 79-86 - [c4]Frederic Pérez, Xavier Pueyo, François X. Sillion:
Global Illumination Techniques for the Simulation of Participating Media. Rendering Techniques 1997: 309-320 - 1996
- [j7]Xavier Pueyo, Frederic Pérez, Joan Antoni Sellarès, Josep Suy:
An object-oriented approach for teaching visibility computation algorithms. Comput. Graph. 20(4): 605-610 (1996) - [j6]Mateu Sbert, Xavier Pueyo, László Neumann, Werner Purgathofer:
Global multipath Monte Carlo algorithms for radiosity. Vis. Comput. 12(2): 47-61 (1996) - [e1]Xavier Pueyo, Peter Schröder:
Rendering Techniques '96, Proceedings of the Eurographics Workshop in Porto, Portugal, August 27-31, 1996. Eurographics, Springer 1996, ISBN 3-211-82883-4 [contents] - 1995
- [c3]László Neumann, Werner Purgathofer, Robert F. Tobler, Attila Neumann, Pavol Eliás, Martin Feda, Xavier Pueyo:
The Stochastic Ray Method for Radiosity. Rendering Techniques 1995: 206-218 - [c2]Mateu Sbert, Frederic Pérez, Xavier Pueyo:
Global Monte Carlo. A Progressive Solution. Rendering Techniques 1995: 231-239 - 1994
- [j5]Josep Vilaplana, Xavier Pueyo:
Multilevel use of coherence for complex radiosity environments. Comput. Animat. Virtual Worlds 5(3): 129-141 (1994) - 1991
- [j4]Xavier Pueyo:
Diffuse interreflections - Techniques for form-factor computation: a survey. Vis. Comput. 7(4): 200-209 (1991)
1980 – 1989
- 1988
- [j3]Xavier Pueyo, Dani Tost:
Survey of Computer Animation. Comput. Graph. Forum 7(4): 281-300 (1988) - [j2]Dani Tost, Xavier Pueyo:
Human body animation: a survey. Vis. Comput. 3(5): 254-264 (1988) - 1987
- [j1]Xavier Pueyo, Pere Brunet:
A Parametric-Space-Based Scan-Line Algorithm for Rendering Bicubic Surfaces. IEEE Computer Graphics and Applications 7(11): 17-25 (1987) - [c1]Xavier Pueyo, Joan Carles Mendoza:
A New Scan Line Algorithm for the Rendering of CGS Trees. Eurographics 1987
Coauthor Index
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last updated on 2024-10-23 20:33 CEST by the dblp team
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