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Carlos Delgado-Mata
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2010 – 2019
- 2014
- [c17]Jesús Ibáñez, Carlos Delgado-Mata:
Emotional Line: Showing Emotions through the Sharpness, Height, Width and Speed of a Series of Concatenated Digital Shifting Curves. Smart Graphics 2014: 98-111 - 2012
- [j11]Jesús Ibáñez, Carlos Delgado-Mata:
Flocking techniques to naturally support navigation in large and open virtual worlds. Eng. Appl. Artif. Intell. 25(1): 119-129 (2012) - [j10]Carlos A. Gutiérrez-Díaz-de-León, Matthias Pätzold, Arturo Sandoval, Carlos Delgado-Mata:
An Ergodic Sum-of-Cisoids Simulator for Multiple Uncorrelated Rayleigh Fading Channels Under Generalized Scattering Conditions. IEEE Trans. Veh. Technol. 61(5): 2375-2382 (2012) - [c16]Carlos Delgado-Mata, Jesús Ibáñez:
Air Hockey iOS Game That Uses Fuzzy-Logic for Game-Balancing. TAAI 2012: 272-277 - 2011
- [j9]Jesús Ibáñez, Carlos Delgado-Mata:
Adaptive two-player videogames. Expert Syst. Appl. 38(8): 9157-9163 (2011) - [j8]Jesús Ibáñez, Carlos Delgado-Mata:
Lessons from research on interaction with virtual environments. J. Netw. Comput. Appl. 34(1): 268-281 (2011) - [c15]Ramiro Velázquez, Omar Bazan, Claudia Alonso, Carlos Delgado-Mata:
Vibrating insoles for tactile communication with the feet. ICAR 2011: 118-123
2000 – 2009
- 2009
- [c14]Jesús Ibáñez-Martínez, Carlos Delgado-Mata:
From competitive to social two-player videogames. WOCCI 2009: 11-15 - 2008
- [j7]Jesús Ibáñez-Martínez, Carlos Delgado-Mata, Oscar Serrano, David García Narbona:
Animal Flocks as Natural and Dynamic Spatial Clues in Adventure Video-games. Int. J. Virtual Real. 7(2): 73-80 (2008) - [j6]Jesús Ibáñez, Carlos Delgado-Mata:
Introduction to the special issue on intelligent virtual environments and virtual agents. Knowl. Eng. Rev. 23(4): 317-319 (2008) - [j5]Jesús Ibáñez, Ruth Aylett, Carlos Delgado-Mata, Beatriz Molinuevo:
On the implications of the virtual storyteller's point of view. Knowl. Eng. Rev. 23(4): 339-367 (2008) - [j4]Carlos Delgado-Mata, Jesús Ibáñez-Martínez, Felipe Gómez-Caballero, Oscar Miguel Guillén-Hernández:
Behavioural Reactive Agents to Define Personality Traits in the Videogame Überpong. Trans. Edutainment 1: 135-149 (2008) - [c13]Jesús Ibáñez, Oscar Serrano, David García, Carlos Delgado-Mata:
Memotice Board: A Notice Board with Spatio-temporal Memory. Edutainment 2008: 401-409 - [c12]Carlos Delgado-Mata, Jesús Ibáñez-Martínez:
AI opponents with personality traits in Überpong. INTETAIN 2008: 1 - [c11]Ruth Aylett, Sandy Louchart, Anders Tychsen, Michael Hitchens, Rui Figueiredo, Carlos Delgado-Mata:
Managing emergent character-based narrative. INTETAIN 2008: 5 - 2007
- [j3]Carlos Delgado-Mata, Jesús Ibáñez-Martínez, Simon Bee, Rocio Ruiz-Rodarte, Ruth Aylett:
On the Use of Virtual Animals with Artificial Fear in Virtual Environments. New Gener. Comput. 25(2): 145-169 (2007) - [c10]Jesús Ibáñez, Carlos Delgado-Mata, Felipe Gómez-Caballero:
A novel approach to express emotions through a flock of virtual beings. CW 2007: 241-248 - [c9]Carlos Delgado-Mata, Ruth Aylett:
Fear and the Behaviour of Virtual Flocking Animals. ECAL 2007: 655-664 - [c8]Carlos Delgado-Mata, Jesús Ibáñez:
Behavioural Reactive Agents for Video Game Opponents with Personalities. IVA 2007: 371-372 - 2006
- [j2]Jesús Ibáñez, Carlos Delgado-Mata:
A Basic Semantic Common Level for Virtual Environments. Int. J. Virtual Real. 5(3): 25-32 (2006) - [c7]Carlos Delgado-Mata, Jesús Ibáñez:
An Emotion Affected Action Selection Mechanism for Multiple Virtual Agents. ICAT Workshops 2006: 57-63 - 2005
- [j1]Ruth Aylett, Carlos Delgado-Mata, J. H. Serna, R. Stockdale, H. Clarke, M. Estebanez, P. Goillau, T. Lynam:
REMOTE: Desk-top Virtual Reality for future command and control? Virtual Real. 8(3): 131-146 (2005) - 2004
- [b1]Carlos Delgado-Mata:
Emotion signalling in multiple intelligent virtual agents for believable artifical animals. University of Salford, UK, 2004 - [c6]Carlos Delgado-Mata, Ruth Aylett:
Emotion and Action Selection: Regulating the Collective Behaviour of Agents in Virtual Environments. AAMAS 2004: 1304-1305 - [c5]Carlos Delgado-Mata:
Characterising Emotion Signalling and Affected Group Behaviour in Virtual Mammals. IVEVA 2004 - [c4]José A. Pérez, Carlos Delgado-Mata, Antonio Fernandez Gómez-Skarmeta, Ruth Aylett:
Giving Embodied Agents a Grid-Boost. IVEVA 2004 - [c3]Jesús Ibáñez, Carlos Delgado-Mata, Ruth Aylett, Rocio Ruiz-Rodarte:
Don't You Escape! I'll Tell You My Story. MICAI 2004: 49-58 - [e1]Carlos Delgado-Mata, Jesús Ibáñez:
Intelligent Virtual Environments and Virtual Agents, Proceedings of the IVEVA 2004 Workshop, ITESM Campus Ciudad de Mexico, Mexico City, D.F , Mexico, April 27th 2004. CEUR Workshop Proceedings 97, CEUR-WS.org 2004 [contents] - 2003
- [c2]Carlos Delgado-Mata, Jesús Ibáñez, Ruth Aylett:
Let's run for It!: Conspecific Emotional Flocking Triggered via Virtual Pheromones. Smart Graphics 2003: 131-140 - 2001
- [c1]Carlos Delgado-Mata, Ruth Aylett:
Communicating Emotion in Virtual Environments through Artificial Scents. IVA 2001: 36-46
Coauthor Index
aka: Jesús Ibáñez-Martínez
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