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Presence: Teleoperators and Virtual Environments, Volume 28
Volume 28, January 2019
- Byung-Kuk Seo, Jungsik Park, Jong-Il Park:
A New Perspective on Enriching Augmented Reality Experiences: Interacting with the Real World. 53-63 - Betty Tärning, Eva-Maria Ternblad, Magnus Haake, Agneta Gulz, Jens Nirme:
Lessons Learned from a Study on Distractions in Virtual Learning Environments: Reliability, Ecological Validity, and an Elusive Social Component. 65-85 - Andreas Riegler, Andreas Riener, Clemens Holzmann:
A Systematic Review of Augmented Reality Applications for Automated Driving: 2009-2020. 87-126 - Cecilia Hammar Wijkmark, Ilona Heldal, Maria-Monika Metallinou:
Can Remote Virtual Simulation Improve Practice-Based Training? Presence and Performance in Incident Commander Education. 127-152 - Lisa Rebenitsch, Delaina Engle:
The Effects of Steering Locomotion on User Preference and Accuracy in Virtual Environments. 153-168 - Lynne E. Hall, Samiullah Paracha, Nicole Mitsche, Tom Flint, Fiona Stewart, Kate MacFarlane, Gillian Hagan-Green, Yvonne Dixon-Todd:
When Will Immersive Virtual Reality Have Its Day? Challenges to IVR Adoption in the Home as Exposed in Studies with Teenagers, Parents, and Experts. 169-201 - Sandra I. Woolley, Tim Collins:
User Experience and Engagement in the Reality-Virtuality Continuum: A Special Issue Guest Editorial. 203-206 - Joe Cowlyn, Nick Dalton:
A Spatial Informance Design Method to Elicit Early Interface Prototypes for Augmented Reality. 207-226 - Cigdem Uz Bilgin, Meredith M. Thompson, Eric Klopfer:
Stereoscopic Views Improve Spatial Presence but Not Spatial Learning in VR Games. 227-245 - Aliane Loureiro Krassmann, Miguel Melo, Darque Pinto, Bruno Peixoto, Maximino Bessa, Magda Bercht:
What Is the Relationship between the Sense of Presence and Learning in Virtual Reality? A 24-Year Systematic Literature Review. 247-265 - Xuanru Guo, Takashi Yoshinaga, Aaron Hilton, Shuji Harumoto, Ema Hilton, Shizuka Ono, Takeharu Seno:
The Sense of Presence between Volumetric-Video and Avatar-Based Augmented Reality and Physical-Zoom Teaching Activities. 267-280 - Benjamin (Benjy) J. Li, Hui Min Lee:
Emotional Personalization in Immersive Journalism: Exploring the Influence of Emotional Testimonies and Modality on Emotional Valence, Presence, Empathy, and Recall. 281-292 - Jacob Sinclair, Hemmaphan Suwanwiwat, Ickjai Lee:
A Virtual Reality and Questionnaire Approach to Gathering Real-World Data for Agent-Based Crowd Simulation Models. 293-312
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