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The Visual Computer, Volume 24
Volume 24, Number 1, January 2008
- Suguru Saito, Akane Kani, Youngha Chang, Masayuki Nakajima:
Curvature-based stroke rendering. 1-11 - Nikolaos Ersotelos, Feng Dong:
Building highly realistic facial modeling and animation: a survey. 13-30 - Onno A. van Nierop, Aadjan J. C. van der Helm, Kees C. J. Overbeeke, J. P. Djajadiningrat:
A natural human hand model. 31-44 - Zhiliang Xu, Lizhuang Ma, Masatoshi Kimachi, Masaki Suwa:
Efficient contrast invariant stereo correspondence using dynamic programming with vertical constraint. 45-55 - Xiuzhong Wang, Venkat Devarajan:
Improved 2D mass-spring-damper model with unstructured triangular meshes. 57-75
Volume 24, Number 2, February 2008
- Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita:
GPU-based rendering of point-sampled water surfaces. 77-84 - Hongxin Zhang, Dong Xu, Hujun Bao:
Material-aware differential mesh deformation using sketching interface. 85-93 - Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng:
GPU-based rendering for deformable translucent objects. 95-103 - Fabian Di Fiore, Frank Van Reeth, John Patterson, Philip Willis:
Highly stylised animation. 105-123 - Yongwei Miao, Jieqing Feng, Chunxia Xiao, Qunsheng Peng:
High frequency geometric detail manipulation and editing for point-sampled surfaces. 125-138 - Yotam Livny, Neta Sokolovsky, Tal Grinshpoun, Jihad El-Sana:
A GPU persistent grid mapping for terrain rendering. 139-153
Volume 24, Number 3, March 2008
- Julien Tierny, Jean-Philippe Vandeborre, Mohamed Daoudi:
Enhancing 3D mesh topological skeletons with discrete contour constrictions. 155-172 - Dmitry Sokolov, Dimitri Plemenos:
Virtual world explorations by using topological and semantic knowledge. 173-185 - Martin Reuter, Tarjei S. Mikkelsen, Evan C. Sherbrooke, Takashi Maekawa, Nicholas M. Patrikalakis:
Solving nonlinear polynomial systems in the barycentric Bernstein basis. 187-200 - Bin Xu, Lixin Tang, Hanmin Shi:
Shape from shading based on needle map and cellular automata. 201-212 - Gabriela González Castro, Hassan Ugail, Philip J. Willis, Ian J. Palmer:
A survey of partial differential equations in geometric design. 213-225
Volume 24, Number 4, April 2008
- Gill Barequet, Young J. Kim:
Guest editor's foreword. 227 - Sukhyun Lim, Byeong-Seok Shin:
A distance template for octree traversal in CPU-based volume ray casting. 229-237 - Yotam Livny, Michael Press, Jihad El-Sana:
Interactive GPU-based adaptive cartoon-style rendering. 239-247 - Lior Shapira, Ariel Shamir, Daniel Cohen-Or:
Consistent mesh partitioning and skeletonisation using the shape diameter function. 249-259 - Sujeong Kim, Stephane Redon, Young J. Kim:
Continuous collision detection for adaptive simulation of articulated bodies. 261-269 - Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee, Jehee Lee:
Enriching a motion database by analogous combination of partial human motions. 271-280 - Kyuman Jeong, Dongyeon Kim, Soon-Yong Park, Seungyong Lee:
Digital shallow depth-of-field adapter for photographs. 281-294 - Yaron Holdstein, Anath Fischer:
Three-dimensional surface reconstruction using meshing growing neural gas (MGNG). 295-302
Volume 24, Number 5, May 2008
- Chuan-Kai Yang, Hui-Lin Yang:
Realization of Seurat's pointillism via non-photorealistic rendering. 303-322 - Ye Zhao:
Lattice Boltzmann based PDE solver on the GPU. 323-333 - Stef Busking, Anna Vilanova, Jarke J. van Wijk:
Particle-based non-photorealistic volume visualization. 335-346 - Parag Agarwal, Srinivas Rajagopalan, B. Prabhakaran:
Minimizing probable collision pairs searched in interactive animation authoring. 347-359 - Jianning Wang, Manuel M. Oliveira, Haitao Zhang, Arie E. Kaufman:
Reconstructing regular meshes from points. 361-371 - Chengkai Wan, Baozong Yuan, Zhenjiang Miao:
Markerless human body motion capture using Markov random field and dynamic graph cuts. 373-380
Volume 24, Number 6, June 2008
- Brian Wyvill, Eric Galin, Mark Pauly:
Editorial. 381 - Dennie Reniers, Alexandru C. Telea:
Hierarchical part-type segmentation using voxel-based curve skeletons. 383-395 - Manuel N. Gamito, Steve C. Maddock:
Topological correction of hypertextured implicit surfaces for ray casting. 397-409 - Tamal K. Dey, Joshua A. Levine:
Delaunay meshing of isosurfaces. 411-422 - Raif M. Rustamov:
Augmented planar reflective symmetry transform. 423-433 - Huaiping Yang, Bert Jüttler:
Evolution of T-spline level sets for meshing non-uniformly sampled and incomplete data. 435-448 - Joel Daniels II, Tilo Ochotta, Linh K. Ha, Cláudio T. Silva:
Spline-based feature curves from point-sampled geometry. 449-462
Volume 24, Numbers 7-9, July 2008
- Tolga K. Çapin, Selim Balcisoy, Daniel Thalmann, Nadia Magnenat-Thalmann, Tat-Seng Chua:
Editorial. 463 - Fabrice Rousselle, Petrik Clarberg, Luc Leblanc, Victor Ostromoukhov, Pierre Poulin:
Efficient product sampling using hierarchical thresholding. 465-474 - Ji-yong Kwon, In-Kwon Lee:
Determination of camera parameters for character motions using motion area. 475-483 - Xinguo Liu, Zhao Dong, Hujun Bao, Qunsheng Peng:
Caustic spot light for rendering caustics. 485-494 - Wenwu Yang, Jieqing Feng, Xiaogang Jin:
Shape deformation with tunable stiffness. 495-503 - Giovane R. Kuhn, Manuel M. Oliveira, Leandro A. F. Fernandes:
An improved contrast enhancing approach for color-to-grayscale mappings. 505-514 - Weiming Dong, Ning Zhou, Jean-Claude Paul:
Perspective-aware texture analysis and synthesis. 515-523 - Parag Chaudhuri, George Papagiannakis, Nadia Magnenat-Thalmann:
Self adaptive animation based on user perspective. 525-533 - Woosuck Hong, Donald H. House, John Keyser:
Adaptive particles for incompressible fluid simulation. 535-543 - Min Tang, Sung-Eui Yoon, Dinesh Manocha:
Adjacency-based culling for continuous collision detection. 545-553 - Erald Vuçini, Torsten Möller, M. Eduard Gröller:
Efficient reconstruction from non-uniform point sets. 555-563 - Rui Wang, Ewen Cheslack-Postava, Rui Wang, David P. Luebke, Qianyong Chen, Wei Hua, Qunsheng Peng, Hujun Bao:
Real-time editing and relighting of homogeneous translucent materials. 565-575 - Rifat Aras, Barkin Basarankut, Tolga K. Çapin, Bülent Özgüç:
3D Hair sketching for real-time dynamic & key frame animations. 577-585 - Dongwook Ha, JungHyun Han:
Motion synthesis with decoupled parameterization. 587-594 - Yadong Mu, Shuicheng Yan, Thomas S. Huang, Bingfeng Zhou:
Contextual motion field-based distance for video analysis. 595-603 - Changbo Wang, Zhangye Wang, Xin Zhang, Lei Huang, Zhiliang Yang, Qunsheng Peng:
Real-time modeling and rendering of raining scenes. 605-616 - Vladimir Alves dos Passos, Marcelo Walter:
3D mosaics with variable-sized tiles. 617-623 - Ruediger Schmedding, Matthias Teschner:
Inversion handling for stable deformable modeling. 625-633 - Manohar B. Srikanth, P. C. Mathias, Vijay Natarajan, Prakash Naidu, Timothy Poston:
Visibility volumes for interactive path optimization. 635-647 - Hyunwoo Ki, Kyoungsu Oh:
A GPU-based light hierarchy for real-time approximate illumination. 649-658 - Han-Young Jang, JungHyun Han:
Fast collision detection using the A-buffer. 659-667 - Mihai Mudure, Voicu Popescu:
1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes. 669-678 - Cagatay Basdogan, A. Cengiz Öztireli:
A new feature-based method for robust and efficient rigid-body registration of overlapping point clouds. 679-688 - Hung-Li Jason Chen, Faramarz F. Samavati, Mario Costa Sousa:
GPU-based point radiation for interactive volume sculpting and segmentation. 689-698 - Diego Rossinelli, Petros Koumoutsakos:
Vortex methods for incompressible flow simulations on the GPU. 699-708 - Cosmin Ancuti, Tom Haber, Tom Mertens, Philippe Bekaert:
Video enhancement using reference photographs. 709-717 - Alejandra García-Rojas, Mario Gutiérrez, Daniel Thalmann:
Visual creation of inhabited 3D environments. 719-726 - Hanli Zhao, Xiaogang Jin, Jianbing Shen, Xiaoyang Mao, Jieqing Feng:
Real-time feature-aware video abstraction. 727-734 - Saar De Zutter, Mark Asbach, Sarah De Bruyne, Michael Unger, Mathias Wien, Rik Van de Walle:
System architecture for semantic annotation and adaptation in content sharing environments. 735-743 - Bin Sheng, Enhua Wu, Hanqiu Sun:
Sketching freeform meshes using graph rotation functions. 745-752 - Naoto Okaichi, Henry Johan, Takashi Imagire, Tomoyuki Nishita:
A virtual painting knife. 753-763 - Yu-Shuen Wang, Tong-Yee Lee:
Example-driven animation synthesis. 765-773 - Tim Winkler, Kai Hormann, Craig Gotsman:
Mesh massage. 775-785 - Guodong Rong, Yan Cao, Xiaohu Guo:
Spectral mesh deformation. 787-796 - Enrico Gobbetti, Fabio Marton, José Antonio Iglesias Guitián:
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets. 797-806 - Alexandre Peyrat, Olivier Terraz, Stéphane Mérillou, Eric Galin:
Generating vast varieties of realistic leaves with parametric 2Gmap L-systems. 807-816 - Yu-Ting Tsai, Chin-Chen Chang, Qing-Zhen Jiang, Shr-Ching Weng:
Importance sampling of products from illumination and BRDF using spherical radial basis functions. 817-826 - Nadia Magnenat-Thalmann, Achille Peternier, Xavier Righetti, Mingyu Lim, George Papagiannakis, Tasos Fragopoulos, Kyriaki Lambropoulou, Paolo Barsocchi, Daniel Thalmann:
A virtual 3D mobile guide in the INTERMEDIA project. 827-836 - Bernhard Reiterer, Cyril Concolato, Janine Lachner, Jean Le Feuvre, Jean-Claude Moissinac, Stefano Lenzi, Stefano Chessa, Enrique Fernández Ferrá, Juan José González Menaya, Hermann Hellwagner:
User-centric universal multimedia access in home networks. 837-845 - Niels Henze, René Reiners, Xavier Righetti, Enrico Rukzio, Susanne Boll:
Services surround you. 847-855
Volume 24, Number 10, October 2008
- Nadia Magnenat-Thalmann, Franz-Erich Wolter:
Special issue on Cyberworlds'2007. 857 - Barbara Yersin, Jonathan Maïm, Fiorenzo Morini, Daniel Thalmann:
Real-time crowd motion planning. 859-870 - Lei Wei, Alexei Sourin, Olga Sourina:
Function-based visualization and haptic rendering in shared virtual spaces. 871-880 - Marius Preda, Paulo Villegas, Francisco Morán, Gauthier Lafruit, Robert-Paul Berretty:
A model for adapting 3D graphics based on scalable coding, real-time simplification and remote rendering. 881-888 - Murat Haciomeroglu, Robert G. Laycock, Andy M. Day:
Automatic spatial analysis and pedestrian flow control for real-time crowd simulation in an urban environment. 889-899 - Ugo Bonanni, Melanie Montagnol, Nadia Magnenat-Thalmann:
Multilayered visuo-haptic hair simulation. 901-910 - Guido Böttcher, Dennis Allerkamp, Daniel Glöckner, Franz-Erich Wolter:
Haptic two-finger contact with textiles. 911-922 - Martin Kuschel, Franziska K. B. Freyberger, Berthold Färber, Martin Buss:
Visual-haptic perception of compliant objects in artificially generated environments. 923-931
Volume 24, Number 11, November 2008
- Nadia Magnenat-Thalmann, Angelos Amditis, Ioannis Karaseitanidis:
Editorial to Special Issue INTUITION. 933 - Angelos Amditis, Ioannis Karaseitanidis, Matthaios Bimpas, Roland Blach:
Future scenarios of mixed reality: the INTUITION roadmap scenarios. 935-940 - Walter A. Aprile, Emanuele Ruffaldi, Edoardo Sotgiu, Antonio Frisoli, Massimo Bergamasco:
A dynamically reconfigurable stereoscopic/panoramic vision mobile robot head controlled from a virtual environment. 941-946 - André Stork, Clemens-August Thole, Stanislav V. Klimenko, Igor N. Nikitin, Lialia Nikitina, Yuri Astakhov:
Towards interactive simulation in automotive design. 947-953 - Lode Vanacken, Chris Raymaekers, Karin Coninx:
Automatic speech grammar generation during conceptual modelling of virtual environments. 955-961 - Cédric Syllebranque, Samuel Boivin:
Estimation of mechanical parameters of deformable solids from videos. 963-972 - Robert Iacob, Peter Mitrouchev, Jean-Claude Léon:
Contact identification for assembly-disassembly simulation with a haptic device. 973-979 - Nelson Zagalo, Ana Torres:
Character emotion experience in virtual environments. 981-986 - Rupert Reif, Dennis Walch:
Augmented & Virtual Reality applications in the field of logistics. 987-994 - Deborah L. Harm, Laura C. Taylor, Millard F. Reschke, Jeffrey T. Somers, Jacob J. Bloomberg:
Sensorimotor coordination aftereffects of exposure to a virtual environment. 995-999
Volume 24, Number 12, December 2008
- Nadia Magnenat-Thalmann:
Editorial. 1001 - Harlen Costa Batagelo, Shin-Ting Wu:
A framework for GPU-based application-independent 3D interactions. 1003-1012 - Joao Paulo Gois, Valdecir Polizelli-Junior, Tiago Etiene, Eduardo Tejada, Antônio Castelo Filho, Luis Gustavo Nonato, Thomas Ertl:
Twofold adaptive partition of unity implicits. 1013-1023 - Dimas Martínez Morera, Paulo Cezar Pinto Carvalho, Luiz Velho:
Modeling on triangulations with geodesic curves. 1025-1037 - Tobias Salzbrunn, Christoph Garth, Gerik Scheuermann, Jörg Meyer:
Pathline predicates and unsteady flow structures. 1039-1051 - Dong Hyun Jeong, Alireza Darvish, Kayvan Najarian, Jing Yang, William Ribarsky:
Interactive visual analysis of time-series microarray data. 1053-1066 - Hongxing Qin, Jie Yang, Yuemin Zhu:
Nonuniform bilateral filtering for point sets and surface attributes. 1067-1074
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