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ITS 2012: Cambridge/Boston, MA, USA
- Orit Shaer, Chia Shen, Meredith Ringel Morris, Michael S. Horn:
Interactive Tabletops and Surfaces, ITS'12, Cambridge/Boston, MA, USA, November 11-14, 2012. ACM 2012, ISBN 978-1-4503-1209-7
Interacting in 3D
- Dmitry Pyryeskin, Mark S. Hancock, Jesse Hoey:
Comparing elicited gestures to designer-created gestures for selection above a multitouch surface. 1-10 - Max Möllers, Patrick Zimmer, Jan O. Borchers:
Direct manipulation and the third dimension: co-planar dragging on 3d displays. 11-20 - Dimitar Valkov, Alexander Giesler, Klaus H. Hinrichs:
Evaluation of depth perception for touch interaction with stereoscopic rendered objects. 21-30
Multiple displays and devices
- Nicolai Marquardt, Till Ballendat, Sebastian Boring, Saul Greenberg, Ken Hinckley:
Gradual engagement: facilitating information exchange between digital devices as a function of proximity. 31-40 - Teddy Seyed, Chris Burns, Mario Costa Sousa, Frank Maurer, Anthony Tang:
Eliciting usable gestures for multi-display environments. 41-50 - Julian Seifert, Adalberto Lafcadio Simeone, Dominik Schmidt, Paul Holleis, Christian Reinartz, Matthias Wagner, Hans Gellersen, Enrico Rukzio:
MobiSurf: improving co-located collaboration through integrating mobile devices and interactive surfaces. 51-60
Surfaces in the wild
- Edward Anstead, Abigail Durrant, Steve Benford, David S. Kirk:
Tabletop games for photo consumption at theme parks. 61-70 - Mindy Seto, Stacey D. Scott, Mark S. Hancock:
Investigating menu discoverability on a digital tabletop in a public setting. 71-80 - Marcel Tozser, Nicole Sultanum, Ehud Sharlin, Ken Rutherford, Colin Foster:
Re-collision: a collision reconstruction forensics tabletop interface. 81-84
Off the wall: free-space interactions with TVs and projected displays
- Christian Winkler, Ken Pfeuffer, Enrico Rukzio:
Investigating mid-air pointing interaction for projector phones. 85-94 - Meredith Ringel Morris:
Web on the wall: insights from a multimodal interaction elicitation study. 95-104 - Daniel J. Liebling, Meredith Ringel Morris:
Kinected browser: depth camera interaction for the web. 105-108
Surfaces in education
- Consuelo Valdes, Michelle Ferreirae, Taili Feng, Heidi Wang, Kelsey Tempel, Sirui Liu, Orit Shaer:
A collaborative environment for engaging novices in scientific inquiry. 109-118 - Roberto Martínez Maldonado, Yannis A. Dimitriadis, Judy Kay, Kalina Yacef, Marie-Theresa Edbauer:
Orchestrating a multi-tabletop classroom: from activity design to enactment and reflection. 119-128 - Bertrand Schneider, Paulo Blikstein, Wendy E. Mackay:
Combinatorix: a tangible user interface that supports collaborative learning of probabilities. 129-132
Pens and paper
- Quentin Bonnard, Patrick Jermann, Amanda Legge, Frédéric Kaplan, Pierre Dillenbourg:
Tangible paper interfaces: interpreting pupils' manipulations. 133-142 - Fabrice Matulic, Moira C. Norrie:
Empirical evaluation of uni- and bimodal pen and touch interaction properties on digital tabletops. 143-152 - Tomoko Hashida, Kohei Nishimura, Takeshi Naemura:
Hand-rewriting: automatic rewriting similar to natural handwriting. 153-162
Touching with precision
- Jörg Edelmann, Philipp Mock, Andreas Schilling, Peter Gerjets, Wolfgang Rosenstiel, Wolfgang Straßer:
Towards the keyboard of oz: learning individual soft-keyboard models from raw optical sensor data. 163-172 - Philipp Ewerling, Alexander Kulik, Bernd Froehlich:
Finger and hand detection for multi-touch interfaces based on maximally stable extremal regions. 173-182 - François Bérard, Amélie Rochet-Capellan:
Measuring the linear and rotational user precision in touch pointing. 183-192
Interaction techniques and widgets
- Genki Furumi, Daisuke Sakamoto, Takeo Igarashi:
SnapRail: a tabletop user interface widget for addressing occlusion by physical objects. 193-196 - Takuto Yoshikawa, Buntarou Shizuki, Jiro Tanaka:
HandyWidgets: local widgets pulled-out from hands. 197-200 - Chantal Keller, Jérémy Bluteau, Renaud Blanch, Sabine Coquillart:
Pseudo-Weight: Making Tabletop Interaction with Virtual Objects More Tangible. 201-204
Understanding users
- Elham Beheshti, Anne Van Devender, Michael S. Horn:
Touch, click, navigate: comparing tabletop and desktop interaction for map navigation tasks. 205-214 - Matthew Hong, Anne Marie Piper, Nadir Weibel, Simon Olberding, James D. Hollan:
Microanalysis of active reading behavior to inform design of interactive desktop workspaces. 215-224 - Lisa Anthony, Quincy Brown, Jaye Nias, Berthel Tate, Shreya Mohan:
Interaction and recognition challenges in interpreting children's touch and gesture input on mobile devices. 225-234
Interacting with information using surfaces
- Will McGrath, Brian Bowman, David C. McCallum, Juan David Hincapié-Ramos, Niklas Elmqvist, Pourang Irani:
Branch-explore-merge: facilitating real-time revision control in collaborative visual exploration. 235-244 - Martin Spindler, Wolfgang Büschel, Raimund Dachselt:
Use your head: tangible windows for 3D information spaces in a tabletop environment. 245-254 - Dominikus Baur, Bongshin Lee, Sheelagh Carpendale:
TouchWave: kinetic multi-touch manipulation for hierarchical stacked graphs. 255-264
Doctoral symposium
- Rojin S. Vishkaie, Richard M. Levy:
Perception and reality: exploring urban planners' vision on GIS tasks for multi-touch displays. 265-270 - Ioannis Leftheriotis:
Scalable interaction design for collaborative visual exploration of big data. 271-276 - Martin Spindler:
Spatially aware tangible display interaction in a tabletop environment. 277-282 - Yu-Ling Betty Chang:
Improving awareness of automated actions within digital tabletops. 283-288 - Bertrand Schneider:
Designing tabletop activities for inquiry-based learning: lessons from phylogenetics, neuroscience and logistics. 289-294
Demo session
- Takehiro Niikura, Takashi Komuro:
3D touch panel interface using an autostereoscopic display. 295-298 - Kien Chuan Chua, Yongqiang Qin, Florian Block, Brenda Caldwell Phillips, Judy Diamond, E. Margaret Evans, Michael S. Horn, Chia Shen:
FloTree: a multi-touch interactive simulation of evolutionary processes. 299-302 - Kimberly Chang, Wendy Xu, Nicole Francisco, Consuelo Valdes, Robert Kincaid, Orit Shaer:
SynFlo: an interactive installation introducing synthetic biology concepts. 303-306 - Sirui Liu, Kara Lu, Nahum Seifeselassie, Casey Grote, Nicole Francisco, Veronica J. Lin, Linda Ding, Consuelo Valdes, Robert Kincaid, Orit Shaer:
MoClo planner: supporting innovation in bio-design through multi-touch interaction. 307-310 - Yoichi Takahashi, Yasushi Matoba, Hideki Koike:
Fluid surface: interactive water surface display for viewing information in a bathroom. 311-314 - Jess Rowland, Adrian Freed:
Flexible surfaces for interactive audio. 315-318 - Matthew Hirsch, Shahram Izadi, Henry Holtzman, Ramesh Raskar:
8D display: a relightable glasses-free 3D display. 319-322 - Álvaro Cassinelli, Jussi Ängeslevä, Yoshihiro Watanabe, Gonzalo Frasca, Masatoshi Ishikawa:
Skin games. 323-326
Posters
- Hiroyuki Okabe, Taku Hachisu, Michi Sato, Shogo Fukushima, Hiroyuki Kajimoto:
Quantitative evaluation of an illusion of fingertip motion. 327-330 - Andreas Dippon, Norbert Wiedermann, Gudrun Klinker:
Seamless integration of mobile devices into interactive surface environments. 331-334 - Maki Yokoyama, Taku Hachisu, Michi Sato, Shogo Fukushima, Hiroyuki Kajimoto:
Control of ridge by using visuotactile cross-modal phenomenon. 335-338 - Yusuke Sugano, Kazuma Harada, Yoichi Sato:
Touch-consistent perspective for direct interaction under motion parallax. 339-342 - Jeong-Mook Lim, Heesook Shin, Jong-uk Lee, Ki-Uk Kyung:
Perceived intensity of click sensation for small touchscreen devices. 343-346 - Saphyra Amaro, Masanori Sugimoto:
Novel interaction techniques using touch-sensitive tangibles in tabletop environments. 347-350 - Kota Amano, Akio Yamamoto:
Tangible interactions on a flat panel display using actuated paper sheets. 351-354 - Victor Cheung, Jens Heydekorn, Stacey D. Scott, Raimund Dachselt:
Revisiting hovering: interaction guides for interactive surfaces. 355-358 - Yusuke Takeuchi, Masanori Sugimoto:
An immersive surface for 3D interactions. 359-362 - Michiya Yamamoto, Yusuke Shigeno, Ryuji Kawabe, Tomio Watanabe:
Development of a context-enhancing surface based on the entrainment of embodied rhythms and actions sharing via interaction. 363-366 - Yosuke Kimura, Haruki Ohta, Atsushi Karino, Tomoyuki Takami:
Development of wall amusement with infrared radars. 367-370 - Ioannis Leftheriotis, Konstantinos Chorianopoulos, Letizia Jaccheri:
Tool support for developing scalable multiuser applications on multi-touch screens. 371-374 - Emma Mercier, Steven E. Higgins, Elizabeth Burd, James McNaughton:
ITS in the classroom: perspectives on using a multi-touch classroom. 375-378 - Haijun Xia, Jingning Zhang, Yeshuang Zhu, Chun Yu, Yuanchun Shi:
Mobile assistant: enhancing desktop interaction using mobile phone. 379-382 - Seiya Koura, Shunsuke Suo, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura:
Amazing forearm as an innovative interaction device and data storage on tabletop display. 383-386 - Bertrand Schneider, Matthew Tobiasz, Charles Willis, Chia Shen:
WALDEN: multi-surface multi-touch simulation of climate change and species loss in thoreau's woods. 387-390 - Shima Salehi, Bertrand Schneider, Paulo Blikstein:
Comparing the effect of interactive tabletops and desktops on students' cognition. 391-394 - Yongqiang Qin, Chenjun Wu, Yuanchun Shi:
PiMarking: co-located collaborative digital annotating on large tabletops. 395-398 - Yongqiang Qin, Jie Liu, Chenjun Wu, Yuanchun Shi:
uEmergency: a collaborative system for emergency management on very large tabletop. 399-402 - Stacey D. Scott, Phillip J. McClelland, Guillaume Besacier:
Bridging private and shared interaction surfaces in co-located group settings. 403-406 - Bertrand Schneider, Jenelle Wallace, Roy Pea, Paulo Blikstein:
BrainExplorer: an innovative tool for teaching neuroscience. 407-410
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