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9th SUI 2021: Virtual Event, USA
- Francisco R. Ortega, Robert J. Teather, Gerd Bruder, Thammathip Piumsomboon, Benjamin Weyers, Anil Ufuk Batmaz, Kyle Johnsen, Christoph W. Borst:
SUI '21: Symposium on Spatial User Interaction, Virtual Event, USA, November 9-10, 2021. ACM 2021, ISBN 978-1-4503-9091-0 - Hugo Brument, Maud Marchal, Anne-Hélène Olivier, Ferran Argelaguet-Sanz:
Studying the Influence of Translational and Rotational Motion on the Perception of Rotation Gains in Virtual Environments. 1:1-1:12 - Fei Wu, George S. Bailey, Thomas A. Stoffregen, Evan Suma Rosenberg:
Don't Block the Ground: Reducing Discomfort in Virtual Reality with an Asymmetric Field-of-View Restrictor. 2:1-2:10 - Benoît Geslain, Gilles Bailly, D. Sinan Haliyo, Corentin Duboc:
Visuo-haptic Illusions for Motor Skill Acquisition in Virtual Reality. 3:1-3:9 - Johann Felipe Gonzalez, John C. McClelland, Robert J. Teather, Pablo A. Figueroa, Audrey Girouard:
Adaptic: A Shape Changing Prop with Haptic Retargeting. 4:1-4:13 - Vivian Shen, James Spann, Chris Harrison:
FarOut Touch: Extending the Range of ad hoc Touch Sensing with Depth Cameras. 5:1-5:12 - Stanislav Kyian, Robert J. Teather:
Selection Performance Using a Smartphone in VR with Redirected Input. 6:1-6:12 - Daniel Schneider, Verena Biener, Alexander Otte, Travis Gesslein, Philipp Gagel, Cuauhtli Campos, Klen Copic Pucihar, Matjaz Kljun, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jens Grubert:
Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays. 7:1-7:11 - Lauren Baron, Qile Wang, Sydney Segear, Brian A. Cohn, Kangsoo Kim, Roghayeh Barmaki:
Enjoyable Physical Therapy Experience with Interactive Drawing Games in Immersive Virtual Reality. 8:1-8:8 - Dylan Kobayashi, Nurit Kirshenbaum, Roderick S. Tabalba, Ryan Theriot, Jason Leigh:
Translating The Benefits Of Wide-band Display Environments Into An XR Space. 9:1-9:11 - Jonas Auda, Leon Busse, Ken Pfeuffer, Uwe Gruenefeld, Radiah Rivu, Florian Alt, Stefan Schneegass:
I'm in Control! Transferring Object Ownership Between Remote Users with Haptic Props in Virtual Reality. 10:1-10:10 - Cheryl Lao, Haijun Xia, Daniel Wigdor, Fanny Chevalier:
Attribute Spaces: Supporting Design Space Exploration in Virtual Reality. 11:1-11:11 - Lei Chen, Yilin Liu, Yue Li, Lingyun Yu, Boyu Gao, Maurizio Caon, Yong Yue, Hai-Ning Liang:
Effect of Visual Cues on Pointing Tasks in Co-located Augmented Reality Collaboration. 12:1-12:12 - Chia-Yang Lee, Wei-An Hsieh, David Brickler, Sabarish V. Babu, Jung-Hong Chuang:
Design and Empirical Evaluation of a Novel Near-field Interaction Metaphor on Distant Object Manipulation in VR. 13:1-13:11 - Feiyu Lu, Shakiba Davari, Doug A. Bowman:
Exploration of Techniques for Rapid Activation of Glanceable Information in Head-Worn Augmented Reality. 14:1-14:11 - Oyewole Oyekoya:
Usability Evaluation of Behind the Screen Interaction. 15:1-15:5 - Junhan Kong, Dena Sabha, Jeffrey P. Bigham, Amy Pavel, Anhong Guo:
TutorialLens: Authoring Interactive Augmented Reality Tutorials Through Narration and Demonstration. 16:1-16:11 - Connor Daniel Flick, Courtney J. Harris, Nikolas T. Yonkers, Nahal Norouzi, Austin Erickson, Zubin Datta Choudhary, Matthew Gottsacker, Gerd Bruder, Greg Welch:
Trade-offs in Augmented Reality User Interfaces for Controlling a Smart Environment. 17:1-17:11 - Radiah Rivu, Ken Pfeuffer, Philipp Müller, Yomna Abdelrahman, Andreas Bulling, Florian Alt:
Altering Non-verbal Cues to Implicitly Direct Attention in Social VR. 18:1-18:2 - Qile Wang, Vincent J. Beardsley, Qinqi Zhang, Kangsoo Kim, Roghayeh Barmaki:
An LSL-Middleware Prototype for VR/AR Data Collection. 19:1-19:2 - Jonathan W. Kelly, Jason Terrill, Moriah Zimmerman, Taylor A. Doty, Lucia A. Cherep, Melynda T. Hoover, Nicole R. Powell, Owen J. Perrin, Stephen B. Gilbert:
Boundaries facilitate spatial orientation in virtual environments. 20:1-20:2 - Richard Chen Li, Sungchul Jung, Ryan Douglas McKee, Mary C. Whitton, Robert W. Lindeman:
Introduce Floor Vibration to Virtual Reality. 21:1-21:2 - Assem Kroma, Naz Al Kassm, Robert J. Teather:
Motion Sickness Conditioning to Reduce Cybersickness. 22:1-22:2 - Zubin Datta Choudhary, Jesus Ugarte, Gerd Bruder, Greg Welch:
Real-Time Magnification in Augmented Reality. 23:1-23:2 - Reiya Tamaki, Tatsuo Nakajima:
Shoot Down Drones with Your Answer, an Integration of a Questionnaire into a VR Experience. 24:1-24:2 - Ryo Iijima, Akihisa Shitara, Sayan Sarcar, Yoichi Ochiai:
Smartphone Drum: Gesture-based Digital Musical Instruments Application for Deaf and Hard of Hearing People. 25:1-25:2 - Sarker Monojit Asish, Arun K. Kulshreshth, Christoph W. Borst:
Supervised vs Unsupervised Learning on Gaze Data to Classify Student Distraction Level in an Educational VR Environment. 26:1-26:2 - Adityan Jothi, Powen Yao, Andrew Zhao, Mark Miller, Sloan Swieso, Michael Zyda:
Toward Predicting User Waist Location From VR Headset and Controllers Through Machine Learning. 27:1-27:2 - Sloan Swieso, Powen Yao, Mark Miller, Adityan Jothi, Andrew Zhao, Michael Zyda:
Toward Using Machine Learning-Based Motion Gesture for 3D Text Input. 28:1-28:2 - Tobias Schneider, Joana Hois, Alischa Rosenstein, Raimondo Lazzara, Steve Love, Ansgar R. S. Gerlicher:
Velocity Styles for Autonomous Vehicles affecting Control, Safety, and User Experience. 29:1-29:2 - Mark Miller, Powen Yao, Adityan Jothi, Andrew Zhao, Sloan Swieso, Michael Zyda:
Virtual Equipment System: Toward Peripersonal Equipment Slots with Machine Learning. 30:1-30:2
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