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20th HCI 2018: Las Vegas, NV, USA
- Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability: Theory and Practice - 7th International Conference, DUXU 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part I. Lecture Notes in Computer Science 10918, Springer 2018, ISBN 978-3-319-91796-2
Design Thinking, Methods and Practice
- Danni Chang, Carman K. M. Lee, Lo Kwok Leung:
Exploration of New-Generation Human Computer Interface Based on Participatory Design Strategy. 3-13 - Luisa Collina, Peter Di Sabatino, Laura Galluzzo, Claudia Mastrantoni, Maddalena Mazzocchi:
Spatial and Service Design: Guidelines Defining University Dormitories. 14-26 - Jan Conrad, Christian Koehler, Dieter Wallach, Tobias Luedeke:
Design Theory and Methodology in HCI: Applying CPM/PDD to UCD. 27-39 - Heather Desurvire, Max Kreminski:
Are Game Design and User Research Guidelines Specific to Virtual Reality Effective in Creating a More Optimal Player Experience? Yes, VR PLAY. 40-59 - Chao Gong, Yue Qiu, Bin Zhao:
Establishment of Design Strategies and Design Models of Human Computer Interaction Interface Based on User Experience. 60-76 - Qunye Gu, Guangshuai Zhang:
Analysis on Dimensional Design and Its Application. 77-90 - Zhao Huang, ZhuoYu Tian:
Analysis and Design for Mobile Applications: A User Experience Approach. 91-100 - Yanlin Liu:
The Application of Human-Computer Interaction in Smart City Planning and Design. 101-111 - Bing Ning:
A UX-Driven Design Method for Building Gamification System. 112-124 - Svetlana Ognjanovic:
Impact of Display Clutter on User Experience. 125-140 - Qiong Peng, Jean-Bernard Martens, Xiaoying Tian:
Improving Value-Awareness Through Storytelling in User Experience Design. 141-152 - Guilherme C. Pereira, Maria Cecília Calani Baranauskas:
Empowering Lesbian, Gay, Bisexual, and Transgender (LGBT) People with Codesign: A Critical Evaluation Through the Lens of Simplicity. 153-164 - Michelle Pereira de Aguiar, Brian Winn, Matheus A. Cezarotto, André Luiz Battaiola, Péricles Varella Gomes:
Educational Digital Games: A Theoretical Framework About Design Models, Learning Theories and User Experience. 165-184 - Jaziar Radianti, Santiago Gil Martinez, Bjørn Erik Munkvold, Morgan Konnestad:
Co-design of a Virtual Training Tool with Emergency Management Stakeholders for Extreme Weather Response. 185-202 - Christine Riedmann-Streitz:
Redefining the Customer Centricity Approach in the Digital Age. 203-222 - Alexandra Ruiz, William J. Giraldo, David Geerts, José L. Arciniegas:
A Roadmap for User Interface Design of Interactive Systems: An Approach Based on a Triad of Patterns. 223-240 - Patricia Search:
The Semiotics of Space and Time in Interaction Design. 241-255 - Di Shi, Rong Deng, Xin Xin, Yumei Dong:
From Customer Journey to Knowledge Journey: Mapping the Knowledge Journey in Co-design on Public Realm. 256-267 - Jian Sun, Jianming Yang:
Applying Context Awareness Model in Interaction Design Process. 268-276 - Stephanie Van Hove, Jolien De Letter, Olivia De Ruyck, Peter Conradie, Anissa All, Jelle Saldien, Lieven De Marez:
Human-Computer Interaction to Human-Computer-Context Interaction: Towards a Conceptual Framework for Conducting User Studies for Shifting Interfaces. 277-293 - Feng Ye:
Experience Design of the Immersive Film: Panoramic View and Interactive Narratives. 294-305 - Katharina M. Zeiner, Julian Henschel, Katharina Schippert, Kristin Haasler, Magdalena Laib, Michael Burmester:
Experience Categories in Specific Contexts - Creating Positive Experiences in Smart Kitchens. 306-324
Usability and User Experience Evaluation Methods and Tools
- Gloria Baños Díaz, Claudia María Del Pilar Zapata Del Río:
A Proposal of Usability Heuristics Oriented to E-Banking Websites. 327-345 - Jarrett W. Clark, A. Lucas Stephane:
Affordable Eye Tracking for Informed Web Design. 346-355 - Mandy R. Drew, Brooke Falcone, Wendy L. Baccus:
What Does the System Usability Scale (SUS) Measure? - Validation Using Think Aloud Verbalization and Behavioral Metrics. 356-366 - Stefano Filippi, Daniela Barattin:
Considering Users' Different Knowledge About Products to Improve a UX Evaluation Method Based on Mental Models. 367-378 - Priscilla Gonçalves da Silva e Souza, Edna Dias Canedo:
Improving Usability Evaluation by Automating a Standardized Usability Questionnaire. 379-395 - Toni Granollers:
Usability Evaluation with Heuristics. New Proposal from Integrating Two Trusted Sources. 396-405 - Shi Huang:
A Method of Evaluating User Visual Attention to Moving Objects in Head Mounted Virtual Reality. 406-416 - HyunJae Jo, Chang Beom Choi:
Hierarchical Modeling Framework for ICT Application to Measure the User Experience. 417-428 - Martin Maguire, Paul Isherwood:
A Comparison of User Testing and Heuristic Evaluation Methods for Identifying Website Usability Problems. 429-438 - Rafal Michalski, Marta Staniów:
Subjective Preferences Towards Various Conditions of Self-Administered Questionnaires: AHP and Conjoint Analyses. 439-450 - Michael Minge, Manfred Thüring:
The MeCUE Questionnaire (2.0): Meeting Five Basic Requirements for Lean and Standardized UX Assessment. 451-469 - Braulio Murillo, José Antonio Pow-Sang, Freddy Paz:
Heuristic Evaluation and Usability Testing as Complementary Methods: A Case Study. 470-478 - César Olivera Cokan, Freddy Paz:
A Web System and Mobile App to Improve the Performance of the Usability Testing Based on Metrics of the ISO/IEC 9126 and Emocards. 479-495 - Freddy Paz, Freddy Asrael Paz, Manuel Sánchez, Arturo Moquillaza, Luis Collantes:
Quantifying the Usability Through a Variant of the Traditional Heuristic Evaluation Process. 496-508 - Kathrin Pollmann, Victoria Sinram, Nora Fronemann, Mathias Vukelic:
Can We Distinguish Pragmatic from Hedonic User Experience Qualities with Implicit Measures? 509-527 - Daniel Reinhardt, Jeremias Kuge, Jörn Hurtienne:
CHAI: Coding Heuristics for Assessing Intuitive Interaction. 528-545 - Carolina Rico Olarte, Diego M. López, Sara Kepplinger:
Towards a Conceptual Framework for the Objective Evaluation of User Experience. 546-559 - Dieter Wallach, Sven Fackert, Jan Conrad, Toni Steimle:
Antetype-Pm: An Integrated Approach to Model-Based Evaluation of Interactive Prototypes. 560-572 - Carolin Wienrich, Nina Döllinger, Simon Kock, Kristina Schindler, Ole Traupe:
Assessing User Experience in Virtual Reality - A Comparison of Different Measurements. 573-589
DUXU in Software Development
- Daniel Antonio Midena Aguillar, Plinio Thomaz Aquino Jr.:
Agile Web Development with Scrum: A User Experience Based Approach Using Linguistic Metamodel. 593-607 - Maha Aljohani, James Blustein, Kirstie Hawkey:
Toward Applying Online Privacy Patterns Based on the Design Problem: A Systematic Review. 608-627 - Julie Baca, Daniel W. Carruth, Elijah Davis, Daniel Waddell:
Merging the Cultures of Design and Engineering: A Case Study. 628-641 - Edna Dias Canedo, Ruyther Parente da Costa:
The Use of Design Thinking in Agile Software Requirements Survey: A Case Study. 642-657 - Hashim Iqbal Chunpir:
How to Include Users in the Design and Development of Cyberinfrastructures? 658-672 - Jorge Espinoza, Pamela Loarte, Carlos Espinoza, Freddy Paz, Juan Jesús Arenas:
A New Software Development Model: Innovation Through Mobile Application with UCD. 673-692 - Farley Millano Fernandes, Ernesto Filgueiras, André Neves:
Comparing Human Against Computer Generated Designs: New Possibilities for Design Activity Within Agile Projects. 693-710 - Holger Fischer, Björn Senft, Florian Rittmeier, Stefan Sauer:
A Canvas Method to Foster Interdisciplinary Discussions on Digital Assistance Systems. 711-724 - Hye Park, Seda McKilligan:
A Systematic Literature Review for Human-Computer Interaction and Design Thinking Process Integration. 725-740 - Michael Saenz, Marlen Promann, Alaina Creager, Nancy Rasche:
Below the Interface: Evaluation of PLM Software Usability and User Self-efficacy. 741-757 - Björn Senft, Holger Fischer, Simon Oberthür, Nitish Patkar:
Assist Users to Straightaway Suggest and Describe Experienced Problems. 758-770 - Susanne Koch Stigberg:
Music at Your Fingertips: Designing Mobile Interaction Interfaces for Runners. 771-781 - Max Vilcapoma, Freddy Paz:
Application of Agile Development Methodology and User-Centered Design for the Interdisciplinary Project Zuku. 782-794 - Yuanming Zhou, Shifeng Zhao, Xuesong Wang, Wei Liu:
Deep Learning Model and Its Application in Big Data. 795-806
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