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18th HCI 2016: Toronto, ON, Canada
- Aaron Marcus:
Design, User Experience, and Usability: Novel User Experiences - 5th International Conference, DUXU 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part II. Lecture Notes in Computer Science 9747, Springer 2016, ISBN 978-3-319-40354-0
Emotion, Motivation, and Persuasion Design
- Patricia Jean Flanagan:
Visceral Design: Sites of Intra-action at the Interstices of Waves and Particles. 3-15 - Shih-Miao Huang, Wu-Jeng Li, Shu-Chu Tung:
A Study of Attributes of Affective Quality Affecting Judgment of Beauty for Simple Graphic User Interfaces. 16-24 - Hiroshi Kawakami, Toshihiro Hiraoka, Yuichi Hasebe:
A Scheme for Representing Beneficial Inconvenience. 25-33 - In-Chu Liao, Yi-Shin Deng, Hsiao-Chen You:
The Emotion and Personality User Perception in Multi-screen Interaction. 34-45 - Aaron Marcus, Xiaojuan Ma:
Cuteness Design in the UX: An Initial Analysis. 46-56 - Frank Millward, Heather Keens:
The Visceral Voice - Breath and the Politics of Vocalization. 57-66 - Hana Ovesleová:
User-Interface Supporting Learners' Motivation and Emotion: A Case for Innovation in Learning Management Systems. 67-75 - Amalia Suzianti, Septy Apriliandary, Nabila Priscandy Poetri:
Affective Design with Kansei Mining: An Empirical Study from Automotive Industry in Indonesia. 76-85 - Matthew Wizinsky:
Conflict Interfaces - Mediated Meditations on Desire, Fear and Anxiety. 86-97 - Le Xi, Jianxin Cheng, Junnan Ye, Wangqun Xiao:
Research on Appearance Design of Outdoor Cabinets Focusing on User's Emotional Experience. 98-109 - Jinhyeok Yang, WooJoung Chae, SunYeob Kim, Hyebong Choi:
Emotion-Aware Music Recommendation. 110-121 - Akihito Yoshii, Tatsuo Nakajima:
Toward Long-Term Persuasion Using a Personified Agent. 122-131 - Kaixiang Yu, Huiyang Li:
Mechanism of Persuasive Experience-A New Design and Evaluation Framework of Persuasive Systems. 132-143
DUXU in Learning and Education
- Saad S. Alamri:
The Use of OUP E-learning System in Teaching English Language in the Preparatory Year at the University of Dammam, Issues and Challenges. 147-156 - Marc Fabri, Penny C. S. Andrews:
Human-Centered Design with Autistic University Students: Interface, Interaction and Information Preferences. 157-166 - Luciane Maria Fadel, Viviane H. Kuntz, Vania R. Ulbricht, Claudia Regina Batista:
Information and Universal Design in Online Courses. 167-177 - Chrysoula Mangafa, Louise Moody, Andrée Woodcock, Alex Woolner:
The Design of Guidelines for Teachers and Parents in the Use of iPads to Support Children with Autism in the Development of Joint Attention Skills. 178-186 - David Roldán-Álvarez, Javier Gómez, Ana Márquez-Fernández, Estefanía Martín, Germán Montoro:
Mobile Devices as Assistive Technologies for ASD: Experiences in the Classroom. 187-197 - Roberta C. S. Salomão, Francisco Rebelo, Fernando Gamboa Rodríguez:
Evaluating Play-Personas of an Educational 3D Digital Game for University Students to Learn Portuguese as a Foreign Language. 198-207 - José Guilherme Santa Rosa, Tito Henrique Borges, João Bosco Santos, Mário Sergio Filgueria, Thiago Oliveira, Leonor Scliar-Cabral, Mauricio Martins, Antonio Pereira Junior, Beatriz Stransky:
Prototyping and Interface Design of an Automated Screening Test to Evaluate the Linguistic Processing Abilities of School Children. 208-215 - Ruixiang Shen:
User Experience in the Era of O2O - Service Design Revolution of the Online Education. 216-226
Games and Gamification
- Çakir Aker, Kerem Rizvanoglu, Yavuz Inal, Alan Sarp Yilmaz:
Analyzing Playability in Multi-platform Games: A Case Study of the Fruit Ninja Game. 229-239 - Fengjiao Cai, Guanyu Dai, Ting Han:
Gamification Design Based Research on Fitness Mobile Application for University Students. 240-251 - Anna Priscilla de Albuquerque, Felipe Borba Breyer, Judith Kelner:
A Relational Model for Playful and Smart Game Design. 252-263 - Regina de O. Heidrich, Francisco Rebelo, Marsal Branco, João Batista Mossmann, Anderson Schuh, Emely Jensen, Tiago Oliveira:
Questing Ruins: A Game for a Digital Inclusion. 264-272 - Blaise W. Liffick, Gary M. Zoppetti, Sepideh Yalda, Richard E. Clark:
GEOpod: Using a Game-Style Interface to Explore a Serious Meteorological Database. 273-283 - Cathie Marache-Francisco, Eric Brangier:
Validation of a Gamification Design Guide: Does a Gamification Booklet Help UX Designers to Be More Creative? 284-293 - Rafael Pereira de Araujo, Virgínia Tiradentes Souto:
Information Design Elements in Videogames: A Proposed Classification. 294-302 - Rennan Raffaele, Breno José Andrade de Carvalho, Anthony Lins, Luiz Marques, Marcelo Márcio Soares:
Digital Game for Teaching and Learning: An Analysis of Usability and Experience of Educational Games. 303-310 - Graziela Sombrio, Leonardo Enrico Schimmelpfeng, Vânia Ribas Ulbricht, Vilma Villarouco:
Gamification in Education Through Design Thinking. 311-321 - Atiyeh Vaezipour, Andry Rakotonirainy, Narelle Haworth:
Design of a Gamified Interface to Improve Fuel Efficiency and Safe Driving. 322-332 - Zhao Zhao, S. Ali Etemad, Ali Arya, Anthony D. Whitehead:
Usability and Motivational Effects of a Gamified Exercise and Fitness System Based on Wearable Devices. 333-344
Culture, Language and DUXU
- Yanan Chen, Jing Liu, Guozhen Zhao, Xianghong Sun:
User Experience Changing Patterns of Chinese Users. 347-357 - Eurides Florindo de Castro Jr., Edilson Thialison da Silva Reis, Camila Santos de Castro e Lima, Carla Galvão Spinillo, Ana Emília Figueiredo de Oliveira:
Health Education in Brazil - Assessment of the Understandability of Icons for the e-Books Store SAITE App. 358-365 - Irfan Gürvardar, Kerem Rizvanoglu, Özgürol Öztürk, Özgür Yavuz:
How to Improve the Overall Pre-purchase Experience Through a New Category Structure Based on a Compatible Database: Gittigidiyor (Ebay Turkey) Case. 366-376 - Yavuz Inal, Nesibe Özen Çinar:
Achieving a User Friendly Error Message Design: Understanding the Mindset and Preferences of Turkish Software Developers. 377-385 - Nouf Khashman, Elaine Ménard, Jonathan Dorey:
TIIARA: A Language Tool for Bridging the Language Gap. 386-395 - Abdalghani Mushtaha, Olga De Troyer:
Localized Website Design Advisor: A Web-Based Tool Providing Guidelines for Cross-Cultural Websites. 396-406 - Nan Wang:
Understanding Chinese Internet Users. 407-415 - Li Zhang, Xin Chang:
The Utilization of Chinese Traditional Elements in Social Media Marketing of Indigenous Mobile Terminals. 416-423
DUXU for Social Innovation and Sustainability
- Nicholas Benzoni, Cassandra Telenko:
A Review of Intervention Studies Aimed at Domestic Water Conservation. 427-438 - Jan Brejcha, Cong Wang, Xiaotong Wang, Ziwei Wang, Li Wang, Qing Xu, Cheng Yang, Liangyu Chen, Yuxuan Luo, Yijian Cheng, Shaopeng Zhang, Shuwen Liang, Xinru Liu, Huitian Miao, Bingbing Wang, Nilin Chen, Zhengjie Liu:
Financial Literacy in China as an Innovation Opportunity. 439-450 - Pavel Farkas:
Beyond Innovation Within the City Limits. 451-460 - Myriam Fréjus, Dominique Martini:
Why Energy Consumption Feedback Is not (Only) a Display Issue. 461-471 - Simon Himmel, Barbara S. Zaunbrecher, Martina Ziefle, Markus C. Beutel:
Chances for Urban Electromobility - Field Test of Intermodal Travel System and Effect on Usage Intention. 472-484 - Tao Huang:
Disruptive UX for Sustainability - Radically Resolving User Needs Is Good for Business and Environment. 485-493 - Marlen Promann, Zhenyu Cheryl Qian, Yingjie Victor Chen:
Pitfalls and Potentials of Home Energy Monitoring Feedback: An Information Experience Critique. 494-506 - Jingyan Qin, Sha Cao, Xiaohui Wang:
User Experience Design for Green IT Products Through Wearable Computing and Quantified Self. 507-515 - Jae Sun Yi:
Proposal on Service Design for Social Innovation: Self-expression of Adolescent to Parents. 516-526 - Wei Yu, Xinyu Jiang:
The Third-Type Settlement: Research of Unified Urban and Rural Living Organisms and Its Interaction Design. 527-536
Usability and User Experience Studies
- Rafaela Q. Barros, Ademário S. Tavares, Wilson Albuquerque, Jaciara Clarissa da Silva, Isaltino Abel de Lemos, Raísa Lorena Siqueira de Albuquerque Cardoso, Marcelo Márcio Soares, Marcelo R. Cairrao:
Analysis of Product Use by Means of Eye Tracking and EEG: A Study of Neuroergonomics. 539-548 - Thiago Adriano Coleti, Marcelo Morandini, Pedro Luiz Pizzigatti Corrêa:
A Survey for Monitoring the Users' Profile and Information Technology Needs in Biodiversity Information Systems. 549-559 - Cheryl L. Coyle, Mary Peterson:
Learnability Testing of a Complex Software Application. 560-568 - Jeremy Dixon, Josh Dehlinger, Shannan DeLany Dixon, Joyram Chakraborty:
Usability Testing Results for a Mobile Medical Transition Application. 569-577 - Berrin Dogusoy, Filiz Çiçek, Kursat Cagiltay:
How Serif and Sans Serif Typefaces Influence Reading on Screen: An Eye Tracking Study. 578-586 - Valéria Farinazzo Martins, Paulo N. M. Sampaio, Andrea Niedermeyer, Marcelo de Paiva Guimarães:
Usability Evaluation of a Gestural Interface Application for Children. 587-596 - Lan-Ling Huang, Hsi-Hsun Yang, Chang-Franw Lee, Mei-Hsiang Chen:
Improvement Design of the Clinical Upper Extremity Rehabilitation Product for Stroke Patients. 597-605 - Clarissa Lins, André Luís Santos de Pinho, José Guilherme Santa Rosa:
Assessing the Cooperation Portal's Usability Based on the Proposition of Users' Needs. 606-617 - Abbas Moallem:
What Do Users Prefer: Concrete or Abstract User Interface? 618-624 - Marco Neves:
Printed Matter as an Interactive System. 625-637 - Emine Sendurur:
How Do the User Experiences of Everyday Content Differ from Those of Academic Content? 638-646 - Carla Galvão Spinillo:
Animation on How to Take Medicines: A Study of Electronic Patient Leaflets in Brazil. 647-654 - Hongjun Xue, Xiu-Bo Yu, Xiao-Yan Zhang:
Usability Evaluation of the Cockpit Display System. 655-662 - Fan Yang, Jianqi Cai, Ya Guo, Qian-Xiang Zhou, Zhong-Qi Liu:
Based on High Order Aberration Analysis of Influence Index of Vision Fatigue by Watching 3D TV. 663-669 - Zhigang Zhang, Wangshu Cheng, Zhenyu Gu:
User Experience Studies Based on Expectation Dis-confirmation Theory. 670-677 - Emilene Zitkus, Aline C. Brigatto, Ana Lya M. Ferrari, Gabriel H. C. Bonfim, Idinei F. P. Carvalho Filho, Thaís D. Reis, Fausto O. Medola, Luis Carlos Paschoarelli:
Accessibility and Usability of Websites Intended for People with Disabilities: A Preliminary Study. 678-688 - Chuanyu Zou, Guangxin Wang, Yijun Chen, Yongquan Chen:
Passenger Friendly Bus Stop Signs Design by Integrating Kano's Model into Riding Needs Analysis. 689-698
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