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14th CW 2015: Visby, Sweden
- International Conference on Cyberworlds, CW 2015, Visby, Sweden, October 7-9, 2015. IEEE Computer Society 2015, ISBN 978-1-4673-9403-1
Invited Talks
- Rae A. Earnshaw, M. De Silva, Peter S. Excell:
Ten Unsolved Problems with the Internet of Things. 1-7 - Bill Seaman:
Neosentient Architecture Generator. 8-13 - Toshio Kodama, Tosiyasu L. Kunii, Yoichi Seki:
A Case Study of Component Configuration Information Management in Manufacturing Using a Position Information Formula and the Processing Map of the Cellular Data System. 14-21
CyberWorlds CW
Session 1: Animation and Visualization
- Imon Banerjee, Asan Agibetov, Chiara Eva Catalano, Giuseppe Patanè, Michela Spagnuolo:
Semantic Annotation of Patient-Specific 3D Anatomical Models. 22-29 - Akari Saito, Mitsunori Makino:
An Interactive Risk Visualization of Snow Sliding from Roof with a Particle-Based Real-Time CG. 30-33 - Alberto Debiasi, Bruno Simões, Raffaele De Amicis:
Schematization of Node-Link Diagrams and Drawing Techniques for Geo-referenced Networks. 34-41 - Masaki Hayashi, Steven Bachelder, Masayuki Nakajima:
Open Framework Facilitating Automatic Generation of CG Animation from Web Site. 42-45 - Andreas Sieß, Kathleen Hübel, Daniel Hepperle, Andreas Dronov, Christian Hufnagel, Julia Aktun, Matthias Wölfel:
Hybrid City Lighting - Improving Pedestrians' Safety through Proactive Street Lighting. 46-49
CW Session 2: AR and VR
- Ryo Koizumi, Daisuke Kobayashi, Naoki Hashimoto:
Acceleration of Dynamic Spatial Augmented Reality System with a Depth Camera. 50-53 - Chung-Liang Lai, Ya-Ling Huang, Tzu-Kuan Liao, Chien-Ming Tseng, Yung-fu Chen, D. Erdenetsogt:
A Microsoft Kinect-Based Virtual Rehabilitation System to Train Balance Ability for Stroke Patients. 54-60 - Eduard Wisernig, Tanmana Sadhu, Catlin Zilinski, Brian Wyvill, Alexandra Branzan Albu, Maia Hoeberechts:
Augmented Reality Visualization for Sailboats (ARVS). 61-68 - Victor Kyriazakos, Konstantinos Moustakas:
A User-Perspective View for Mobile AR Systems Using Discrete Depth Segmentation. 69-72 - Mikael Fridenfalk:
Application for Real-Time Generation of Virtual 3D Worlds Based on L-System. 73-78
CW Session 3: Shape Modeling
- Zahra Sayed, Hassan Ugail, Ian J. Palmer, Jon Purdy, Carlton Reeve:
Parameterized Shape Grammar for n-fold Generating Islamic Geometric Motifs. 79-85 - Ke Guo, Xingce Wang, Zhongke Wu, Ting Zhang, Mingquan Zhou:
Modelling and Simulation of Weft Knitted Fabric Based on Ball B-Spline Curves and Hooke's Law. 86-89 - Qian Fu, Zhongke Wu, Xiang Ying, Mengdi Wang, Xia Zheng, Mingquan Zhou:
Writing Chinese Calligraphy on Arbitrary Surfaces. 90-97 - Kaveh Ketabchi, Adam Runions, Faramarz F. Samavati:
3D Maquetter: Sketch-Based 3D Content Modeling for Digital Earth. 98-106 - Andrés Iglesias, Akemi Gálvez, Marta Collantes:
Bat Algorithm for Curve Parameterization in Data Fitting with Polynomial Bézier Curves. 107-114
CW Session 4: Image Processing
- Lei Liu, Yun Sheng, Guixu Zhang, Hassan Ugail:
Graph Cut Based Mesh Segmentation Using Feature Points and Geodesic Distance. 115-120 - Isao Nishihara, Takayuki Nakata:
Dynamic Image Adjustment Method and Evaluation for Glassless 3D Viewing Systems. 121-124 - Natsuki Takayama, Hiroki Takahashi:
Foreground Object Extraction Using Variation of Blurs Based on Camera Focusing. 125-132 - Ryotaro Takaoka, Naoki Hashimoto:
Depth Map Super-Resolution for Cost-Effective RGB-D Camera. 133-136 - Kazumi Shimizu, Wei Yang, Masahiro Toyoura, Xiaoyang Mao:
Relevance Feedback Based Retrieval of Cloth Image with Focus on Collar Design. 137-144
CW Session 5: Brain Machine Interface
- Christopher James Headleand, James Jackson, Lee Priday, William John Teahan, Llyr ap Cenydd:
Does the Perceived Identity of Non-player Characters Change How We Interact with Them? 145-152 - Xiyuan Hou, Yisi Liu, Olga Sourina, Wolfgang Müller-Wittig:
CogniMeter: EEG-based Emotion, Mental Workload and Stress Visual Monitoring. 153-160 - Yisi Liu, Wei Lun Lim, Xiyuan Hou, Olga Sourina, Lipo Wang:
Prediction of Human Cognitive Abilities Based on EEG Measurements. 161-164 - Koji Tsuru, Harunari Miura, Daisuke Matsui:
A New Stimulation for Steady-State Visually Evoked Potentials Based Brain-Computer Interface Using Semi-transmissive Patterns with Smartglasses. 165-168 - Wei Lun Lim, Olga Sourina, Lipo Wang:
MIND - An EEG Neurofeedback Multitasking Game. 169-172
CW Session 6: Interface
- Shahzad Rasool, Alexei Sourin:
Haptic Interaction with Video Streams Containing Depth Data. 173-180 - Kyota Aoki, Naoki Aoyagi:
Increasing Stability of Mark Projections on Real World with Precise Observation of Angular Velocity. 181-188 - Issei Fujishiro, Naoki Haga, Masanori Nakayama:
SeeGroove: Supporting Groove Learning through Visualization. 189-192 - Anders Goude, Bahri Uzunoglu, Gabriele Giovannini, Javier Magdalena, Antonio Fernandez:
A GUI for Urban Wind Flow CFD Analysis of Small Scale Wind Applications. 193-199 - Yuho Yazaki, Asako Soga, Bin Umino, Motoko Hirayama:
Automatic Composition by Body-Part Motion Synthesis for Supporting Dance Creation. 200-203
CW Session 7: Simulation and Social Agents
- Tosiyasu L. Kunii, Masaki Hilaga:
Homotopy Type Theory for Big Data. 204-209 - Nobuhiko Mukai, Kensuke Tanaka, Youngha Chang:
Crowd Simulation by Applying Individual Human Model with Vision. 210-215 - Francois Mouton, Louise Leenen, H. S. Venter:
Social Engineering Attack Detection Model: SEADMv2. 216-223 - Nurseda Yildirim, Bahri Uzunoglu:
Association Rules for Clustering Algorithms for Data Mining of Temporal Power Ramp Balance. 224-228 - Markus Zank, Andreas M. Kunz:
Using Locomotion Models for Estimating Walking Targets in Immersive Virtual Environments. 229-236 - Marc R. Edwards, Nigel W. John:
LiTu - A Human-Computer Interface Based on Frustrated Internal Reflection of Light. 237-239
Arts, Design and Virtual Worlds
Session 1: Art and Design I
- Gianluca Mura:
ARS METAPLASTICA: A Cyber Metadiscipline of Creativity and Innovation between Science-Art-Design. 240-246 - Elif E. Ayiter:
Azimuth to Cypher: The Transformation of a Tiny (Virtual) Cosmogony. 247-250 - Matthias Wölfel, Ulrich Gehmann:
To Be There, or Not to Be There, that is the Question. 251-258 - Alena Mesarosova, Manuel Ferrer Hernandez:
Art Behind the Mind: Exploring New Art Forms by Implementation of the Electroencephalography. 259-266 - Masaki Oshita, Syouma Yamanaka:
Garment Design System Based on Body Model. 267-270
Session 2: Art and Design II
- Stuart Cunningham, Dan Berry, Rae A. Earnshaw, Peter S. Excell, Estelle Thompson:
Multi-disciplinary Creativity and Collaboration: Utilizing Crowd-Accelerated Innovation and the Internet. 271-277 - Geoffrey Drake-Brockman:
Created Beings: From Commonplace Motifs to Robot Myths and Simulacra. 278-285 - Rojin S. Vishkaie, Richard M. Levy:
Bubble Play: An Interactive Learning Medium for Young Children. 286-293 - Abdullah Al-Khatib, Mutaz Arif, Kazuo Sasaki:
Installation Using Arduino with Interlock Sensors: Introduction to Illumination and Sound Modules. 294-297
Session 3: Art and Design III
- Matthias Wölfel, Angelo Stitz:
Responsive Type - Introducing Self-Adjusting Graphic Characters. 298-305 - Fei Shao, Xingce Wang, Qianqian Jiang, Zhongke Wu, Mingquan Zhou:
Modeling Curly Hair Based on Static Super-Helices. 306-313 - Yungang Wei, Xiaoran Qin, Xiaoye Tan, Xiaohang Yu, Bo Sun, Xiaoming Zhu:
The Design of a Visual Tool for the Quick Customization of Virtual Characters in OSSL. 314-320
Second International Workshop on Biometric Security and Cybersecurity
Biometric and Cyber Security
- Alaa Darabseh, Akbar Siami Namin:
On Accuracy of Classification-Based Keystroke Dynamics for Continuous User Authentication. 321-324 - Yuangang Lu, Yun Sheng, Guixu Zhang:
Instant Messenger with Personalized 3D Avatar. 325-331 - Matthew D. Sleiman, Adrian P. Lauf, Roman Yampolskiy:
Bitcoin Message: Data Insertion on a Proof-of-Work Cryptocurrency System. 332-336
Biometric Security and Human Factor
- Madeena Sultana, Padma Polash Paul, Marina L. Gavrilova:
A Novel Index-Based Rank Fusion Method for Occluded Ear Recognition. 337-344 - Zhigang Yao, Jean-Marie Le Bars, Christophe Charrier, Christophe Rosenberger:
Fingerprint Quality Assessment with Multiple Segmentation. 345-350 - Takashi Otani, Hironari Matsuda, Hideaki Touyama, Takayuki Nakata:
Gaze Estimation Using Human Joint Rotation Angel. 351-354
Posters
- Marios Bikos, Yuta Itoh, Gudrun Klinker, Konstantinos Moustakas:
An Interactive Augmented Reality Chess Game Using Bare-Hand Pinch Gestures. 355-358 - Hiroko Iwasaki, Momoko Kondo, Rei Ito, Saya Sugiura, Yuka Oba, Shinji Mizuno:
A Method of Touching and Moving Virtual Shadows with Real Shadows. 359-360 - Stanislav V. Klimenko, Valery Malofeev, Igor N. Nikitin:
StarWatch: Radio Astronomical Monitoring in Virtual Environment. 361-364 - Takahiro Iwaanaguchi, Mikio Shinya, Satoshi Nakajima, Michio Shiraishi:
Cyber Tai Chi - CG-based Video Materials for Tai Chi Chuan Self-Study. 365-368 - Isao Nishihara:
Simple Coordinate Transformation Method for 3D Interaction Systems. 369-372 - Shinji Mizuno, Nanako Kondo:
Creating 3DCG Objects like Toy Blocks from a Picture on a Sketchbook. 373-374 - Kazuki Yanai, Mitsunori Makino:
A Particle-Based Real-Time CG Rendering of Carbonated Water with Automatic Release of Bubbles. 375-378 - Gareth I. Henshall, Christopher James Headleand, William John Teahan, Llyr ap Cenydd:
Towards Crowd-Sourced Parameter Optimisation for Procedural Animation. 379-381 - Ayano Miyazaki, Ayumi Miyamoto, Yoshio Nishio, Shinya Miyazaki:
A Visual Novel of Horror Simulation Satirized of Social Issues. 382-383 - Roberto Zanata:
Particle System. 384-386
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