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superseded by @thi.ng/unionstruct

thing-unionstruct
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0.1.0 • Public • Published

thi.ng/union-struct

Overview

C-style struct, union and bitfield read/write views of ArrayBuffers. Written in TypeScript, distributed as ES6.

Features:

  • construct memory mapped JS objects based on given typedef specs
  • nested structs & unions
  • packed bitfields (signed / unsigned)
  • auto-alignment of fields to respective word boundaries (can be disabled)
  • configurable endianess (bitfields currently assume network order / big endian)
  • no runtime dependencies, works in node & browser
  • small: 2.35KB minified, 1.14KB gzipped

Currently does not support array fields (incl. strings).

Installation

npm i thing-unionstruct

API

let {struct, union, sizeOf} = require("thing-unionstruct");

C-style union types define alternate views of the same data. For example this C snippet below defines such a type, of which the first 32-bits can be accessed either via individual bitfields or as combined value. Fields in this union type can be accessed like x.flags (combined) or x.state.cache (only bits 9-11 of x.flags). Since all views share the same memory, value changes of one view are reflected in all others too (of course updating bitfields only modifies a field's allocated bit range).

// C 
typedef union {
    uint32_t flags;
    struct {
        uint32_t type : 9;
        uint32_t cache : 3;
        uint32_t enabled : 1;
        uint32_t visible : 1;
        uint32_t selected : 1;
        uint32_t locked : 1;
        int32_t scheduled : 18;
        uint16_t tag;
    } state;
} Header;

This library provides this similarly in JS. The field spec format, bitfields and alignment are described further below.

typedef_header = [
    ["flags", "u32"],
    ["state", "struct", [
        ["type", "u32", 9],
        ["cache", "u32", 3],
        ["enabled", "u32", 1],
        ["visible", "u32", 1],
        ["selected", "u32", 1],
        ["locked", "u32", 1],
        ["scheduled", "i32", 18],
        ["tag", "u16"]]]
];
 
// pre-loaded binary data
buf = new Uint32Array([0x807cc0, 0x40000000, 0x3930]);
 
// create instance, see list of header arguments below
header = union(typedef_header, buf.buffer);
// { __buffer: ArrayBuffer { byteLength: 12 },
//   __spec: [['flags', 'u32'], ['state', 'struct', [...]]],
//   __size: 80,
//   __offsets: { flags: 0, state: 0 },
//   flags: [Getter/Setter],
//   state: [Getter] }
 
header.state
// { __buffer: ArrayBuffer { byteLength: 12 },
//   __spec: [...],
//   __size: 80,
//   __offsets:
//    { type: 0,
//      cache: 9,
//      enabled: 12,
//      visible: 13,
//      selected: 14,
//      locked: 15,
//      scheduled: 16,
//      tag: 64 },
// ... }
 
header.flags.toString(16) // "c07c8000"
header.state.type         // 384
header.state.enabled      // 1
header.state.visible      // 1
header.state.selected     // 0
header.state.locked       // 0
header.state.scheduled    // -131072
header.state.tag          // 12345

union(spec: Field[], buf?: ArrayBuffer, offset = 0, align = true, littleEndian = false) => any

Takes an array of field specs (as in example above) and optional ArrayBuffer, offset etc. If no buffer is given, constructs a new one with minimum size required by this field spec. Returns an object with enumerable field accessors and the following additional keys (largely for introspection purposes):

  • __buffer - backing ArrayBuffer instance
  • __offsets - bit offset in buffer for each field
  • __spec - original field spec array provided
  • __size - computed bit size of whole type

All top-level fields in a union share the same start address. Also see note about alignment below.

struct(spec: Field[], buf?: ArrayBuffer, offset = 0, align = true, littleEndian = false) => any

Same as union, but field start addresses are arranged sequentially (and aligned individually).

sizeOf(spec: Field[], union = false, doAlign = true) => number

Returns bit size of given field spec, taking into account alignment.

// struct
sizeOf([["a", "u32", 14], ["b", "u32", 6], ["c","u8"]]);
// 40
 
// union
sizeOf([["a", "u32", 14], ["b", "u32", 6], ["c","u8"]], true);
// 14
 

Alignment

For unions, if align is enabled (default), the entire type's offset will be aligned to the largest required width. E.g. If any of the top-level fields is of type f64, alignment will be to 8-byte boundaries. If the union contains nested types, they will be checked recursively and aligned to largest type found (for structs only the first field has an impact on whole struct alignment).

Type Alignment
f64 8
f32 4
u32 / i32 4
u16 / i16 2
u8 / i8 1

Bitfields

Bitfields can only use integer types and support both signed / unsigned flavors. Successive bitfields are densely packed (no alignment in between). The max. width of a single field is 32 bits, but an arbitrary number of successive bitfields can be defined.

If align is enabled and the last bitfield in a group does not end at a word boundary, the field will be padded invisibly, based on its type (has no impact on size of last field).

bitfields = struct([
    // 2 packed bitfields (20 bits)
    ["a", "u32", 14],
    ["b", "u32", 6],
    // 32 - 20 = 12 bit padding here
    ["c", "u8"] // providing no bit width forces alignment
]);
 
bitfields.__offsets
// { a: 0, b: 14, c: 32 }
 
// without padding, field `c` would incorrectly start at bit offset 24
// (since u8 aligns itself to 8-bit boundaries)

Typescript specifics

The library defines a FieldType type alias and Field interface to allow for type checking of field specs (details here). These are exposed in the index.d.ts file, bundled in the release version.

Building

Build requirements

Building & testing this project requires Typescript 2.1+ and Mocha globally installed:

npm i typescript mocha -g
cd thing-unionstruct
npm up
npm run build

Testing

npm run test

Authors

  • Karsten Schmidt

License

Apache Software License 2.0

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npm i thing-unionstruct

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Version

0.1.0

License

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Collaborators

  • thi.ng