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Response to: Improving your illustrations (Hell) Posted May 15th, 2012 in Art

At 5/13/12 08:53 PM, Template88 wrote:
Thats the point, you think you are having it "easier" with the developed figure but you are drawing it wrong because you dont understand it in its basic form. Instead of making composite shapes make them by themselves until you can draw them from all angles. If you could draw them from all angles and combine them you wouldn't have trouble laying them over something else to get the basic form. Keep at it~

Well I kept at it, and came up with this, took a reference picture and tried to produce it from multiple angles. I think I'm understanding what you're saying better.

Improving your illustrations (Hell)

Response to: Improving your illustrations (Hell) Posted May 13th, 2012 in Art

At 5/13/12 07:05 PM, Template88 wrote: As well, instead of drawing the arms and legs with stick figure appendages try making them cylinders, you should make them transparent so you can understand the dimensions better. Good luck.

I tried giving it a quick go with transparent shapes to create depth and used a reference picture. I was upset with the result and reproduced the picture quickly. I found it a lot easier to produce the depth in drawing the picture completely than with just using basic shapes. I'm having a tougher time with the basics.

Improving your illustrations (Hell)

Response to: Improving your illustrations (Hell) Posted May 13th, 2012 in Art

Took the opportunity to work on lighting and shadow too, but I've now come to realize it goes against the point of the exercise to draw a three dimensional character in a two dimensional pose. Gonna practice more, try more complex poses.

Improving your illustrations (Hell)

Response to: Improving your illustrations (Hell) Posted May 11th, 2012 in Art

This is a great topic idea, decided to challenge myself with 3 dimensions

Improving your illustrations (Hell)

New to the site Posted May 11th, 2012 in Art

I let go of drawing at a young age and have regretted it. Now that I've made an effort to get back at it, I'd like to get some advice and feedback. Now I know drawing marvel characters isn't really original. And that it's hard to distinguish my skills from the professional artists' influences over these pieces, but I'm still rusty and drawing Marvel characters are my training wheels.

I'm working on some original characters for a comic book of my own, and any feedback will be helpful in developing them. Once I'm happy with my originals, I'll post them up too.

New to the site

Response to: I Need More Whiskey For This... Posted May 10th, 2012 in Art

Hey, would you be able to critique this drawing; did something quick in anticipation for Diablo III

I Need More Whiskey For This...

Response to: I Need More Whiskey For This... Posted April 30th, 2012 in Art

Hey, I'm a new artist and would appreciate your feedback on my drawing

I Need More Whiskey For This...

Response to: Back at Drawing, still rusty Posted April 11th, 2012 in Art

At 4/11/12 09:00 PM, Escapement wrote:
At 4/11/12 08:59 PM, Escapement wrote: meh, left hand gets lost a bit, and not sure why spider-man's eyes are on his head, or why doom is even fighting spider-man needs a little more work on proportions, keep at it though.
Edit: *forehead*

Thanks for the feedback; ya, for the hand I copped out with making a fist and hate it. For context, in a What If? series, Marvel explores Dr. Doom absorbing the Beyounder's power making him the most powerful force in the universe...he fights everyone. I loved it for an opportunity to see my favourite hero and favourite villain.

Back at Drawing, still rusty Posted April 11th, 2012 in Art

I'm new to newgrounds, and pretty much drawing in general. All I know is pencils and am looking to pick up tips and tricks. I'm planning to make a comic book in the summer and don't know if my life would be easier if I went digital; I have no experience in it.

This is just my first drawing to shake off some rust and went with something familiar.

Back at Drawing, still rusty