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Бакалавриат 2023/2024

Теория игр

Направление: 38.03.01. Экономика
Когда читается: 3-й курс, 3, 4 модуль
Формат изучения: без онлайн-курса
Охват аудитории: для своего кампуса
Язык: английский
Кредиты: 4
Контактные часы: 56

Course Syllabus

Abstract

This course provides an overview of the basic concepts in game theory: Nash equilibrium, subgame perfect equilibrium, perfect Bayesian equilibrium and others. The main mathematical apparatus is highly abstract, but this abstractness allows it to be used to study a wide range of phenomena. Game theory provides necessary tools to study all economic models presented in other courses, as any model is a game. To illustrate the applicability of the studied concepts, we are going to play several games during classes using online software.
Learning Objectives

Learning Objectives

  • introduce basic concepts of game theory;
  • demonstrate these concepts using various games;
  • connect studied theoretical concepts to real life;
Expected Learning Outcomes

Expected Learning Outcomes

  • building theoretical models;
  • critically evaluating theoretical research in economics;
  • identifying real life situations where the studied concepts are applicable
  • solving models with a given setup related to studied concepts;
  • understanding books and papers that contain economic theories based on studied concepts;
Course Contents

Course Contents

  • Simultaneous games with complete information
  • Simultaneous games with incomplete information.
  • Dynamic games with complete information.
  • Dynamic games with incomplete information
Assessment Elements

Assessment Elements

  • non-blocking Final Exam
  • non-blocking home assignment 1
  • non-blocking Midterm
  • non-blocking home assignment 2
  • non-blocking home assignment 3
  • non-blocking home assignment 4
Interim Assessment

Interim Assessment

  • 2023/2024 4th module
    0.3 * Final Exam + 0.25 * Midterm + 0.1 * home assignment 1 + 0.1 * home assignment 2 + 0.1 * home assignment 3 + 0.15 * home assignment 4
Bibliography

Bibliography

Recommended Core Bibliography

  • Martin J Osborne, & Ariel Rubinstein. (2009). A Course in Game Theory. Levine’s Bibliography. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsrep&AN=edsrep.p.cla.levrem.814577000000000225

Recommended Additional Bibliography

  • Gura, E.-Y., & Maschler, M. (2008). Insights Into Game Theory : An Alternative Mathematical Experience. Cambridge, UK: Cambridge University Press. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=259184

Authors

  • Maiskaia Tatiana SERGEEVNA