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Clean minimalist implementations of popular competitive programming algorithms

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algo

The snippets you are asked to code way too often in competitive programming.

Code is intentionally simplified (no references, templates, inheritance, try-catches or stuff like that) so that you do not need to read a 300 pages long book to understand it. You are supposed to just copy and paste it during contest with minimal changes.

Use at your own risk. I am pretty sure it at least compiles, but may contain minor bugs.

Pull requests are welcome, since I do not do contests so actively anymore.

TODO:

  • convex hull (!)
  • half-plane intersection
  • dinic's algorithm
  • long arithmetic
  • bridge finding (!)
  • minimum spanning tree
  • sqrt decomposition (!!)
  • string hashing
  • kth element in O(n)
  • bitset Gauss, bitset matmul (!)
  • better FFT or fast Karatsuba
  • persiistent data structures (!!)
  • dynamic connectivity (!)

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